Standalone exported

This commit is contained in:
AbstractConcept 2022-09-25 23:10:41 -05:00
parent 1e2c4fa6bf
commit 7e1680a7fb
605 changed files with 2169 additions and 3312 deletions

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@ -264,10 +264,10 @@
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@ -22,7 +22,7 @@
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<dict>
<key>weight</key>
<real>1010</real>
</dict>
<key>^version.plist$</key>
<true/>
</dict>
<key>rules2</key>
<dict>
<key>.*\.dSYM($|/)</key>
<dict>
<key>weight</key>
<real>11</real>
</dict>
<key>^(.*/)?\.DS_Store$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>2000</real>
</dict>
<key>^(Frameworks|SharedFrameworks|PlugIns|Plug-ins|XPCServices|Helpers|MacOS|Library/(Automator|Spotlight|LoginItems))/</key>
<dict>
<key>nested</key>
<true/>
<key>weight</key>
<real>10</real>
</dict>
<key>^.*</key>
<true/>
<key>^Info\.plist$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>20</real>
</dict>
<key>^PkgInfo$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>20</real>
</dict>
<key>^Resources/</key>
<dict>
<key>weight</key>
<real>20</real>
</dict>
<key>^Resources/.*\.lproj/</key>
<dict>
<key>optional</key>
<true/>
<key>weight</key>
<real>1000</real>
</dict>
<key>^Resources/.*\.lproj/locversion.plist$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>1100</real>
</dict>
<key>^Resources/Base\.lproj/</key>
<dict>
<key>weight</key>
<real>1010</real>
</dict>
<key>^[^/]+$</key>
<dict>
<key>nested</key>
<true/>
<key>weight</key>
<real>10</real>
</dict>
<key>^embedded\.provisionprofile$</key>
<dict>
<key>weight</key>
<real>20</real>
</dict>
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<dict>
<key>weight</key>
<real>20</real>
</dict>
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@ -72,7 +72,7 @@ SpriteRenderer:
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m_SortingLayer: 22
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: e6887bc2f64df4d4b91bd2d0ad0ffd98, type: 3}
m_Sprite: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -107,19 +107,7 @@ PolygonCollider2D:
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: -0.11176471, y: -0.5117647}
- {x: 0.1, y: -0.5117647}
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- {x: -0.21764706, y: -0.41764706}
- {x: -0.17058824, y: -0.4882353}
m_Paths: []
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MonoBehaviour:
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@ -132,15 +120,15 @@ MonoBehaviour:
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@ -227,7 +215,7 @@ SpriteRenderer:
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m_Sprite: {fileID: 21300000, guid: 0b37cc6354dc6a94cb2d2de2529baa4e, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
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@ -262,19 +250,7 @@ PolygonCollider2D:
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m_AutoTiling: 0
m_Points:
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@ -287,15 +263,15 @@ MonoBehaviour:
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lastRect:
@ -514,7 +490,7 @@ MonoBehaviour:
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View File

@ -233,7 +233,7 @@ RectTransform:
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m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
@ -269,7 +269,7 @@ MonoBehaviour:
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@ -8185,7 +8185,7 @@ MonoBehaviour:
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@ -12850,6 +12850,8 @@ GameObject:
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@ -12906,6 +12908,44 @@ CanvasRenderer:
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View File

@ -32,7 +32,7 @@ namespace RimWorldAnimationStudio
public bool ShouldSerializeraceOffsets() { return raceOffsets.NotNullOrEmpty(); }
public bool ShouldSerializeblacklistedRaces() { return blacklistedRaces.NotNullOrEmpty(); }
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
public bool ShouldSerializeinitiator() { return initiator; }
public bool ShouldSerializecontrolGenitalAngle() { return controlGenitalAngle; }
public bool ShouldSerializeisFucking() { return isFucking; }
public bool ShouldSerializeisFucked() { return isFucked; }
@ -89,6 +89,7 @@ namespace RimWorldAnimationStudio
{
bodyDefTypes = bodyDefTypes.Intersect(Tags.bodyDefTypes.Concat(CustomTags.bodyDefTypes))?.ToList();
requiredGenitals = requiredGenitals.Intersect(Tags.bodyParts.Concat(CustomTags.bodyParts))?.ToList();
raceOffsets = raceOffsets.Except(raceOffsets.Where(x => x.OffsetIsZero()))?.ToList();
}
public bool MakeNew()

