Code refactor

This commit is contained in:
AbstractConcept 2022-10-27 00:56:04 -05:00
parent cd4711a8e5
commit 757badf4f6
517 changed files with 2534 additions and 2221 deletions

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@ -67,34 +67,32 @@
<Compile Include="Assets\Scripts\AdvancedPolygonCollider\AdvancedPolygonColliderUtilities.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\Actor.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\ActorAddon.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\AlienRaceDef.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\AlienRaceOffset.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\AnimationClips\AnimationClip.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\AnimationClips\PawnAnimationClip.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\AnimationClips\ThingAnimationClip.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\AddonKeyFrame.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\AnimationDef.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\AnimationStage.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\BodyTypeOffset.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\ButtonWithKeyCode.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\Chaser.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\Defs.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\AddonKeyFrame.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\Keyframe.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\PawnKeyframe.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\KeyFrames\ThingKeyFrame.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\PawnAnimationClip.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\PawnKeyframe.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\PawnRaceDef.cs" />
<Compile Include="Assets\Scripts\AnimationComponents\PawnRaceOffset.cs" />
<Compile Include="Assets\Scripts\Data\Constants.cs" />
<Compile Include="Assets\Scripts\Data\DefaultTags.cs" />
<Compile Include="Assets\Scripts\Data\Enums.cs" />
<Compile Include="Assets\Scripts\DefParents\AnimationDefs.cs" />
<Compile Include="Assets\Scripts\DefParents\PawnRaceDefs.cs" />
<Compile Include="Assets\Scripts\Extensions\IListExtensions.cs" />
<Compile Include="Assets\Scripts\Extensions\ObjectExtensions.cs" />
<Compile Include="Assets\Scripts\Extensions\TransformExtensions.cs" />
<Compile Include="Assets\Scripts\Extensions\Vector3Extension.cs" />
<Compile Include="Assets\Scripts\GUI\ActorAddonCard.cs" />
<Compile Include="Assets\Scripts\GUI\ActorBody.cs" />
<Compile Include="Assets\Scripts\GUI\ActorBodyPart.cs" />
<Compile Include="Assets\Scripts\GUI\ActorCard.cs" />
<Compile Include="Assets\Scripts\GUI\ActorKeyframeCard.cs" />
<Compile Include="Assets\Scripts\GUI\ActorManipulator.cs" />
<Compile Include="Assets\Scripts\GUI\Actors\ActorBody.cs" />
<Compile Include="Assets\Scripts\GUI\Actors\ActorBodyPart.cs" />
<Compile Include="Assets\Scripts\GUI\AddSoundDefButton.cs" />
<Compile Include="Assets\Scripts\GUI\AnimationDefCard.cs" />
<Compile Include="Assets\Scripts\GUI\AnimationTimeline.cs" />
<Compile Include="Assets\Scripts\GUI\Cards\ActorAddonCard.cs" />
<Compile Include="Assets\Scripts\GUI\Cards\ActorCard.cs" />
<Compile Include="Assets\Scripts\GUI\Cards\ActorKeyframeCard.cs" />
<Compile Include="Assets\Scripts\GUI\Cards\AnimationDefCard.cs" />
<Compile Include="Assets\Scripts\GUI\Cards\StageCard.cs" />
<Compile Include="Assets\Scripts\GUI\DialogBoxes\ConsoleMessagesDialog.cs" />
<Compile Include="Assets\Scripts\GUI\DialogBoxes\DialogBox.cs" />
<Compile Include="Assets\Scripts\GUI\DialogBoxes\RaceSettingsDialog.cs" />
@ -112,14 +110,18 @@
<Compile Include="Assets\Scripts\GUI\KeyframeSlider.cs" />
<Compile Include="Assets\Scripts\GUI\LinearScale.cs" />
<Compile Include="Assets\Scripts\GUI\QuiverToggle.cs" />
<Compile Include="Assets\Scripts\GUI\RequiresAnimationDef.cs" />
<Compile Include="Assets\Scripts\GUI\SelectActorLayerButton.cs" />
<Compile Include="Assets\Scripts\GUI\SelectRaceDropdown.cs" />
<Compile Include="Assets\Scripts\GUI\SnapToKeyframe.cs" />
<Compile Include="Assets\Scripts\GUI\StageCard.cs" />
<Compile Include="Assets\Scripts\GUI\Tooltip.cs" />
<Compile Include="Assets\Scripts\Graphics\DirectionalGraphic.cs" />
<Compile Include="Assets\Scripts\GUI\SelfContained\ActorManipulator.cs" />
<Compile Include="Assets\Scripts\GUI\SelfContained\ButtonWithKeyCode.cs" />
<Compile Include="Assets\Scripts\GUI\SelfContained\Chaser.cs" />
<Compile Include="Assets\Scripts\GUI\SelfContained\RequiresAnimationDef.cs" />
<Compile Include="Assets\Scripts\GUI\SelfContained\SnapToKeyframe.cs" />
<Compile Include="Assets\Scripts\GUI\SexProps\SexProp.cs" />
<Compile Include="Assets\Scripts\GUI\SexProps\SexPropManager.cs" />
<Compile Include="Assets\Scripts\GUI\Tooltips\Tooltip.cs" />
<Compile Include="Assets\Scripts\GUI\Tooltips\TooltipMessage.cs" />
<Compile Include="Assets\Scripts\Graphics\MultiDirectionalGraphic.cs" />
<Compile Include="Assets\Scripts\Graphics\SingleGraphic.cs" />
<Compile Include="Assets\Scripts\Keybinds\Keybind.cs" />
<Compile Include="Assets\Scripts\Keybinds\KeybindConfig.cs" />
<Compile Include="Assets\Scripts\Managers\AnimationController.cs" />
@ -127,17 +129,14 @@
<Compile Include="Assets\Scripts\Managers\CameraController.cs" />
<Compile Include="Assets\Scripts\Managers\InputManager.cs" />
<Compile Include="Assets\Scripts\Managers\StageCardManager.cs" />
<Compile Include="Assets\Scripts\Math\Constants\Constants.cs" />
<Compile Include="Assets\Scripts\Math\Constants\Enums.cs" />
<Compile Include="Assets\Scripts\Math\CurvePoint.cs" />
<Compile Include="Assets\Scripts\Math\GenMath.cs" />
<Compile Include="Assets\Scripts\Math\SimpleCurve.cs" />
<Compile Include="Assets\Scripts\SexProp.cs" />
<Compile Include="Assets\Scripts\SexPropManager.cs" />
<Compile Include="Assets\Scripts\Singleton.cs" />
<Compile Include="Assets\Scripts\Strings\NumberValidator.cs" />
<Compile Include="Assets\Scripts\Utilities\PawnUtility.cs" />
<Compile Include="Assets\Scripts\Utilities\XmlUtility.cs" />
<Compile Include="Assets\Scripts\Workspace\EventsManager.cs" />
<Compile Include="Assets\Scripts\Workspace\HistoricRecord.cs" />
<Compile Include="Assets\Scripts\Workspace\Workspace.cs" />
<Compile Include="Assets\StandaloneFileBrowser\IStandaloneFileBrowser.cs" />
@ -146,7 +145,7 @@
<Compile Include="Assets\StandaloneFileBrowser\StandaloneFileBrowserLinux.cs" />
<Compile Include="Assets\StandaloneFileBrowser\StandaloneFileBrowserMac.cs" />
<Compile Include="Assets\StandaloneFileBrowser\StandaloneFileBrowserWindows.cs" />
<None Include="Assets\StreamingAssets\alienRaceDefs.xml" />
<None Include="Assets\StreamingAssets\pawnRaceDefs.xml" />
<None Include="Assets\StreamingAssets\AnimationDefs\newAnimationDef.xml" />
<None Include="Assets\StreamingAssets\keybindConfig.xml" />
<None Include="Assets\StreamingAssets\customTags.xml" />

