rimworld-animation-studio/Assets
AbstractConcept 23f8d8cfec Bug fixes
- Animation keys should be better synced with the animation (fewer instance of missing keys)
- Copied keyframes and cloned stages should no longer be linked to each other
-If you delete the first keyframe in a clip, instead of denying you, it will reset the associated actor it to its default starting position
- You can now move keyframes over the first one in a clip and override it. If less than two keys remain, new keys will be generated to a minimum of a two
- Fixed error when cycling through actor body parts
2022-11-05 23:03:51 -05:00
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Editor Squashed commit of the following: 2022-10-31 20:00:38 -05:00
Resources Added audio 2022-11-01 16:38:31 -05:00
Scenes Added audio 2022-11-01 16:38:31 -05:00
Scripts Bug fixes 2022-11-05 23:03:51 -05:00
StandaloneFileBrowser Bug fixes (issues #1, 2, 3 and 6) 2022-10-02 00:42:07 -05:00
StreamingAssets Added audio 2022-11-01 16:38:31 -05:00
Editor.meta Basic actor timelines and keyframe tweaking 2022-09-16 09:18:06 -05:00
Resources.meta Initial commit 2022-09-13 00:36:34 -05:00
Scenes.meta Initial commit 2022-09-13 00:36:34 -05:00
Scripts.meta Initial commit 2022-09-13 00:36:34 -05:00
StandaloneFileBrowser.meta Bug fixes (issues #1, 2, 3 and 6) 2022-10-02 00:42:07 -05:00
StreamingAssets.meta Bug fixes plus better layout 2022-09-19 00:35:34 -05:00