View File

@ -8,6 +8,7 @@ using UnityEngine;
namespace RimWorldAnimationStudio
{
[Serializable]
public class AlienRaceDef
{
public string defName;
@ -17,10 +18,7 @@ namespace RimWorldAnimationStudio
public List<MultiDirectionalGraphic> bodyTypeGraphics = new List<MultiDirectionalGraphic>();
public MultiDirectionalGraphic headGraphics = new MultiDirectionalGraphic();
public AlienRaceDef()
{
}
public AlienRaceDef() { }
public AlienRaceDef(string defName)
{
@ -101,31 +99,17 @@ namespace RimWorldAnimationStudio
public void SetHeadGraphicPath(string path, CardinalDirection facing)
{
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png")
{ path = "Invalid file path"; }
switch (facing)
{
case CardinalDirection.North:
headGraphics.northGraphic.path = path;
headGraphics.northGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.East:
headGraphics.eastGraphic.path = path;
headGraphics.eastGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.South:
headGraphics.southGraphic.path = path;
headGraphics.southGraphic.sprite = LoadSprite(path); break;
default:
headGraphics.eastGraphic.path = path;
headGraphics.eastGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.North: headGraphics.northGraphic.SetPath(path); break;
case CardinalDirection.East: headGraphics.eastGraphic.SetPath(path); break;
case CardinalDirection.South: headGraphics.southGraphic.SetPath(path); break;
default: headGraphics.eastGraphic.SetPath(path); break;
}
}
public void SetBodyTypeGraphicPath(string path, CardinalDirection facing, string bodyType = "None")
{
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png")
{ path = "Invalid file path"; }
MultiDirectionalGraphic bodyTypeGraphic = bodyTypeGraphics.FirstOrDefault(x => x.bodyType == bodyType);
if (bodyTypeGraphic == null)
@ -136,36 +120,16 @@ namespace RimWorldAnimationStudio
switch (facing)
{
case CardinalDirection.North:
bodyTypeGraphic.northGraphic.path = path;
bodyTypeGraphic.northGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.East:
bodyTypeGraphic.eastGraphic.path = path;
bodyTypeGraphic.eastGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.South:
bodyTypeGraphic.southGraphic.path = path;
bodyTypeGraphic.southGraphic.sprite = LoadSprite(path); break;
default:
bodyTypeGraphic.eastGraphic.path = path;
bodyTypeGraphic.eastGraphic.sprite = LoadSprite(path); break;
case CardinalDirection.North: bodyTypeGraphic.northGraphic.SetPath(path); break;
case CardinalDirection.East: bodyTypeGraphic.eastGraphic.SetPath(path); break;
case CardinalDirection.South:bodyTypeGraphic.southGraphic.SetPath(path); break;
default: bodyTypeGraphic.eastGraphic.SetPath(path); break;
}
}
public bool HasValidHeadGraphicPath(CardinalDirection facing)
{
string path;
switch (facing)
{
case CardinalDirection.North: path = headGraphics.northGraphic.path; break;
case CardinalDirection.East: path = headGraphics.eastGraphic.path; break;
case CardinalDirection.South: path = headGraphics.southGraphic.path; break;
default: path = headGraphics.eastGraphic.path; break;
}
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png") return false;
return true;
return headGraphics.HasValidPathForDirection(facing);
}
public bool HasValidBodyTypeGraphicPath(CardinalDirection facing, string bodyType = "None")
@ -178,33 +142,7 @@ namespace RimWorldAnimationStudio
bodyTypeGraphics.Add(bodyTypeGraphic);
}
string path;
switch (facing)
{
case CardinalDirection.North: path = bodyTypeGraphic.northGraphic.path; break;
case CardinalDirection.East: path = bodyTypeGraphic.eastGraphic.path; break;
case CardinalDirection.South: path = bodyTypeGraphic.southGraphic.path; break;
default: path = bodyTypeGraphic.eastGraphic.path; break;
}
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png") return false;
return true;
}
public Sprite LoadSprite(string path)
{
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png") return null;
byte[] pngBytes = File.ReadAllBytes(path);
Texture2D tex = new Texture2D(2, 2);
tex.LoadImage(pngBytes);
Sprite sprite = Sprite.Create(tex, new Rect(0.0f, 0.0f, tex.width, tex.height), new Vector2(0.5f, 0.5f), 85.0f);
return sprite;
return bodyTypeGraphic.HasValidPathForDirection(facing);
}
}
}

View File

@ -10,10 +10,10 @@ namespace RimWorldAnimationStudio
public string defName = "Human";
public string offset = "(0, 0)";
public AlienRaceOffset()
{
public bool ShouldSerializedefName() { return OffsetIsZero() == false; }
public bool ShouldSerializeoffset() { return OffsetIsZero() == false; }
}
public AlienRaceOffset() { }
public AlienRaceOffset(string defName)
{
@ -35,5 +35,11 @@ namespace RimWorldAnimationStudio
return new Vector3(float.Parse(raceOffsets[0]), 0f, float.Parse(raceOffsets[1]));
}
public bool OffsetIsZero()
{
Vector3 vec = GetOffset();
return Mathf.Approximately(vec.x, 0f) && Mathf.Approximately(vec.y, 0f) && Mathf.Approximately(vec.x, 0f);
}
}
}

View File

@ -9,18 +9,12 @@ namespace RimWorldAnimationStudio
public string layer = "Pawn";
public List<string> tags;
//[XmlIgnore] public Dictionary<int, string> SoundEffects = new Dictionary<int, string>();
//[XmlIgnore] public int duration;
public virtual int duration { get { return 0; } }
public abstract void BuildSimpleCurves();
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
public virtual void ValidateData()
{
}
public virtual void ValidateData() { }
}
}

View File

@ -88,10 +88,7 @@ namespace RimWorldAnimationStudio
keyframes[keyframes.Count - 1].tickDuration = 1;
}
public override void ValidateData()
{
}
public override void ValidateData() { }
public bool MakeNew()
{

View File

@ -18,6 +18,11 @@ namespace RimWorldAnimationStudio
[XmlArray("animationStages"), XmlArrayItem("li")] public List<AnimationStage> animationStages = new List<AnimationStage>();
[XmlIgnore] public int animationTimeTicks = 0;
public bool ShouldSerializesexTypes() { return sexTypes.NotNullOrEmpty(); }
public bool ShouldSerializeinteractionDefTypes() { return interactionDefTypes.NotNullOrEmpty(); }
public bool ShouldSerializeactors() { return actors.NotNullOrEmpty(); }
public bool ShouldSerializeanimationStages() { return animationStages.NotNullOrEmpty(); }
public void Initialize()
{
animationTimeTicks = 0;