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectView>ProjectFiles</ProjectView>
</PropertyGroup>
</Project>

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@ -647,6 +647,9 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 20b2be62d5fdc4b4992cede005ec2aee, type: 3}
m_Name:
m_EditorClassIdentifier:
stageName: {fileID: 1575336727571200468}
stageNameField: {fileID: 8975510041719035916}
banner: {fileID: 8402660926707036654}
--- !u!1 &5467517697077698744
GameObject:
m_ObjectHideFlags: 0

File diff suppressed because it is too large Load Diff

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 20033872660014f4295d8ac40800a707
guid: ff71352a02fb53440a35dbeabb9ebc87
folderAsset: yes
DefaultImporter:
externalObjects: {}

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@ -8,80 +8,143 @@ namespace RimWorldAnimationStudio
{
public class Actor
{
[XmlArray("defNames"), XmlArrayItem("li")] public List<string> defNames = new List<string>();
[XmlArray("bodyDefTypes"), XmlArrayItem("li")] public List<string> bodyDefTypes = new List<string>();
[XmlArray("requiredGender"), XmlArrayItem("li")] public List<string> requiredGender = new List<string>();
[XmlArray("requiredGenitals"), XmlArrayItem("li")] public List<string> requiredGenitals = new List<string>();
[XmlArray("raceOffsets"), XmlArrayItem("li")] public List<AlienRaceOffset> raceOffsets = new List<AlienRaceOffset>();
[XmlArray("blacklistedRaces"), XmlArrayItem("li")] public List<string> blacklistedRaces = new List<string>();
// Data to/from animationDef
[XmlArray("defNames"), XmlArrayItem("li")] public List<string> defNames;
[XmlArray("bodyDefTypes"), XmlArrayItem("li")] public List<string> bodyDefTypes;
[XmlArray("requiredGenitals"), XmlArrayItem("li")] public List<string> requiredGenitals;
[XmlArray("raceOffsets"), XmlArrayItem("li")] public List<PawnRaceOffset> raceOffsets;
[XmlArray("tags"), XmlArrayItem("li")] public List<string> tags;
public BodyTypeOffset bodyTypeOffset;
public bool? initiator = false;
public bool? controlGenitalAngle;
public bool? isFucking;
public bool? isFucked;
[XmlIgnore] public ActorGender gender;
[XmlIgnore] private AlienRaceDef alienRaceDef;
public BodyTypeOffset bodyTypeOffset = new BodyTypeOffset();
public bool initiator = false;
public bool controlGenitalAngle;
public bool isFucking;
public bool isFucked;
[XmlIgnore] public string bodyType = "Male";
// Data serialization control
public bool ShouldSerializedefNames() { return defNames.NotNullOrEmpty(); }
public bool ShouldSerializebodyDefTypes() { return bodyDefTypes.NotNullOrEmpty(); }
public bool ShouldSerializerequiredGender() { return requiredGender.NotNullOrEmpty(); }
public bool ShouldSerializerequiredGenitals() { return requiredGenitals.NotNullOrEmpty(); }
public bool ShouldSerializeraceOffsets() { return raceOffsets.NotNullOrEmpty(); }
public bool ShouldSerializeblacklistedRaces() { return blacklistedRaces.NotNullOrEmpty(); }
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
public bool ShouldSerializeinitiator() { return initiator; }
public bool ShouldSerializecontrolGenitalAngle() { return controlGenitalAngle; }
public bool ShouldSerializeisFucking() { return isFucking; }
public bool ShouldSerializeisFucked() { return isFucked; }
public bool ShouldSerializebodyTypeOffset() { return bodyTypeOffset?.AllOffsetsEmpty() == false; }
public bool ShouldSerializeinitiator() { return initiator == true; }
public bool ShouldSerializecontrolGenitalAngle() { return controlGenitalAngle == true; }
public bool ShouldSerializeisFucking() { return isFucking == true; }
public bool ShouldSerializeisFucked() { return isFucked == true; }
public AlienRaceDef GetAlienRaceDef()
{
if (alienRaceDef == null)
{ alienRaceDef = AlienRaceDefs.GetNamed("Human"); }
return alienRaceDef;
// Data helper functions
[XmlIgnore] public List<string> DefNames
{
get { return defNames.NullOrEmpty() ? defNames = new List<string>() : defNames; }
set { defNames = value.NotNullOrEmpty() ? value : null; EventsManager.OnActorChanged(this); }
}
public void SetAlienRaceDef(string alienRaceDefName)
{
AlienRaceDef alienRaceDef = AlienRaceDefs.GetNamed(alienRaceDefName);
if (alienRaceDef != null)
{ this.alienRaceDef = alienRaceDef; }
[XmlIgnore] public List<string> BodyDefTypes
{
get { return bodyDefTypes.NullOrEmpty() ? bodyDefTypes = new List<string>() : bodyDefTypes; }
set { bodyDefTypes = value.NotNullOrEmpty() ? value : null; EventsManager.OnActorChanged(this); }
}
public Vector3 GetAlienRaceOffset()
{
if (alienRaceDef == null)
{ alienRaceDef = AlienRaceDefs.GetNamed("Human"); }
[XmlIgnore] public List<string> RequiredGenitals
{
get { return requiredGenitals.NullOrEmpty() ? requiredGenitals = new List<string>() : requiredGenitals; }
set { requiredGenitals = value.NotNullOrEmpty() ? value : null; EventsManager.OnActorChanged(this); }
}
AlienRaceOffset raceOffset = raceOffsets.FirstOrDefault(x => x.defName == alienRaceDef.defName);
[XmlIgnore] public List<PawnRaceOffset> RaceOffsets {
get { return raceOffsets.NullOrEmpty() ? raceOffsets = new List<PawnRaceOffset>() : raceOffsets; }
set { raceOffsets = value.NotNullOrEmpty() ? value : null; EventsManager.OnActorChanged(this); }
}
[XmlIgnore] public List<string> Tags
{
get { return tags.NullOrEmpty() ? tags = new List<string>() : tags; }
set { tags = value.NotNullOrEmpty() ? value : null; EventsManager.OnActorChanged(this); }
}
[XmlIgnore] public BodyTypeOffset BodyTypeOffset
{
get { return bodyTypeOffset == null ? bodyTypeOffset = new BodyTypeOffset() : bodyTypeOffset; }
set { bodyTypeOffset = value; EventsManager.OnActorChanged(this); }
}
[XmlIgnore] public bool Initiator
{
get { return initiator == true; }
set { if (value) { initiator = true; } else initiator = null; EventsManager.OnActorChanged(this); }
}
[XmlIgnore] public bool ControlGenitalAngle
{
get { return controlGenitalAngle == true; }
set { if (value) { controlGenitalAngle = true; } else controlGenitalAngle = null; EventsManager.OnActorChanged(this); }
}
[XmlIgnore] public bool IsFucking
{
get { return isFucking == true; }
set { if (value) { isFucking = true; } else isFucking = null; EventsManager.OnActorChanged(this); }
}
[XmlIgnore] public bool IsFucked
{
get { return isFucked == true; }
set { if (value) { isFucked = true; } else isFucked = null; EventsManager.OnActorChanged(this); }
}
// Local data
[XmlIgnore] public string bodyType = "Male";
[XmlIgnore] private PawnRaceDef pawnRaceDef;
// Methods
public PawnRaceDef GetPawnRaceDef()
{
if (pawnRaceDef == null)
{ pawnRaceDef = PawnRaceDefs.GetNamed("Human"); }
return pawnRaceDef;
}
public void SetPawnRaceDef(string pawnRaceDefName)
{
PawnRaceDef pawnRaceDef = PawnRaceDefs.GetNamed(pawnRaceDefName);
if (pawnRaceDef != null)
{
this.pawnRaceDef = pawnRaceDef;
EventsManager.OnActorChanged(this);
}
}
public Vector3 GetPawnRaceOffset()
{
if (pawnRaceDef == null)
{ pawnRaceDef = PawnRaceDefs.GetNamed("Human"); }
PawnRaceOffset raceOffset = RaceOffsets.FirstOrDefault(x => x.defName == pawnRaceDef.defName);
if (raceOffset == null)
{
raceOffset = new AlienRaceOffset(alienRaceDef.defName);
raceOffsets.Add(raceOffset);
raceOffset = new PawnRaceOffset(pawnRaceDef.defName);
RaceOffsets.Add(raceOffset);
}
return raceOffset.GetOffset();
}
public void SetAlienRaceOffset(Vector2 offset)
public void SetPawnRaceOffset(Vector2 offset)
{
if (alienRaceDef == null)
if (pawnRaceDef == null)
{ return; }
AlienRaceOffset raceOffset = raceOffsets.FirstOrDefault(x => x.defName == alienRaceDef.defName);
PawnRaceOffset raceOffset = RaceOffsets.FirstOrDefault(x => x.defName == pawnRaceDef.defName);
if (raceOffset == null)
{
raceOffset = new AlienRaceOffset(alienRaceDef.defName);
raceOffsets.Add(raceOffset);
raceOffset = new PawnRaceOffset(pawnRaceDef.defName);
RaceOffsets.Add(raceOffset);
EventsManager.OnActorChanged(this);
}
raceOffset.SetOffset(offset);
@ -89,46 +152,25 @@ namespace RimWorldAnimationStudio
public Vector3 GetFinalTransformOffset()
{
Vector3 offset = GetAlienRaceOffset() + (GetAlienRaceDef().isHumanoid ? bodyTypeOffset.GetOffset(bodyType) : new Vector3());
Vector3 offset = GetPawnRaceOffset() + (GetPawnRaceDef().isHumanoid ? BodyTypeOffset.GetOffset(bodyType) : new Vector3());
return new Vector3(offset.x, offset.z, offset.y);
}
public void ValidateData()
{
bodyDefTypes = bodyDefTypes.Intersect(Tags.bodyDefTypes.Concat(CustomTags.bodyDefTypes))?.ToList();
requiredGenitals = requiredGenitals.Intersect(Tags.bodyParts.Concat(CustomTags.bodyParts))?.ToList();
raceOffsets = raceOffsets.Except(raceOffsets.Where(x => x.OffsetIsZero()))?.ToList();
}
public bool MakeNew()
{
if (Workspace.animationDef == null)
{ Debug.LogWarning("Cannot make new actor - there is no AnimationDef"); return false; }
Workspace.animationDef.actors.Add(this);
Workspace.actorID = Workspace.animationDef.actors.Count - 1;
foreach (AnimationStage stage in Workspace.animationDef.animationStages)
{
PawnAnimationClip clip = new PawnAnimationClip();
if (clip.MakeNew())
{
stage.animationClips.Add(clip);
stage.Initialize();
stage.OnPostLoad();
}
}
return true;
}
public int GetActorID()
{
if (Workspace.animationDef == null) return -1;
return Workspace.animationDef.actors.IndexOf(this);
return Workspace.animationDef.Actors.IndexOf(this);
}
// Pre-save / post-load
public void OnPreSave()
{
BodyDefTypes = BodyDefTypes.Intersect(DefaultTags.bodyDefTypes.Concat(CustomTags.bodyDefTypes))?.ToList();
RequiredGenitals = RequiredGenitals.Intersect(DefaultTags.bodyParts.Concat(CustomTags.bodyParts))?.ToList();
RaceOffsets = RaceOffsets.Except(RaceOffsets.Where(x => x.OffsetIsZero()))?.ToList();
}
public void OnPostLoad() { }
}
}

