rimworld-animation-studio/Library/PlayerDataCache/Win/Data
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
..
Managed Bug fixes 2022-11-05 23:03:51 -05:00
Resources Standalone exported 2022-09-25 23:10:41 -05:00
boot.config Standalone exported 2022-09-25 23:10:41 -05:00
globalgamemanagers Bug fixes 2022-11-05 23:03:51 -05:00
globalgamemanagers.assets Added audio 2022-11-01 16:38:31 -05:00
level0 Added audio 2022-11-01 16:38:31 -05:00
resources.assets Added audio 2022-11-01 16:38:31 -05:00
resources.assets.resS Actor addons and animation 2022-10-24 23:43:25 -05:00
sharedassets0.assets Bug fixes 2022-11-05 23:03:51 -05:00
sharedassets0.assets.resS Actor addons and animation 2022-10-24 23:43:25 -05:00