View File

@ -6,18 +6,14 @@ namespace RimWorldAnimationStudio
{
public class Keyframe
{
public int? atTick;
[XmlIgnore] public int? atTick;
public int tickDuration = 1;
public string soundEffect;
public List<string> tags = new List<string>();
public bool ShouldSerializeatTick() { return atTick != null; }
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
public virtual void ValidateData()
{
}
public virtual void ValidateData() { }
}
}

View File

@ -1,25 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace RimWorldAnimationStudio
{
[Serializable]
public class MultiDirectionalGraphic
{
public string bodyType = "None";
public DirectionalGraphic northGraphic = new DirectionalGraphic();
public DirectionalGraphic eastGraphic = new DirectionalGraphic();
public DirectionalGraphic southGraphic = new DirectionalGraphic();
public MultiDirectionalGraphic() { }
public MultiDirectionalGraphic(string bodyType)
{
this.bodyType = bodyType;
}
}
}

View File

@ -1,4 +1,5 @@
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Serialization;
@ -6,9 +7,45 @@ using UnityEngine;
namespace RimWorldAnimationStudio
{
[Serializable]
public class DirectionalGraphic
{
public string path = "Invalid file path";
[XmlIgnore] public Sprite sprite = null;
public void SetPath(string path)
{
string streamingAssets = Path.GetFullPath(Application.streamingAssetsPath);
string combinedPath = Path.GetFullPath(Path.Combine(streamingAssets, path));
if (path == null || path.Any() == false || Path.GetExtension(path) != ".png")
{ this.path = null; return; }
if (File.Exists(path) == false && File.Exists(combinedPath) == false)
{ this.path = null; return; }
if (path.Contains(streamingAssets))
{
path = path.Replace(streamingAssets, "");
path = path.TrimStart(new char[] { '\\', '/' });
}
this.path = path;
sprite = LoadSprite(Path.GetFullPath(Path.Combine(streamingAssets, path)));
}
public Sprite LoadSprite(string path)
{
if (path == null || path.Any() == false || File.Exists(path) == false || Path.GetExtension(path) != ".png") return null;
byte[] pngBytes = File.ReadAllBytes(path);
Texture2D texture = new Texture2D(2, 2);
texture.LoadImage(pngBytes);
Sprite sprite = Sprite.Create(texture, new Rect(0.0f, 0.0f, texture.width, texture.height), new Vector2(0.5f, 0.5f), 85.0f);
return sprite;
}
}
}

View File

@ -16,6 +16,8 @@ namespace RimWorldAnimationStudio
public SpriteRenderer headRenderer;
public SpriteRenderer appendageRenderer;
private Vector3 delta = new Vector3();
public bool actorBodyPartSelected { get { return GetComponentsInChildren<ActorBodyPart>().Any(x => x.isSelected); } }
public void Initialize(int actorID)
@ -51,12 +53,15 @@ namespace RimWorldAnimationStudio
if (keyframe == null)
{ Debug.LogWarning("Cannot alter actor - no keyframe data available"); return; }
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
if (delta == Vector3.zero)
{ delta = mousePosition - transform.position; }
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{
keyframe.bodyOffsetX = mousePosition.x - Workspace.animationDef.actors[actorID].GetAlienRaceOffset().x;
keyframe.bodyOffsetZ = mousePosition.y - Workspace.animationDef.actors[actorID].GetAlienRaceOffset().z;
keyframe.bodyOffsetX = mousePosition.x - delta.x - Workspace.animationDef.actors[actorID].GetAlienRaceOffset().x;
keyframe.bodyOffsetZ = mousePosition.y - delta.y - Workspace.animationDef.actors[actorID].GetAlienRaceOffset().z;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
@ -81,6 +86,7 @@ namespace RimWorldAnimationStudio
public void OnEndDrag(PointerEventData eventData)
{
Workspace.Instance.RecordEvent("Actor position / orientation");
delta = Vector3.zero;
}
public void Activate()

View File

@ -13,6 +13,8 @@ namespace RimWorldAnimationStudio
public bool isHead = false;
public bool isSelected = false;
private Vector3 delta = new Vector3();
public void Update()
{
if ((Workspace.actorID == parent.actorID && Workspace.selectedBodyPart == null) || Workspace.selectedBodyPart == this)
@ -41,13 +43,16 @@ namespace RimWorldAnimationStudio
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
if (delta == Vector3.zero)
{ delta = mousePosition - transform.position; }
if (isHead)
{
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{
// It's stupid but it works
Vector3 localPosA = transform.localPosition;
transform.position = mousePosition;
transform.position = mousePosition - delta;
Vector3 localPosB = transform.localPosition;
transform.localPosition = localPosA;
@ -88,6 +93,7 @@ namespace RimWorldAnimationStudio
public void OnEndDrag(PointerEventData eventData)
{
Workspace.Instance.RecordEvent("Actor position / orientation");
delta = Vector3.zero;
}
public void Activate()

View File

@ -45,8 +45,8 @@ namespace RimWorldAnimationStudio
if (type == LogType.Warning)
{
currentMessage.color = Constants.ColorGoldYellow;
logMessage.color = Constants.ColorGoldYellow;
currentMessage.color = Constants.ColorOrange;
logMessage.color = Constants.ColorOrange;
}
else if (type == LogType.Exception || type == LogType.Error)