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@ -1,5 +1,5 @@
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@ -4,28 +4,69 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class ActorAddon
{
// Data to/from animationDef
public string addonName;
public int anchoringActor;
public int? anchoringActor;
public string anchorName;
public string layer = "Pawn";
public float scale;
public bool render;
public float? scale;
public bool? render;
// Data helper functions
[XmlIgnore] public string AddonName
{
get { return addonName; }
set { addonName = value; }
}
[XmlIgnore] public int AnchoringActor
{
get { return anchoringActor.HasValue ? anchoringActor.Value : 0; }
set { anchoringActor = value; EventsManager.OnActorAddonChanged(this); }
}
[XmlIgnore] public string AnchorName
{
get { return anchorName; }
set { anchorName = value; EventsManager.OnActorAddonChanged(this); }
}
[XmlIgnore] public string Layer
{
get { return layer; }
set { layer = value; EventsManager.OnActorAddonChanged(this); }
}
[XmlIgnore] public float Scale
{
get { return scale.HasValue ? scale.Value : 0f; }
set { scale = value; EventsManager.OnActorAddonChanged(this); }
}
[XmlIgnore] public bool Render
{
get { return render == true; }
set { render = value; EventsManager.OnActorAddonChanged(this); }
}
// Simple curves
[XmlIgnore] public SimpleCurve PosX = new SimpleCurve();
[XmlIgnore] public SimpleCurve PosZ = new SimpleCurve();
[XmlIgnore] public SimpleCurve Rotation = new SimpleCurve();
// Constructors
public ActorAddon() { }
public ActorAddon(string addonName, float scale = 1f)
{
this.addonName = addonName;
this.scale = scale;
this.AddonName = addonName;
this.Scale = scale;
}
}
}

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@ -1,5 +1,5 @@
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@ -0,0 +1,49 @@
using System.Collections.Generic;
using System.Xml;
using System.Xml.Serialization;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class AddonKeyframe
{
// Data to/from animationDef
public string addonName;
public float? posX;
public float? posZ;
public float? rotation;
// Data helper functions
[XmlIgnore] public string AddonName
{
get { return addonName; }
set { addonName = value; }
}
[XmlIgnore] public float PosX
{
get { return posX.HasValue ? posX.Value : 0f; }
set { posX = value; EventsManager.OnAddonKeyframeChanged(this); }
}
[XmlIgnore] public float PosZ
{
get { return posZ.HasValue ? posZ.Value : 0f; }
set { posZ = value; EventsManager.OnAddonKeyframeChanged(this); }
}
[XmlIgnore] public float Rotation
{
get { return rotation.HasValue ? rotation.Value : 0f; }
set { rotation = value; EventsManager.OnAddonKeyframeChanged(this); }
}
// Constructors
public AddonKeyframe() { }
public AddonKeyframe(string addonName)
{
this.AddonName = addonName;
}
}
}

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@ -1,5 +1,5 @@
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@ -1,20 +0,0 @@
using System.Collections.Generic;
using System.Xml;
using System.Xml.Serialization;
namespace RimWorldAnimationStudio
{
public abstract class AnimationClip
{
public string layer = "Pawn";
public List<string> tags;
public virtual int duration { get { return 0; } }
public abstract void BuildSimpleCurves();
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
public virtual void ValidateData() { }
}
}

