Commit graph

12 commits

Author SHA1 Message Date
c0ffee
3b1282fd3c Added cowgirl animation, missionary animation
Tweaks to prop visibility, hidden when not animating
made looping general, added to branch stages
2024-04-29 14:21:15 -07:00
c0ffee
990d27d4b1 added priority-based anim selection 2024-04-28 17:07:06 -07:00
c0ffee
3cc7985515 bugfixing hediff variants and body type variants 2024-04-25 11:17:51 -07:00
c0ffee
df3a670d6f Test arms and legs; body type based props 2024-04-23 23:10:35 -07:00
c0ffee
7f5e2e1a63 Added rotation to offsets, also added keyed translations for mod menu and offset configuration menu 2024-04-23 13:53:13 -07:00
c0ffee
c33072614b Better error handling for missing graphic variants, missing offsets 2024-04-22 12:55:46 -07:00
c0ffee
32f3b1522f added:
offsets, dynamically set in animation
animation prop graphics, absolute positioning, changing textures, can be used in animation
2024-04-21 18:49:24 -07:00
c0ffee
fbf8b3444d texture recaching issue fix 2024-04-18 17:40:06 -07:00
c0ffee
43843a398f added extended animator, animationstages, animator selects animations to play iteratively and queues them to be played; saving and loading as well 2024-04-18 15:32:31 -07:00
c0ffee
db4c2d3833 Added animation selecting based on defined contexts 2024-04-17 16:57:18 -07:00
c0ffee
16af5bb63a Added branching and looping animationstages for groupanimations 2024-04-16 20:44:51 -07:00
c0ffee
e8fd61fb4a Rewrote anim framework to use vanilla animation system
- added extended functionality for head rotations, invisible
 - tentative design for groupanimationdefs
2024-04-16 15:10:46 -07:00