View File

@ -102,7 +102,7 @@ namespace RimWorldAnimationStudio
var paths = StandaloneFileBrowser.OpenFilePanel("Select texture File", "", "png", false);
if (paths == null || paths.Any() == false || File.Exists(paths[0]) == false)
{ Debug.LogError("Selected file was null or invalid"); return; }
{ Debug.LogWarning("Selected file was null or invalid"); return; }
alienRaceDef.SetHeadGraphicPath(paths[0], direction);
@ -114,7 +114,7 @@ namespace RimWorldAnimationStudio
var paths = StandaloneFileBrowser.OpenFilePanel("Select texture File", "", "png", false);
if (paths == null || paths.Any() == false || File.Exists(paths[0]) == false)
{ Debug.LogError("Selected file was null or invalid"); return; }
{ Debug.LogWarning("Selected file was null or invalid"); return; }
alienRaceDef.SetBodyTypeGraphicPath(paths[0], direction, bodyType);

View File

@ -17,38 +17,7 @@ namespace RimWorldAnimationStudio
public void Start()
{
LoadCustomArrays();
/*AlienRaceDef human = new AlienRaceDef();
human.Initialize("Human");
human.SetHeadGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Heads/Head0.png"), CardinalDirection.North);
human.SetHeadGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Heads/Head1.png"), CardinalDirection.East);
human.SetHeadGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Heads/Head2.png"), CardinalDirection.South);
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Male0.png"), CardinalDirection.North, "Male");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Male1.png"), CardinalDirection.East, "Male");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Male2.png"), CardinalDirection.South, "Male");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Female0.png"), CardinalDirection.North, "Female");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Female1.png"), CardinalDirection.East, "Female");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Female2.png"), CardinalDirection.South, "Female");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Fat0.png"), CardinalDirection.North, "Fat");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Fat1.png"), CardinalDirection.East, "Fat");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Fat2.png"), CardinalDirection.South, "Fat");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Hulk0.png"), CardinalDirection.North, "Hulk");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Hulk1.png"), CardinalDirection.East, "Hulk");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Hulk2.png"), CardinalDirection.South, "Hulk");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Thin0.png"), CardinalDirection.North, "Thin");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Thin1.png"), CardinalDirection.East, "Thin");
human.SetBodyTypeGraphicPath(Path.Combine(Application.streamingAssetsPath, "Textures/Humanlike/Bodies/Thin2.png"), CardinalDirection.South, "Thin");*/
//AlienRaceDefs.allDefs.Add(human);
LoadAlienRaceDefs();
}
public void TryToCloseApplication()
@ -67,7 +36,7 @@ namespace RimWorldAnimationStudio
var paths = StandaloneFileBrowser.OpenFilePanel("Open AnimationDef File", "", "xml", false);
if (paths == null || paths.Any() == false)
{ Debug.LogError("Selected file was null or invalid"); return; }
{ Debug.LogWarning("Selected file was null or invalid"); return; }
Defs defs = XmlUtility.ReadXML<Defs>(paths[0]);
@ -83,7 +52,10 @@ namespace RimWorldAnimationStudio
public void LoadAnimation(AnimationDef animationDef)
{
LoadAlienRaceDefs();
LoadCustomArrays();
UpdateCustomArrays(animationDef);
RunPostLoadOperations(animationDef);
Debug.Log("Loaded AnimationDef: " + animationDef.defName);
@ -130,6 +102,11 @@ namespace RimWorldAnimationStudio
public void RunPreSaveOperations(AnimationDef animationDef)
{
animationDef.ValidateData();
foreach (Actor actor in animationDef.actors)
{ actor.ValidateData(); }
foreach (AnimationStage stage in animationDef.animationStages)
{
stage.ValidateData();

View File

@ -88,7 +88,7 @@ namespace RimWorldAnimationStudio
foreach (string bodyType in allTags)
{
path = alienRaceDef.GetBodyTypeGraphicPath(facing, bodyType);
Debug.Log(path);
if (path != null && path != "")
{ alienRaceDef.SetBodyTypeGraphicPath(path, facing, bodyType); }
}

View File

@ -0,0 +1,50 @@
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace RimWorldAnimationStudio
{
[Serializable]
public class MultiDirectionalGraphic
{
public string bodyType = "None";
public DirectionalGraphic northGraphic = new DirectionalGraphic();
public DirectionalGraphic eastGraphic = new DirectionalGraphic();
public DirectionalGraphic southGraphic = new DirectionalGraphic();
public MultiDirectionalGraphic() { }
public MultiDirectionalGraphic(string bodyType)
{
this.bodyType = bodyType;
}
public bool HasValidPathForDirection(CardinalDirection facing)
{
string path;
switch (facing)
{
case CardinalDirection.North: path = northGraphic.path; break;
case CardinalDirection.East: path = eastGraphic.path; break;
case CardinalDirection.South: path = southGraphic.path; break;
default: path = eastGraphic.path; break;
}
if (path == null || path.Any() == false || Path.GetExtension(path) != ".png")
{ return false; }
if (File.Exists(path) == false && File.Exists(Path.GetFullPath(Path.Combine(Application.streamingAssetsPath, path))) == false)
{ return false; }
return true;
}
//public bool ShouldSerializenorthGraphic() { return HasValidPathForDirection(CardinalDirection.North); }
//public bool ShouldSerializeeastGraphic() { return HasValidPathForDirection(CardinalDirection.East); }
//public bool ShouldSerializesouthGraphic() { return HasValidPathForDirection(CardinalDirection.South); }
//public bool ShouldSerializebodyType() { return ShouldSerializenorthGraphic() || ShouldSerializeeastGraphic() || ShouldSerializesouthGraphic(); }
}
}