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@ -1,230 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class PawnAnimationClip : AnimationClip
{
[XmlArray("addons"), XmlArrayItem("li")] public List<ActorAddon> _addons = new List<ActorAddon>();
[XmlIgnore] public List<ActorAddon> addons = new List<ActorAddon>();
[XmlAttribute("Class")] public string className = "Rimworld_Animations.PawnAnimationClip";
[XmlArray("keyframes"), XmlArrayItem("li")] public List<PawnKeyframe> keyframes = new List<PawnKeyframe>();
[XmlIgnore] public Dictionary<int, bool> quiver = new Dictionary<int, bool>();
[XmlIgnore] public SimpleCurve GenitalAngle = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyAngle = new SimpleCurve();
[XmlIgnore] public SimpleCurve HeadAngle = new SimpleCurve();
[XmlIgnore] public SimpleCurve HeadBob = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyOffsetX = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyOffsetZ = new SimpleCurve();
[XmlIgnore] public SimpleCurve HeadFacing = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyFacing = new SimpleCurve();
public override int duration { get { return keyframes.Max(x => x.atTick.Value); } }
public override void BuildSimpleCurves()
{
BodyAngle.Clear();
HeadAngle.Clear();
BodyOffsetX.Clear();
BodyOffsetZ.Clear();
HeadFacing.Clear();
BodyFacing.Clear();
HeadBob.Clear();
GenitalAngle.Clear();
foreach (ActorAddon addon in addons)
{
addon.PosX.Clear();
addon.PosZ.Clear();
addon.Rotation.Clear();
}
int keyframePosition = 0;
int duration = 0;
keyframes[keyframes.Count - 1].tickDuration = 1;
foreach (PawnKeyframe frame in keyframes)
{ duration += frame.tickDuration; }
for (int i = 0; i < keyframes.Count; i++)
{
PawnKeyframe keyframe = keyframes[i];
if (keyframe.atTick.HasValue)
{
if (keyframe.HasValidKeyframeID() == false)
{ keyframe.GenerateKeyframeID(Workspace.animationDef.animationStages[Workspace.stageID].animationClips.IndexOf(this)); }
BodyAngle.Add((float)keyframe.atTick / (float)duration, keyframe.bodyAngle, true);
HeadAngle.Add((float)keyframe.atTick / (float)duration, keyframe.headAngle, true);
BodyOffsetX.Add((float)keyframe.atTick / (float)duration, keyframe.bodyOffsetX, true);
BodyOffsetZ.Add((float)keyframe.atTick / (float)duration, keyframe.bodyOffsetZ, true);
HeadFacing.Add((float)keyframe.atTick / (float)duration, keyframe.headFacing, true);
BodyFacing.Add((float)keyframe.atTick / (float)duration, keyframe.bodyFacing, true);
HeadBob.Add((float)keyframe.atTick / (float)duration, keyframe.headBob, true);
GenitalAngle.Add((float)keyframe.atTick / (float)duration, keyframe.genitalAngle, true);
foreach (ActorAddon addon in addons)
{
if (keyframe.addonKeyframes.Any(x => x.addonName == addon.addonName) == false)
{ keyframe.addonKeyframes.Add(new AddonKeyframe(addon.addonName)); }
addon.PosX.Add((float)keyframe.atTick / (float)duration, keyframe.GetAddonKeyframe(addon.addonName).posX, true);
addon.PosZ.Add((float)keyframe.atTick / (float)duration, keyframe.GetAddonKeyframe(addon.addonName).posZ, true);
addon.Rotation.Add((float)keyframe.atTick / (float)duration, keyframe.GetAddonKeyframe(addon.addonName).rotation, true);
}
if (i + 1 < keyframes.Count)
{ keyframes[i].tickDuration = keyframes[i + 1].atTick.Value - keyframes[i].atTick.Value; }
}
else
{
BodyAngle.Add((float)keyframePosition / (float)duration, keyframe.bodyAngle, true);
HeadAngle.Add((float)keyframePosition / (float)duration, keyframe.headAngle, true);
BodyOffsetX.Add((float)keyframePosition / (float)duration, keyframe.bodyOffsetX, true);
BodyOffsetZ.Add((float)keyframePosition / (float)duration, keyframe.bodyOffsetZ, true);
HeadFacing.Add((float)keyframePosition / (float)duration, keyframe.headFacing, true);
BodyFacing.Add((float)keyframePosition / (float)duration, keyframe.bodyFacing, true);
HeadBob.Add((float)keyframePosition / (float)duration, keyframe.headBob, true);
GenitalAngle.Add((float)keyframePosition / (float)duration, keyframe.genitalAngle, true);
foreach (ActorAddon addon in addons)
{
if (keyframe.addonKeyframes.Any(x => x.addonName == addon.addonName) == false)
{ keyframe.addonKeyframes.Add(new AddonKeyframe(addon.addonName)); }
addon.PosX.Add((float)keyframePosition / (float)duration, keyframe.GetAddonKeyframe(addon.addonName).posX, true);
addon.PosZ.Add((float)keyframePosition / (float)duration, keyframe.GetAddonKeyframe(addon.addonName).posZ, true);
addon.Rotation.Add((float)keyframePosition / (float)duration, keyframe.GetAddonKeyframe(addon.addonName).rotation, true);
}
if (keyframe.tickDuration != 1 && keyframe.quiver.HasValue)
{
quiver.Add(keyframePosition, true);
quiver.Add(keyframePosition + keyframe.tickDuration - 1, false);
}
keyframe.atTick = keyframePosition + Constants.minTick;
keyframePosition += keyframe.tickDuration;
}
}
}
public void AddActorAddon(string addonName, float scale = 1f)
{
if (addons.Any(x => x.addonName == addonName) == false)
{
addons.Add(new ActorAddon(addonName, scale));
}
foreach (PawnKeyframe keyframe in keyframes)
{
if (keyframe.addonKeyframes.Any(x => x.addonName == addonName) == false)
{ keyframe.addonKeyframes.Add(new AddonKeyframe(addonName)); }
}
}
public void ShowOrHideActorAddon(string addonName, bool flag)
{
ActorAddon addon = GetActorAddon(addonName);
if (addon != null)
{ addon.render = flag; }
}
public bool IsActorAddonVisible(string addonName)
{
ActorAddon addon = GetActorAddon(addonName);
if (addon != null)
{ return addon.render; }
return false;
}
public ActorAddon GetActorAddon(string addonName)
{
return addons.FirstOrDefault(x => x.addonName == addonName);
}
public override void ValidateData()
{
_addons.Clear();
foreach (ActorAddon addon in addons)
{
Debug.Log(addon.anchorName);
if (addon.render)
{
_addons.Add(addon);
}
}
}
public int GetOwningActorID()
{
if (Workspace.animationDef == null) return -1;
return Workspace.animationDef.animationStages[Workspace.stageID].animationClips.IndexOf(this);
}
public bool MakeNew(int actorID = -1)
{
PawnKeyframe lastkeyframe = null;
if (actorID >= 0)
{ lastkeyframe = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[actorID]?.keyframes?.Last(); }
if (lastkeyframe != null)
{
PawnKeyframe keyframeA = lastkeyframe.Copy();
keyframeA.atTick = null;
keyframeA.tickDuration = Constants.defaultAnimationClipLength - 1;
keyframeA.GenerateKeyframeID(actorID);
keyframes.Add(keyframeA);
PawnKeyframe keyframeB = lastkeyframe.Copy();
keyframeB.atTick = null;
keyframeB.tickDuration = 1;
keyframeB.GenerateKeyframeID(actorID);
keyframes.Add(keyframeB);
}
else
{
PawnKeyframe keyframeA = new PawnKeyframe();
keyframeA.tickDuration = Constants.defaultAnimationClipLength - 1;
keyframes.Add(keyframeA);
PawnKeyframe keyframeB = new PawnKeyframe();
keyframes.Add(keyframeB);
}
BuildSimpleCurves();
return true;
}
public void OnPostLoad()
{
addons = _addons.Copy();
foreach (PawnKeyframe keyframe in keyframes)
{
keyframe.OnPostLoad();
}
AddActorAddon("left hand", 0.667f);
AddActorAddon("right hand", 0.667f);
AddActorAddon("dildo");
}
}
}

