rimworld-animation-studio/Library/Artifacts/ea
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
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ea1cfdfb80da481be5e6611541269652 Initial commit 2022-09-13 00:36:34 -05:00
ea7b12ce4f82033a41a5db1743727d5e Initial commit 2022-09-13 00:36:34 -05:00
ea7e4f3c676be440952d8fa9ae248f92 Initial commit 2022-09-13 00:36:34 -05:00
ea90ed7719a458120ec046255b5f1da2 Initial commit 2022-09-13 00:36:34 -05:00
ea482f70fb313709289fec635f1c8881 Bug fixes 2022-11-05 23:03:51 -05:00
ea976d1b55af3c5bb88f0b7a3e3a845d UI 2.0 2022-10-12 00:22:29 -05:00
ea4316b58fad810cc9882709deb8ac24 Initial commit 2022-09-13 00:36:34 -05:00
eab04f89e089f4409b23ea0f78bb8064 Initial commit 2022-09-13 00:36:34 -05:00
eac777321fcdda3107f1683b0c5db3b0 Race customization and data saving 2022-09-24 02:17:40 -05:00
eacad19fa34ca70194a7a7bb2d2fcbae Initial commit 2022-09-13 00:36:34 -05:00
eae31e4a5a3394b3d2fd35e44f18bfe6 Squashed commit of the following: 2022-10-31 20:00:38 -05:00
eaebd51e6163c3aada60f64918cd77d0 Bug fixes 2022-10-16 22:35:04 -05:00