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@ -1,119 +0,0 @@
using System.Collections;
using UnityEngine;
using SFB;
public class BasicSample : MonoBehaviour {
private string _path;
void OnGUI() {
var guiScale = new Vector3(Screen.width / 800.0f, Screen.height / 600.0f, 1.0f);
GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, guiScale);
GUILayout.Space(20);
GUILayout.BeginHorizontal();
GUILayout.Space(20);
GUILayout.BeginVertical();
// Open File Samples
if (GUILayout.Button("Open File")) {
WriteResult(StandaloneFileBrowser.OpenFilePanel("Open File", "", "", false));
}
GUILayout.Space(5);
if (GUILayout.Button("Open File Async")) {
StandaloneFileBrowser.OpenFilePanelAsync("Open File", "", "", false, (string[] paths) => { WriteResult(paths); });
}
GUILayout.Space(5);
if (GUILayout.Button("Open File Multiple")) {
WriteResult(StandaloneFileBrowser.OpenFilePanel("Open File", "", "", true));
}
GUILayout.Space(5);
if (GUILayout.Button("Open File Extension")) {
WriteResult(StandaloneFileBrowser.OpenFilePanel("Open File", "", "txt", true));
}
GUILayout.Space(5);
if (GUILayout.Button("Open File Directory")) {
WriteResult(StandaloneFileBrowser.OpenFilePanel("Open File", Application.dataPath, "", true));
}
GUILayout.Space(5);
if (GUILayout.Button("Open File Filter")) {
var extensions = new [] {
new ExtensionFilter("Image Files", "png", "jpg", "jpeg" ),
new ExtensionFilter("Sound Files", "mp3", "wav" ),
new ExtensionFilter("All Files", "*" ),
};
WriteResult(StandaloneFileBrowser.OpenFilePanel("Open File", "", extensions, true));
}
GUILayout.Space(15);
// Open Folder Samples
if (GUILayout.Button("Open Folder")) {
var paths = StandaloneFileBrowser.OpenFolderPanel("Select Folder", "", true);
WriteResult(paths);
}
GUILayout.Space(5);
if (GUILayout.Button("Open Folder Async")) {
StandaloneFileBrowser.OpenFolderPanelAsync("Select Folder", "", true, (string[] paths) => { WriteResult(paths); });
}
GUILayout.Space(5);
if (GUILayout.Button("Open Folder Directory")) {
var paths = StandaloneFileBrowser.OpenFolderPanel("Select Folder", Application.dataPath, true);
WriteResult(paths);
}
GUILayout.Space(15);
// Save File Samples
if (GUILayout.Button("Save File")) {
_path = StandaloneFileBrowser.SaveFilePanel("Save File", "", "", "");
}
GUILayout.Space(5);
if (GUILayout.Button("Save File Async")) {
StandaloneFileBrowser.SaveFilePanelAsync("Save File", "", "", "", (string path) => { WriteResult(path); });
}
GUILayout.Space(5);
if (GUILayout.Button("Save File Default Name")) {
_path = StandaloneFileBrowser.SaveFilePanel("Save File", "", "MySaveFile", "");
}
GUILayout.Space(5);
if (GUILayout.Button("Save File Default Name Ext")) {
_path = StandaloneFileBrowser.SaveFilePanel("Save File", "", "MySaveFile", "dat");
}
GUILayout.Space(5);
if (GUILayout.Button("Save File Directory")) {
_path = StandaloneFileBrowser.SaveFilePanel("Save File", Application.dataPath, "", "");
}
GUILayout.Space(5);
if (GUILayout.Button("Save File Filter")) {
// Multiple save extension filters with more than one extension support.
var extensionList = new [] {
new ExtensionFilter("Binary", "bin"),
new ExtensionFilter("Text", "txt"),
};
_path = StandaloneFileBrowser.SaveFilePanel("Save File", "", "MySaveFile", extensionList);
}
GUILayout.EndVertical();
GUILayout.Space(20);
GUILayout.Label(_path);
GUILayout.EndHorizontal();
}
public void WriteResult(string[] paths) {
if (paths.Length == 0) {
return;
}
_path = "";
foreach (var p in paths) {
_path += p + "\n";
}
}
public void WriteResult(string path) {
_path = path;
}
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m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

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@ -1,53 +0,0 @@
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using SFB;
[RequireComponent(typeof(Button))]
public class CanvasSampleOpenFileImage : MonoBehaviour, IPointerDownHandler {
public RawImage output;
#if UNITY_WEBGL && !UNITY_EDITOR
//
// WebGL
//
[DllImport("__Internal")]
private static extern void UploadFile(string gameObjectName, string methodName, string filter, bool multiple);
public void OnPointerDown(PointerEventData eventData) {
UploadFile(gameObject.name, "OnFileUpload", ".png, .jpg", false);
}
// Called from browser
public void OnFileUpload(string url) {
StartCoroutine(OutputRoutine(url));
}
#else
//
// Standalone platforms & editor
//
public void OnPointerDown(PointerEventData eventData) { }
void Start() {
var button = GetComponent<Button>();
button.onClick.AddListener(OnClick);
}
private void OnClick() {
var paths = StandaloneFileBrowser.OpenFilePanel("Title", "", ".png", false);
if (paths.Length > 0) {
StartCoroutine(OutputRoutine(new System.Uri(paths[0]).AbsoluteUri));
}
}
#endif
private IEnumerator OutputRoutine(string url) {
var loader = new WWW(url);
yield return loader;
output.texture = loader.texture;
}
}