View File

@ -1,53 +0,0 @@
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
namespace RimWorldAnimationStudio
{
public class ThingAnimationClip : AnimationClip
{
[XmlAttribute("Class")] public string className = "Rimworld_Animations.ThingAnimationClip";
[XmlArray("keyframes"), XmlArrayItem("li")] public List<ThingKeyframe> keyframes = new List<ThingKeyframe>();
[XmlIgnore] public SimpleCurve PositionX = new SimpleCurve();
[XmlIgnore] public SimpleCurve PositionZ = new SimpleCurve();
[XmlIgnore] public SimpleCurve Rotation = new SimpleCurve();
public override int duration { get { return keyframes.Max(x => x.atTick.Value); } }
public override void BuildSimpleCurves()
{
int duration = 0;
//getting the length of the whole clip
foreach (ThingKeyframe frame in keyframes)
{
duration += frame.tickDuration;
}
//guarantees loops don't get cut off mid-anim
//this.duration = duration;
int keyframePosition = 0;
foreach (ThingKeyframe frame in keyframes)
{
if (frame.atTick.HasValue)
{
PositionX.Add((float)frame.atTick / (float)duration, frame.positionX, true);
PositionZ.Add((float)frame.atTick / (float)duration, frame.positionZ, true);
Rotation.Add((float)frame.atTick / (float)duration, frame.rotation, true);
}
else
{
PositionX.Add((float)keyframePosition / (float)duration, frame.positionX, true);
PositionZ.Add((float)keyframePosition / (float)duration, frame.positionZ, true);
Rotation.Add((float)keyframePosition / (float)duration, frame.rotation, true);
keyframePosition += frame.tickDuration;
}
}
}
}
}

