rimworld-animations/Defs/AnimationDefs/Animations_Beast.xml

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2020-04-09 00:31:59 +00:00
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<Rimworld_Animations.AnimationDef>
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<defName>Dog_Doggystyle</defName>
<label>dog doggystyle</label>
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<sounds>true</sounds>
<sexTypes>
<li>Anal</li>
<li>Vaginal</li>
</sexTypes>
<interactionDefTypes>
<li>VaginalBreeding</li>
<li>AnalBreeding</li>
</interactionDefTypes>
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<actors>
<li>
<defNames>
<li>Human</li>
</defNames>
<isFucked>true</isFucked>
</li>
<li>
<defNames>
<li>Wolf_Timber</li>
<li>Wolf_Arctic</li>
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<li>Whitefox</li>
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<li>Warg</li>
<li>Husky</li>
<li>LabradorRetriever</li>
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<!--Animals Expanded-->
<li>AEXP_WelshTerrier</li>
<li>AEXP_Rottweiler</li>
<li>AEXP_Poodle</li>
<li>AEXP_GreatDane</li>
<li>AEXP_GermanShepherd</li>
<li>AEXP_FrenchBulldog</li>
<li>AEXP_Corgi</li>
<li>AEXP_CatAbyssinian</li>
<li>AEXP_CatBengal</li>
<li>AEXP_CatMaineCoon</li>
<li>AEXP_CatSphynx</li>
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</defNames>
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<bodyDefTypes>
<li>QuadrupedAnimalWithHooves</li>
<li>QuadrupedAnimalWithPawsAndTail</li>
</bodyDefTypes>
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<isFucking>true</isFucking>
<initiator>true</initiator>
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</li>
</actors>
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<animationStages>
<li>
<stageName>Fuck</stageName>
<isLooping>true</isLooping>
<playTimeTicks>765</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<!--Dog-->
<tickDuration>8</tickDuration>
<bodyAngle>-33.7</bodyAngle>
<headAngle>0</headAngle> <!--Dogs don't have separate head meshes-->
<bodyOffsetX>-0.492</bodyOffsetX>
<bodyOffsetZ>0.266</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing> <!--Dogs don't have separate head meshes-->
<headBob>0</headBob>
</li>
<li>
<tickDuration>8</tickDuration>
<soundEffect>Fuck</soundEffect>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>-33.7</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.492</bodyOffsetX>
<bodyOffsetZ>0.266</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Knot</stageName>
<isLooping>False</isLooping>
<playTimeTicks>71</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
2020-04-21 03:07:15 +00:00
<quiver>true</quiver>
2020-04-09 00:31:59 +00:00
<tickDuration>60</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<soundEffect>Cum</soundEffect>
<bodyAngle>53.7</bodyAngle>
<headAngle>28.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>4</tickDuration>
<bodyAngle>51.7</bodyAngle>
<headAngle>33.4</headAngle>
<bodyOffsetX>0.098</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<!--Dog-->
<tickDuration>60</tickDuration>
<bodyAngle>-33.7</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.492</bodyOffsetX>
<bodyOffsetZ>0.266</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>4</tickDuration>
<soundEffect>Fuck</soundEffect>
<bodyAngle>-41.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.383</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Cum</stageName>
<isLooping>true</isLooping>
<playTimeTicks>600</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>40</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>40</tickDuration>
<soundEffect>Cum</soundEffect>
<bodyAngle>57.7</bodyAngle>
<headAngle>28.4</headAngle>
<bodyOffsetX>0.073</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<!--Dog-->