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@ -1,12 +0,0 @@
fileFormatVersion: 2
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timeCreated: 1489946149
licenseType: Pro
MonoImporter:
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userData:
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@ -1,53 +0,0 @@
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using SFB;
[RequireComponent(typeof(Button))]
public class CanvasSampleOpenFileText : MonoBehaviour, IPointerDownHandler {
public Text output;
#if UNITY_WEBGL && !UNITY_EDITOR
//
// WebGL
//
[DllImport("__Internal")]
private static extern void UploadFile(string gameObjectName, string methodName, string filter, bool multiple);
public void OnPointerDown(PointerEventData eventData) {
UploadFile(gameObject.name, "OnFileUpload", ".txt", false);
}
// Called from browser
public void OnFileUpload(string url) {
StartCoroutine(OutputRoutine(url));
}
#else
//
// Standalone platforms & editor
//
public void OnPointerDown(PointerEventData eventData) { }
void Start() {
var button = GetComponent<Button>();
button.onClick.AddListener(OnClick);
}
private void OnClick() {
var paths = StandaloneFileBrowser.OpenFilePanel("Title", "", "txt", false);
if (paths.Length > 0) {
StartCoroutine(OutputRoutine(new System.Uri(paths[0]).AbsoluteUri));
}
}
#endif
private IEnumerator OutputRoutine(string url) {
var loader = new WWW(url);
yield return loader;
output.text = loader.text;
}
}

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@ -1,12 +0,0 @@
fileFormatVersion: 2
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timeCreated: 1489946149
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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@ -1,62 +0,0 @@
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using SFB;
[RequireComponent(typeof(Button))]
public class CanvasSampleOpenFileTextMultiple : MonoBehaviour, IPointerDownHandler {
public Text output;
#if UNITY_WEBGL && !UNITY_EDITOR
//
// WebGL
//
[DllImport("__Internal")]
private static extern void UploadFile(string gameObjectName, string methodName, string filter, bool multiple);
public void OnPointerDown(PointerEventData eventData) {
UploadFile(gameObject.name, "OnFileUpload", ".txt", true);
}
// Called from browser
public void OnFileUpload(string urls) {
StartCoroutine(OutputRoutine(urls.Split(',')));
}
#else
//
// Standalone platforms & editor
//
public void OnPointerDown(PointerEventData eventData) { }
void Start() {
var button = GetComponent<Button>();
button.onClick.AddListener(OnClick);
}
private void OnClick() {
// var paths = StandaloneFileBrowser.OpenFilePanel("Title", "", "txt", true);
var paths = StandaloneFileBrowser.OpenFilePanel("Open File", "", "", true);
if (paths.Length > 0) {
var urlArr = new List<string>(paths.Length);
for (int i = 0; i < paths.Length; i++) {
urlArr.Add(new System.Uri(paths[i]).AbsoluteUri);
}
StartCoroutine(OutputRoutine(urlArr.ToArray()));
}
}
#endif
private IEnumerator OutputRoutine(string[] urlArr) {
var outputText = "";
for (int i = 0; i < urlArr.Length; i++) {
var loader = new WWW(urlArr[i]);
yield return loader;
outputText += loader.text;
}
output.text = outputText;
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 71c09849449d61e47a4599e06b964998
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,65 +0,0 @@
using System.IO;
using System.Text;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using SFB;
[RequireComponent(typeof(Button))]
public class CanvasSampleSaveFileImage : MonoBehaviour, IPointerDownHandler {
public Text output;
private byte[] _textureBytes;
void Awake() {
// Create red texture
var width = 100;
var height = 100;
Texture2D tex = new Texture2D(width, height, TextureFormat.RGB24, false);
for (int i = 0; i < width; i++) {
for (int j = 0; j < height; j++) {
tex.SetPixel(i, j, Color.red);
}
}
tex.Apply();
_textureBytes = tex.EncodeToPNG();
UnityEngine.Object.Destroy(tex);
}
#if UNITY_WEBGL && !UNITY_EDITOR
//
// WebGL
//
[DllImport("__Internal")]
private static extern void DownloadFile(string gameObjectName, string methodName, string filename, byte[] byteArray, int byteArraySize);
// Broser plugin should be called in OnPointerDown.
public void OnPointerDown(PointerEventData eventData) {
DownloadFile(gameObject.name, "OnFileDownload", "sample.png", _textureBytes, _textureBytes.Length);
}
// Called from browser
public void OnFileDownload() {
output.text = "File Successfully Downloaded";
}
#else
//
// Standalone platforms & editor
//
public void OnPointerDown(PointerEventData eventData) { }
// Listen OnClick event in standlone builds
void Start() {
var button = GetComponent<Button>();
button.onClick.AddListener(OnClick);
}
public void OnClick() {
var path = StandaloneFileBrowser.SaveFilePanel("Title", "", "sample", "png");
if (!string.IsNullOrEmpty(path)) {
File.WriteAllBytes(path, _textureBytes);
}
}
#endif
}