View File

@ -1,4 +1,5 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
@ -8,33 +9,163 @@ namespace RimWorldAnimationStudio
{
public class AnimationDef
{
public string defName = "Undefined";
public string label = "Undefined";
// Data to/from animationDef
public string defName;
public string label;
public bool sounds = true;
[XmlArray("sexTypes"), XmlArrayItem("li")] public List<string> sexTypes;
[XmlArray("interactionDefTypes"), XmlArrayItem("li")] public List<string> interactionDefTypes;
[XmlArray("actors"), XmlArrayItem("li")] public List<Actor> actors;
[XmlArray("animationStages"), XmlArrayItem("li")] public List<AnimationStage> animationStages;
[XmlArray("sexTypes"), XmlArrayItem("li")] public List<string> sexTypes = new List<string>();
[XmlArray("interactionDefTypes"), XmlArrayItem("li")] public List<string> interactionDefTypes = new List<string>();
[XmlArray("actors"), XmlArrayItem("li")] public List<Actor> actors = new List<Actor>();
[XmlArray("animationStages"), XmlArrayItem("li")] public List<AnimationStage> animationStages = new List<AnimationStage>();
[XmlIgnore] public int animationTimeTicks { get { return animationStages.Sum(x => x.playTimeTicks); } }
[XmlIgnore] public int animationTimeTicksQuick { get { return animationStages.Sum(x => x.playTimeTicksQuick); } }
// Data serialization control
public bool ShouldSerializesexTypes() { return sexTypes.NotNullOrEmpty(); }
public bool ShouldSerializeinteractionDefTypes() { return interactionDefTypes.NotNullOrEmpty(); }
public bool ShouldSerializeactors() { return actors.NotNullOrEmpty(); }
public bool ShouldSerializeanimationStages() { return animationStages.NotNullOrEmpty(); }
// Data helper functions
[XmlIgnore] public string DefName
{
get { return defName != null && defName != "" ? defName : "newAnimation"; }
set { defName = value; EventsManager.OnAnimationDefChanged(); }
}
[XmlIgnore] public string Label
{
get { return label != null && label != "" ? label : "newAnimation"; }
set { label = value; EventsManager.OnAnimationDefChanged(); }
}
[XmlIgnore] public List<string> SexTypes
{
get { return sexTypes.NullOrEmpty() ? sexTypes = new List<string>() : sexTypes; }
set { sexTypes = value.NotNullOrEmpty() ? value : null; EventsManager.OnAnimationDefChanged(); }
}
[XmlIgnore] public List<string> InteractionDefTypes
{
get { return interactionDefTypes.NullOrEmpty() ? interactionDefTypes = new List<string>() : interactionDefTypes; }
set { interactionDefTypes = value.NotNullOrEmpty() ? value : null; EventsManager.OnAnimationDefChanged(); }
}
[XmlIgnore] public List<Actor> Actors
{
get { return actors.NullOrEmpty() ? actors = new List<Actor>() : actors; }
set { actors = value.NotNullOrEmpty() ? value : null; EventsManager.OnAnimationDefChanged(); }
}
[XmlIgnore] public List<AnimationStage> AnimationStages
{
get { if (animationStages.NullOrEmpty()){ animationStages = new List<AnimationStage>(); } return animationStages; }
set { animationStages = value.NotNullOrEmpty() ? value : null; EventsManager.OnAnimationDefChanged(); }
}
// Local data
[XmlIgnore] public int animationTimeTicks { get { return AnimationStages.Sum(x => x.PlayTimeTicks); } }
[XmlIgnore] public int animationTimeTicksQuick { get { return AnimationStages.Sum(x => x.PlayTimeTicksQuick); } }
// Methods
public void Initialize()
{
foreach (AnimationStage stage in animationStages)
foreach (AnimationStage stage in AnimationStages)
{ stage.Initialize(); }
}
public void ValidateData()
public void AddActor()
{
sexTypes = sexTypes.Intersect(Tags.sexTypes.Concat(CustomTags.sexTypes))?.ToList();
interactionDefTypes = interactionDefTypes.Intersect(Tags.interactionDefTypes.Concat(CustomTags.interactionDefTypes))?.ToList();
if (Workspace.animationDef.Actors.Count >= 8)
{
Debug.LogWarning("Cannot add actor - the animation can only contain a maximum of eight actors.");
return;
}
Actor actor = new Actor();
Actors.Add(actor);
Workspace.ActorID = Workspace.animationDef.Actors.Count - 1;
foreach (AnimationStage stage in Workspace.animationDef.AnimationStages)
{ stage.AddAnimationClip(Workspace.ActorID); }
EventsManager.OnActorCountChanged();
Workspace.RecordEvent("Actor addition");
}
public void RemoveActor()
{
if (Workspace.animationDef.Actors.Count == 1)
{
Debug.LogWarning("Cannot delete actor - the animation must contain at least one actor.");
return;
}
foreach (AnimationStage stage in Workspace.animationDef.AnimationStages)
{ stage.AnimationClips.RemoveAt(Workspace.ActorID); }
Workspace.animationDef.Actors.RemoveAt(Workspace.ActorID);
Workspace.ActorID--;
EventsManager.OnActorCountChanged();
Workspace.RecordEvent("Actor deletion");
}
public void AddAnimationStage()
{
AnimationStage stage = new AnimationStage();
AnimationStages.Add(stage);
foreach (Actor actor in Workspace.animationDef.Actors)
{ stage.AddAnimationClip(actor.GetActorID()); }
Initialize();
Workspace.RecordEvent("Stage addition");
}
public void CloneAnimationStage()
{
AnimationStage stage = Workspace.GetCurrentAnimationStage().Copy();
stage.StageName += " (Clone)";
stage.Initialize();
Workspace.animationDef.AnimationStages.Insert(Workspace.StageID + 1, stage);
Workspace.RecordEvent("Stage clone");
}
public void MoveAnimationStage(int startIndex, int delta)
{
if (startIndex + delta < 0 || startIndex + delta >= AnimationStages.Count) return;
AnimationStage stage = AnimationStages[startIndex];
AnimationStages[startIndex] = Workspace.animationDef.AnimationStages[startIndex + delta];
AnimationStages[startIndex + delta] = stage;
Workspace.StageID = startIndex + delta;
Workspace.RecordEvent("Stage move");
}
public void RemoveAnimationStage()
{
if (Workspace.animationDef.AnimationStages.Count == 1)
{
Debug.LogWarning("Cannot delete animation stage - the animation must contain at least one animation stage.");
return;
}
AnimationStages.RemoveAt(Workspace.StageID);
Workspace.StageID--;
Workspace.RecordEvent("Stage deletion");
}
