rimworld-animation-studio/Library/Artifacts/f4
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
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f4ceb61e3a99cd9a6d73dfd9a8db926a Initial commit 2022-09-13 00:36:34 -05:00
f4e5b70a0d73e6e06c4576ce692b9616 Bug fixes 2022-11-05 23:03:51 -05:00
f4e66ae68d68067ff7571554754327ce Initial commit 2022-09-13 00:36:34 -05:00
f4f14c0d22fcf5242449ce1cfb0002ef Initial commit 2022-09-13 00:36:34 -05:00
f4fe1a8d3a8120baf238a3432406e668 Initial commit 2022-09-13 00:36:34 -05:00
f47abede1790fb480b99c8823b81a6fb Def load selection and basic def alteration 2022-09-15 00:17:44 -05:00
f491cad27321440202cd41037cb2f353 Squashed commit of the following: 2022-10-31 20:00:38 -05:00
f4095d964d1a7cdceb0133ba8a6bf376 Initial commit 2022-09-13 00:36:34 -05:00
f41330862e3b5829a203d1691830ef78 Initial commit 2022-09-13 00:36:34 -05:00
f43272517fa7124f0586f9206204561c Initial commit 2022-09-13 00:36:34 -05:00
f4823469910e2f98a01addc4e74d2cd1 Initial commit 2022-09-13 00:36:34 -05:00