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@ -1,12 +0,0 @@
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licenseType: Pro
MonoImporter:
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icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,52 +0,0 @@
using System.IO;
using System.Text;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using SFB;
[RequireComponent(typeof(Button))]
public class CanvasSampleSaveFileText : MonoBehaviour, IPointerDownHandler {
public Text output;
// Sample text data
private string _data = "Example text created by StandaloneFileBrowser";
#if UNITY_WEBGL && !UNITY_EDITOR
//
// WebGL
//
[DllImport("__Internal")]
private static extern void DownloadFile(string gameObjectName, string methodName, string filename, byte[] byteArray, int byteArraySize);
// Broser plugin should be called in OnPointerDown.
public void OnPointerDown(PointerEventData eventData) {
var bytes = Encoding.UTF8.GetBytes(_data);
DownloadFile(gameObject.name, "OnFileDownload", "sample.txt", bytes, bytes.Length);
}
// Called from browser
public void OnFileDownload() {
output.text = "File Successfully Downloaded";
}
#else
//
// Standalone platforms & editor
//
public void OnPointerDown(PointerEventData eventData) { }
// Listen OnClick event in standlone builds
void Start() {
var button = GetComponent<Button>();
button.onClick.AddListener(OnClick);
}
public void OnClick() {
var path = StandaloneFileBrowser.SaveFilePanel("Title", "", "sample", "txt");
if (!string.IsNullOrEmpty(path)) {
File.WriteAllText(path, _data);
}
}
#endif
}

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@ -1,12 +0,0 @@
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MonoImporter:
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@ -1,8 +0,0 @@
fileFormatVersion: 2
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timeCreated: 1483902786
licenseType: Pro
DefaultImporter:
userData:
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View File

@ -108,7 +108,7 @@ namespace RimWorldAnimationStudio
futureSnapshots.AddLast(recordToStore);
RestoreToHistoricRecord(recordToRead);
Debug.Log("Undo : " + recordToStore.eventDesc + " (record ID: " + recordToStore.recordID + ")");
//Debug.Log("Undo : " + recordToStore.eventDesc + " (record ID: " + recordToStore.recordID + ")");
}
public void Redo()
@ -121,7 +121,7 @@ namespace RimWorldAnimationStudio
pastSnapshots.AddLast(recordToReadAndStore);
RestoreToHistoricRecord(recordToReadAndStore);
Debug.Log("Redo : " + recordToReadAndStore.eventDesc + " (record ID: " + recordToReadAndStore.recordID + ")");
//Debug.Log("Redo : " + recordToReadAndStore.eventDesc + " (record ID: " + recordToReadAndStore.recordID + ")");
}
public void ClearHistory()
@ -132,7 +132,7 @@ namespace RimWorldAnimationStudio
public void RecordEvent(string eventDesc)
{
Debug.Log("Recording event: " + eventDesc + " (record ID: " + pastSnapshots.Count + ")");
//Debug.Log("Recording event: " + eventDesc + " (record ID: " + pastSnapshots.Count + ")");
MakeHistoricRecord(eventDesc);
}
}