// Pre-save / post-load
public void OnPreSave()
{
SexTypes = SexTypes.Intersect(DefaultTags.sexTypes.Concat(CustomTags.sexTypes))?.ToList();
InteractionDefTypes = InteractionDefTypes.Intersect(DefaultTags.interactionDefTypes.Concat(CustomTags.interactionDefTypes))?.ToList();
}
public void OnPostLoad() { }
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 9cca833a1987a2749aa6e4d640d32266
guid: 37ec1f5f150928e42bda942fe97046b9
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -1,4 +1,5 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
@ -8,68 +9,145 @@ namespace RimWorldAnimationStudio
{
public class AnimationStage
{
public string stageName = "NewStage";
public int stageIndex = 0;
public int playTimeTicks = 0;
public int playTimeTicksQuick = 0;
public bool isLooping = false;
// Data to/from animationDef
[SerializeField] private string stageName;
[SerializeField] private int? playTimeTicks;
[SerializeField] private int? playTimeTicksQuick;
[SerializeField] private bool? isLooping;
[SerializeField, XmlArray("animationClips"), XmlArrayItem("li")] public List<PawnAnimationClip> animationClips;
[XmlArray("animationClips"), XmlArrayItem("li")] public List<PawnAnimationClip> animationClips = new List<PawnAnimationClip>();
// Data serialization control
public bool ShouldSerializeanimationClips() { return animationClips.NotNullOrEmpty(); }
// Data helper functions
[XmlIgnore] public string StageName
{
get { return stageName != null && stageName != "" ? stageName : "NewStage"; }
set { stageName = value; EventsManager.OnAnimationStageChanged(this); }
}
[XmlIgnore] public int PlayTimeTicks
{
get { return playTimeTicks.HasValue ? playTimeTicks.Value : 0; }
set { playTimeTicks = value; EventsManager.OnAnimationStageChanged(this); }
}
[XmlIgnore] public int PlayTimeTicksQuick
{
get { return playTimeTicksQuick.HasValue ? playTimeTicksQuick.Value : 0; }
set { playTimeTicksQuick = value; EventsManager.OnAnimationStageChanged(this); }
}
[XmlIgnore] public bool IsLooping
{
get { return isLooping == true; }
set { isLooping = value; EventsManager.OnAnimationStageChanged(this); }
}
[XmlIgnore] public List<PawnAnimationClip> AnimationClips
{
get { return animationClips.NullOrEmpty() ? animationClips = new List<PawnAnimationClip>() : animationClips; }
set { animationClips = value.NotNullOrEmpty() ? value : null; EventsManager.OnAnimationStageChanged(this); }
}
// Local data
[XmlIgnore] public int stageWindowSize = -1;
// Methods
public void Initialize()
{
foreach (PawnAnimationClip clip in animationClips)
foreach (PawnAnimationClip clip in AnimationClips)
{
clip.BuildSimpleCurves();
// Select playTimeTicks as longest playtime of all the animations
if (clip.duration > playTimeTicks)
{ playTimeTicks = clip.duration; }
if (clip.duration > PlayTimeTicks)
{ PlayTimeTicks = clip.duration; }
}
}
public void ValidateData()
{
// Sort keyframes by atTick
foreach (PawnAnimationClip clip in animationClips)
{ clip.keyframes = clip.keyframes.OrderBy(x => x.atTick).ToList(); }
PlayTimeTicksQuick = PlayTimeTicks;
}
public int GetStageID()
{
if (Workspace.animationDef == null) return -1;
return Workspace.animationDef.animationStages.IndexOf(this);
return Workspace.animationDef.AnimationStages.IndexOf(this);
}
public bool MakeNew()
public void StretchStageWindow(int newStageWindowSize)
{
if (Workspace.animationDef == null)
{ Debug.LogWarning("Cannot make new animation stage - there is no AnimationDef"); return false; }
float scale = (float)newStageWindowSize / Workspace.StageWindowSize;
Workspace.animationDef.animationStages.Add(this);
foreach (Actor actor in Workspace.animationDef.actors)
foreach (PawnAnimationClip clip in Workspace.animationDef.AnimationStages[Workspace.StageID].AnimationClips)
{
PawnAnimationClip clip = new PawnAnimationClip();
foreach (PawnKeyframe keyframe in clip.Keyframes)
{
keyframe.TickDuration = Mathf.RoundToInt(keyframe.TickDuration * scale);
keyframe.atTick = null;
}
if (clip.MakeNew(actor.GetActorID()))
{ animationClips.Add(clip); }
clip.BuildSimpleCurves();
}
}
public void ResizeStageWindow(int newStageWindowSize)
{
Workspace.GetCurrentAnimationStage().stageWindowSize = newStageWindowSize;
Workspace.GetCurrentAnimationStage().PlayTimeTicks = newStageWindowSize * Workspace.stageLoopsNormal;
Workspace.GetCurrentAnimationStage().PlayTimeTicksQuick = newStageWindowSize * Workspace.stageLoopsQuick;
}
public void AddAnimationClip(int actorID = -1)
{
PawnAnimationClip clip = new PawnAnimationClip();
PawnKeyframe lastkeyframe = null;
if (actorID >= 0)
{ lastkeyframe = Workspace.GetPawnAnimationClip(actorID)?.Keyframes?.Last(); }
if (lastkeyframe != null)
{
PawnKeyframe keyframeA = lastkeyframe.Copy();
keyframeA.atTick = null;
keyframeA.TickDuration = Constants.defaultAnimationClipLength - 1;
keyframeA.GenerateKeyframeID(actorID);
clip.Keyframes.Add(keyframeA);
PawnKeyframe keyframeB = lastkeyframe.Copy();
keyframeB.atTick = null;
keyframeB.TickDuration = 1;
keyframeB.GenerateKeyframeID(actorID);
clip.Keyframes.Add(keyframeB);
}
Initialize();
playTimeTicksQuick = playTimeTicks;
else
{
PawnKeyframe keyframeA = new PawnKeyframe();
keyframeA.TickDuration = Constants.defaultAnimationClipLength - 1;
return true;
clip.Keyframes.Add(keyframeA);
PawnKeyframe keyframeB = new PawnKeyframe();
clip.Keyframes.Add(keyframeB);
}
clip.BuildSimpleCurves();
}
// Pre-save / post-load
public void OnPreSave()
{
foreach (PawnAnimationClip clip in AnimationClips)
{ clip.Keyframes = clip.Keyframes.OrderBy(x => x.atTick).ToList(); }
}
public void OnPostLoad()
{
foreach (PawnAnimationClip clip in animationClips)
{
clip.OnPostLoad();
}
foreach (PawnAnimationClip clip in AnimationClips)
{ clip.OnPostLoad(); }
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
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guid: 9270822a570a06f41afa00e169af500c
MonoImporter:
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serializedVersion: 2

