c0ffee
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3cc7985515
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bugfixing hediff variants and body type variants
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2024-04-25 11:17:51 -07:00 |
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c0ffee
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df3a670d6f
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Test arms and legs; body type based props
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2024-04-23 23:10:35 -07:00 |
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c0ffee
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1ba5e0e117
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better offset tweaks for position
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2024-04-23 14:21:47 -07:00 |
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c0ffee
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7f5e2e1a63
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Added rotation to offsets, also added keyed translations for mod menu and offset configuration menu
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2024-04-23 13:53:13 -07:00 |
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c0ffee
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66f84a00f3
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better error handling for checkandplaysounds
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2024-04-22 17:38:30 -07:00 |
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c0ffee
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3f7a7bfdc3
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better error handling for missing rootnodes or rendernode animationworkers
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2024-04-22 17:31:20 -07:00 |
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c0ffee
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c800084a32
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playable sounds
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2024-04-22 16:14:04 -07:00 |
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c0ffee
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315a57e53d
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fixed: invis sleeping
sex job length matches anim length
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2024-04-22 14:46:00 -07:00 |
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c0ffee
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c33072614b
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Better error handling for missing graphic variants, missing offsets
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2024-04-22 12:55:46 -07:00 |
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c0ffee
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67ff59ed80
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added hediff-based graphic variants
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2024-04-22 10:56:34 -07:00 |
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c0ffee
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32f3b1522f
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added:
offsets, dynamically set in animation
animation prop graphics, absolute positioning, changing textures, can be used in animation
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2024-04-21 18:49:24 -07:00 |
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c0ffee
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6b5c67018a
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Added texture variant changing for anim props
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2024-04-21 08:34:36 -07:00 |
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c0ffee
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9621dc2841
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Added dynamic prop rendering system to extendedanimator
rendernodes dynamically attach and remove per animation
configure props in AnimationPropDef
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2024-04-20 17:23:31 -07:00 |
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c0ffee
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0de9346eac
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fixes for addon rotations
more robust pawnrendertree animating node selection
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2024-04-19 21:38:04 -07:00 |
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c0ffee
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fd77f303c7
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slightly more efficient
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2024-04-18 17:43:49 -07:00 |
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c0ffee
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fbf8b3444d
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texture recaching issue fix
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2024-04-18 17:40:06 -07:00 |
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c0ffee
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43843a398f
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added extended animator, animationstages, animator selects animations to play iteratively and queues them to be played; saving and loading as well
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2024-04-18 15:32:31 -07:00 |
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c0ffee
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db4c2d3833
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Added animation selecting based on defined contexts
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2024-04-17 16:57:18 -07:00 |
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c0ffee
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16af5bb63a
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Added branching and looping animationstages for groupanimations
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2024-04-16 20:44:51 -07:00 |
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c0ffee
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e8fd61fb4a
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Rewrote anim framework to use vanilla animation system
- added extended functionality for head rotations, invisible
- tentative design for groupanimationdefs
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2024-04-16 15:10:46 -07:00 |
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c0ffee
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a9d4eed71a
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1.5 initial build
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2024-04-15 10:33:06 -07:00 |
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