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-40.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.358</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-40.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.358</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-40.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.358</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-40.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.358</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
</animationClips>
</li>
</animationStages>
</Rimworld_Animations.AnimationDef>
2020-07-12 19:41:07 +00:00
<Rimworld_Animations.AnimationDef>
2020-07-11 16:25:13 +00:00
<defName>Horse_Cowgirl</defName>
<label>HorseCowgirl</label>
<sounds>true</sounds>
<sexTypes>
<li>Anal</li>
<li>Vaginal</li>
</sexTypes>
<interactionDefTypes>
<li>RequestVaginalBreeding</li>
<li>RequestAnalBreeding</li>
</interactionDefTypes>
2020-07-11 16:25:13 +00:00
<actors>
<li>
<defNames>
<li>Human</li>
</defNames>
<isFucked>true</isFucked>
2020-07-12 19:41:07 +00:00
<initiator>true</initiator>
<bodyTypeOffset>
<Hulk>(0, 0.2)</Hulk>
</bodyTypeOffset>
2020-07-11 16:25:13 +00:00
</li>
<li>
<defNames>
2020-07-12 19:41:07 +00:00
<li>Horse</li>
2020-07-11 16:25:13 +00:00
</defNames>
<bodyDefTypes>
<li>QuadrupedAnimalWithHooves</li>
</bodyDefTypes>
<isFucking>true</isFucking>
</li>
</actors>
2020-04-09 00:31:59 +00:00
2020-07-11 16:25:13 +00:00
<animationStages>
<li>
<stageName>Insertion</stageName>
2020-07-12 19:41:07 +00:00
<isLooping>false</isLooping>
2020-07-11 16:25:13 +00:00
<stageIndex>0</stageIndex>
<animationClips>
2020-07-12 19:41:07 +00:00
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<tickDuration>180</tickDuration>
<bodyAngle>-24.337</bodyAngle>
<headAngle>-37.1218948</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.698042035</bodyOffsetZ>
<bodyOffsetX>-0.20718734</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>70</tickDuration>
<bodyAngle>-2.54239845</bodyAngle>
<headAngle>7.31265259</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.606091142</bodyOffsetZ>
<bodyOffsetX>-0.045959726</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<soundEffect>Slimy</soundEffect>
</li>
<li>
<tickDuration>60</tickDuration>
<bodyAngle>-4.84361649</bodyAngle>
<headAngle>-23.6405125</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.650456548</bodyOffsetZ>
<bodyOffsetX>-0.0570534021</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<soundEffect>Slimy</soundEffect>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>-35.01766</bodyAngle>
<headAngle>-26.3706665</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.455286169</bodyOffsetZ>
<bodyOffsetX>-0.3646413</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<soundEffect>Slimy</soundEffect>
</li>
</keyframes>
</li>
2020-07-11 16:25:13 +00:00
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
2020-07-12 19:41:07 +00:00
<tickDuration>250</tickDuration>
<bodyAngle>177.083145</bodyAngle>
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>-0.256229281</bodyOffsetZ>
<bodyOffsetX>-0.362511069</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<soundEffect />
</li>
<li>
<tickDuration>60</tickDuration>
<bodyAngle>177.981537</bodyAngle>
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>-0.24524799</bodyOffsetZ>
<bodyOffsetX>-0.358849227</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>179.6811</bodyAngle>
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>-0.267210543</bodyOffsetZ>
<bodyOffsetX>-0.3991253</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>SlowFuck</stageName>
<isLooping>true</isLooping>
<playTimeTicks>1300</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<tickDuration>80</tickDuration>
<bodyAngle>-35.01766</bodyAngle>
<headAngle>-26.3706665</headAngle>
2020-07-11 16:25:13 +00:00
<genitalAngle>0</genitalAngle>
2020-07-12 19:41:07 +00:00
<bodyOffsetZ>0.455286169</bodyOffsetZ>
<bodyOffsetX>-0.3646413</bodyOffsetX>
2020-07-11 16:25:13 +00:00
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
2020-07-12 19:41:07 +00:00
<tickDuration>49</tickDuration>
<bodyAngle>-49.8178673</bodyAngle>
<headAngle>-35.7418823</headAngle>
2020-07-11 16:25:13 +00:00
<genitalAngle>0</genitalAngle>
2020-07-12 19:41:07 +00:00