View File

@ -8,178 +8,197 @@
<MultiDirectionalGraphic>
<bodyType>Male</bodyType>
<northGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Male0.png</path>
<path>Textures\Humanlike\Bodies\Male0.png</path>
</northGraphic>
<eastGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Male1.png</path>
<path>Textures\Humanlike\Bodies\Male1.png</path>
</eastGraphic>
<southGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Male2.png</path>
<path>Textures\Humanlike\Bodies\Male2.png</path>
</southGraphic>
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Female</bodyType>
<northGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Female0.png</path>
<path>Textures\Humanlike\Bodies\Female0.png</path>
</northGraphic>
<eastGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Female1.png</path>
<path>Textures\Humanlike\Bodies\Female1.png</path>
</eastGraphic>
<southGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Female2.png</path>
<path>Textures\Humanlike\Bodies\Female2.png</path>
</southGraphic>
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Fat</bodyType>
<northGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Fat0.png</path>
<path>Textures\Humanlike\Bodies\Fat0.png</path>
</northGraphic>
<eastGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Fat1.png</path>
<path>Textures\Humanlike\Bodies\Fat1.png</path>
</eastGraphic>
<southGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Fat2.png</path>
<path>Textures\Humanlike\Bodies\Fat2.png</path>
</southGraphic>
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Hulk</bodyType>
<northGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Hulk0.png</path>
<path>Textures\Humanlike\Bodies\Hulk0.png</path>
</northGraphic>
<eastGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Hulk1.png</path>
<path>Textures\Humanlike\Bodies\Hulk1.png</path>
</eastGraphic>
<southGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Hulk2.png</path>
<path>Textures\Humanlike\Bodies\Hulk2.png</path>
</southGraphic>
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Thin</bodyType>
<northGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Thin0.png</path>
<path>Textures\Humanlike\Bodies\Thin0.png</path>
</northGraphic>
<eastGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Thin1.png</path>
<path>Textures\Humanlike\Bodies\Thin1.png</path>
</eastGraphic>
<southGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Bodies/Thin2.png</path>
<path>Textures\Humanlike\Bodies\Thin2.png</path>
</southGraphic>
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>None</bodyType>
<northGraphic>
<path>C:\UnityDev\rimworld-animation-studio\Assets\StreamingAssets\Textures\Humanlike\Bodies\Hulk0.png</path>
<path>Textures\Humanlike\Bodies\Hulk0.png</path>
</northGraphic>
<eastGraphic>
<path>C:\UnityDev\rimworld-animation-studio\Assets\StreamingAssets\Textures\Humanlike\Bodies\Hulk1.png</path>
<path>Textures\Humanlike\Bodies\Hulk1.png</path>
</eastGraphic>
<southGraphic>
<path>C:\UnityDev\rimworld-animation-studio\Assets\StreamingAssets\Textures\Humanlike\Bodies\Hulk2.png</path>
<path>Textures\Humanlike\Bodies\Hulk2.png</path>
</southGraphic>
</MultiDirectionalGraphic>
</bodyTypeGraphics>
<headGraphics>
<bodyType>None</bodyType>
<northGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Heads/Head0.png</path>
<path>Textures\Humanlike\Heads\Head0.png</path>
</northGraphic>
<eastGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Heads/Head1.png</path>
<path>Textures\Humanlike\Heads\Head1.png</path>
</eastGraphic>
<southGraphic>
<path>C:/UnityDev/rimworld-animation-studio/Assets/StreamingAssets\Textures/Humanlike/Heads/Head2.png</path>
<path>Textures\Humanlike\Heads\Head2.png</path>
</southGraphic>
</headGraphics>
</AlienRaceDef>
<AlienRaceDef>
<defName>Wolf</defName>
<defName>Wolf_Timber</defName>
<isHumanoid>false</isHumanoid>
<scale>1</scale>
<bodyTypeGraphics>
<MultiDirectionalGraphic>
<bodyType>None</bodyType>
<northGraphic>
<path>Textures\Animals\Wolf_Timber\Wolf_Timber_north.png</path>
</northGraphic>
<eastGraphic>
<path>Textures\Animals\Wolf_Timber\Wolf_Timber_east.png</path>
</eastGraphic>
<southGraphic>
<path>Textures\Animals\Wolf_Timber\Wolf_Timber_south.png</path>
</southGraphic>
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Male</bodyType>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Female</bodyType>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Fat</bodyType>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Hulk</bodyType>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Thin</bodyType>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
</bodyTypeGraphics>
<headGraphics>
<bodyType>None</bodyType>
<northGraphic />
<eastGraphic />
<southGraphic />
</headGraphics>
</AlienRaceDef>
<AlienRaceDef>
<defName>Horse</defName>
<isHumanoid>false</isHumanoid>
<scale>1</scale>
<bodyTypeGraphics>
<MultiDirectionalGraphic>
<bodyType>Male</bodyType>
<northGraphic>
<path>Invalid file path</path>
</northGraphic>
<eastGraphic>
<path>Invalid file path</path>
</eastGraphic>
<southGraphic>
<path>Invalid file path</path>
</southGraphic>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Female</bodyType>
<northGraphic>
<path>Invalid file path</path>
</northGraphic>
<eastGraphic>
<path>Invalid file path</path>
</eastGraphic>
<southGraphic>
<path>Invalid file path</path>
</southGraphic>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Fat</bodyType>
<northGraphic>
<path>Invalid file path</path>
</northGraphic>
<eastGraphic>
<path>Invalid file path</path>
</eastGraphic>
<southGraphic>
<path>Invalid file path</path>
</southGraphic>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Hulk</bodyType>
<northGraphic>
<path>Invalid file path</path>
</northGraphic>
<eastGraphic>
<path>Invalid file path</path>
</eastGraphic>
<southGraphic>
<path>Invalid file path</path>
</southGraphic>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>Thin</bodyType>
<northGraphic>
<path>Invalid file path</path>
</northGraphic>
<eastGraphic>
<path>Invalid file path</path>
</eastGraphic>
<southGraphic>
<path>Invalid file path</path>
</southGraphic>
<northGraphic />
<eastGraphic />
<southGraphic />
</MultiDirectionalGraphic>
<MultiDirectionalGraphic>
<bodyType>None</bodyType>
<northGraphic>
<path>C:\UnityDev\rimworld-animation-studio\Assets\StreamingAssets\Textures\Animals\Wolf_Timber\Wolf_Timber_north.png</path>
<path>Textures\Animals\Horse\Horse_north.png</path>
</northGraphic>
<eastGraphic>
<path>C:\UnityDev\rimworld-animation-studio\Assets\StreamingAssets\Textures\Animals\Wolf_Timber\Wolf_Timber_east.png</path>
<path>Textures\Animals\Horse\Horse_east.png</path>
</eastGraphic>
<southGraphic>
<path>C:\UnityDev\rimworld-animation-studio\Assets\StreamingAssets\Textures\Animals\Wolf_Timber\Wolf_Timber_south.png</path>
<path>Textures\Animals\Horse\Horse_south.png</path>
</southGraphic>
</MultiDirectionalGraphic>
</bodyTypeGraphics>
<headGraphics>
<bodyType>None</bodyType>
<northGraphic>
<path>Invalid file path</path>
</northGraphic>
<eastGraphic>
<path>Invalid file path</path>
</eastGraphic>
<southGraphic>
<path>Invalid file path</path>
</southGraphic>
<northGraphic />
<eastGraphic />
<southGraphic />
</headGraphics>
</AlienRaceDef>
</ArrayOfAlienRaceDef>

View File

@ -3,13 +3,6 @@
<bodyParts />
<bodyDefTypes />
<sexTypes />
<interactionDefTypes>
<li>AnalSex</li>
<li>VaginalSex</li>
<li>VaginalSexF</li>
<li>VaginalRapeF</li>
<li>AnalSexF</li>
<li>AnalRapeF</li>
</interactionDefTypes>
<interactionDefTypes />
<soundDefs />
</CustomTagsHelper>

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