.. |
APIUpdater
|
Bug fixes (issues #1, 2, 3 and 6)
|
2022-10-02 00:42:07 -05:00 |
Artifacts
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
GridBrush
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
PackageCache
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
PlayerDataCache/Win
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
ScriptAssemblies
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
ShaderCache
|
Standalone exported
|
2022-09-25 23:10:41 -05:00 |
StateCache
|
Added audio
|
2022-11-01 16:38:31 -05:00 |
UIElements/EditorWindows
|
Manual timeline, cycle and actor tweaking
|
2022-09-16 17:50:15 -05:00 |
AnnotationManager
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
ArtifactDB
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
ArtifactDB-lock
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
AssetImportState
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
BuildPlayer.prefs
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
BuildSettings.asset
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
CurrentLayout-default.dwlt
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
CurrentMaximizeLayout.dwlt
|
Bug fixes
|
2022-11-05 23:03:51 -05:00 |
EditorOnlyScriptingSettings.json
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
EditorSnapSettings.asset
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
EditorUserBuildSettings.asset
|
Fixed bug with changing timeline length
|
2022-11-03 18:32:19 -05:00 |
EditorUserSettings.asset
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
expandedItems
|
Squashed commit of the following:
|
2022-10-31 20:00:38 -05:00 |
InspectorExpandedItems.asset
|
Squashed commit of the following:
|
2022-10-31 20:00:38 -05:00 |
LastBuild.buildreport
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
LastSceneManagerSetup.txt
|
Standalone exported
|
2022-09-25 23:10:41 -05:00 |
LibraryFormatVersion.txt
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
MonoManager.asset
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
SceneVisibilityState.asset
|
Bug fixes plus better layout
|
2022-09-19 00:35:34 -05:00 |
ScriptMapper
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
ShaderCache.db
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
shadercompiler-UnityShaderCompiler.exe0.log
|
Basic actor timelines and keyframe tweaking
|
2022-09-16 09:18:06 -05:00 |
shadercompiler-UnityShaderCompiler.exe1.log
|
Bug fixes plus extra features
|
2022-10-18 21:57:43 -05:00 |
shadercompiler-UnityShaderCompiler.exe2.log
|
Added audio
|
2022-11-01 16:38:31 -05:00 |
shadercompiler-UnityShaderCompiler.exe3.log
|
Bug fixes plus extra features
|
2022-10-18 21:57:43 -05:00 |
shadercompiler-UnityShaderCompiler.exe4.log
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
shadercompiler-UnityShaderCompiler.exe5.log
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
shadercompiler-UnityShaderCompiler.exe6.log
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
shadercompiler-UnityShaderCompiler.exe7.log
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
shadercompiler-UnityShaderCompiler.exe8.log
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
shadercompiler-UnityShaderCompiler.exe9.log
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
shadercompiler-UnityShaderCompiler.exe10.log
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
shadercompiler-UnityShaderCompiler.exe11.log
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
SourceAssetDB
|
Added guard for 'None' SoundDef option
|
2022-11-06 18:12:06 -06:00 |
SourceAssetDB-lock
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
SpriteAtlasDatabase.asset
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |
Style.catalog
|
Initial commit
|
2022-09-13 00:36:34 -05:00 |