<bodyOffsetZ>0.484569454</bodyOffsetZ>
<bodyOffsetX>-0.489136577</bodyOffsetX>
2020-07-11 16:25:13 +00:00
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<soundEffect>Slimy</soundEffect>
</li>
<li>
<tickDuration>1</tickDuration>
2020-07-12 19:41:07 +00:00
<bodyAngle>-35.01766</bodyAngle>
<headAngle>-26.3706665</headAngle>
2020-07-11 16:25:13 +00:00
<genitalAngle>0</genitalAngle>
2020-07-12 19:41:07 +00:00
<bodyOffsetZ>0.455286169</bodyOffsetZ>
<bodyOffsetX>-0.3646413</bodyOffsetX>
2020-07-11 16:25:13 +00:00
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
2020-07-12 19:41:07 +00:00
<soundEffect>Fuck</soundEffect>
2020-07-11 16:25:13 +00:00
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
2020-07-12 19:41:07 +00:00
<layer>LayingPawn</layer>
2020-07-11 16:25:13 +00:00
<keyframes>
<li>
2020-07-12 19:41:07 +00:00
<tickDuration>80</tickDuration>
<bodyAngle>179.6811</bodyAngle>
2020-07-11 16:25:13 +00:00
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>-0.267210543</bodyOffsetZ>
2020-07-12 19:41:07 +00:00
<bodyOffsetX>-0.3991253</bodyOffsetX>
2020-07-11 16:25:13 +00:00
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
2020-07-12 19:41:07 +00:00
<tickDuration>49</tickDuration>
<bodyAngle>177.981537</bodyAngle>
2020-07-11 16:25:13 +00:00
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
2020-07-12 19:41:07 +00:00
<bodyOffsetZ>-0.24524799</bodyOffsetZ>
<bodyOffsetX>-0.358849227</bodyOffsetX>
2020-07-11 16:25:13 +00:00
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
2020-07-12 19:41:07 +00:00
<bodyAngle>179.6811</bodyAngle>
2020-07-11 16:25:13 +00:00
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
2020-07-12 19:41:07 +00:00
<bodyOffsetZ>-0.267210543</bodyOffsetZ>
<bodyOffsetX>-0.3991253</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Transition</stageName>
<isLooping>false</isLooping>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<tickDuration>50</tickDuration>
<bodyAngle>-35.01766</bodyAngle>
<headAngle>-26.3706665</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.455286169</bodyOffsetZ>
<bodyOffsetX>-0.3646413</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<soundEffect>Fuck</soundEffect>
</li>
<li>
<tickDuration>15</tickDuration>
<bodyAngle>-49.8178673</bodyAngle>
<headAngle>-35.7418823</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.484569454</bodyOffsetZ>
<bodyOffsetX>-0.489136577</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
<soundEffect>Slimy</soundEffect>
</li>
<li>
<tickDuration>80</tickDuration>
<bodyAngle>-49.8178673</bodyAngle>
<headAngle>-8.273987</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.506531835</bodyOffsetZ>
<bodyOffsetX>-0.55575326</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>-49.8178673</bodyAngle>
<headAngle>-14.1647339</headAngle>
<genitalAngle>0</genitalAngle>
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2020-07-11 16:25:13 +00:00
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2020-07-12 19:41:07 +00:00
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<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>177.981537</bodyAngle>
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>-0.24524799</bodyOffsetZ>
<bodyOffsetX>-0.358849227</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>80</tickDuration>
<bodyAngle>175.467651</bodyAngle>
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>-0.2123042</bodyOffsetZ>
<bodyOffsetX>-0.5309518</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>25</tickDuration>
<bodyAngle>173.81427</bodyAngle>
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>-0.197662517</bodyOffsetZ>
<bodyOffsetX>-0.545600235</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>177.981537</bodyAngle>
<headAngle>0</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>-0.24524799</bodyOffsetZ>
<bodyOffsetX>-0.358849227</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
</keyframes>
</li>
</animationClips>
</li>
2020-07-11 16:25:13 +00:00
</animationStages>
</Rimworld_Animations.AnimationDef>
2020-04-09 00:31:59 +00:00
</Defs>