rimworld-animation-studio/Assets/Scripts/GUI/Actors
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
..
ActorBody.cs Bug fixes 2022-11-05 23:03:51 -05:00
ActorBody.cs.meta Squashed commit of the following: 2022-10-31 20:00:38 -05:00
ActorBodyPart.cs Squashed commit of the following: 2022-10-31 20:00:38 -05:00
ActorBodyPart.cs.meta Squashed commit of the following: 2022-10-31 20:00:38 -05:00