rimworld-animation-studio/Assets/Scripts/AnimationComponents/KeyFrames/Keyframe.cs

20 lines
461 B
C#

using System.Collections.Generic;
using System.Xml;
using System.Xml.Serialization;
namespace RimWorldAnimationStudio
{
public class Keyframe
{
[XmlIgnore] public int? atTick;
public int tickDuration = 1;
public string soundEffect;
public List<string> tags = new List<string>();
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
public virtual void ValidateData() { }
}
}