View File

@ -1,6 +1,5 @@
using System.Reflection;
using UnityEngine;
//using Microsoft.Toolkit.Uwp.UI;
namespace RimWorldAnimationStudio
{
@ -12,6 +11,11 @@ namespace RimWorldAnimationStudio
public string Hulk;
public string Fat;
public bool AllOffsetsEmpty()
{
return string.IsNullOrEmpty(Male) && string.IsNullOrEmpty(Female) && string.IsNullOrEmpty(Thin) && string.IsNullOrEmpty(Hulk) && string.IsNullOrEmpty(Fat);
}
public void SetOffset(string bodyType, Vector2 bodyOffset)
{
FieldInfo bodyTypeOffsetInfo = typeof(BodyTypeOffset).GetField(bodyType);

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@ -1,5 +1,5 @@
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serializedVersion: 2

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@ -1,11 +0,0 @@
fileFormatVersion: 2
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serializedVersion: 2
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userData:
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@ -1,21 +0,0 @@
using System.Collections.Generic;
using System.Xml;
using System.Xml.Serialization;
namespace RimWorldAnimationStudio
{
public class AddonKeyframe
{
public string addonName;
public float posX;
public float posZ;
public float rotation;
public AddonKeyframe() { }
public AddonKeyframe(string addonName)
{
this.addonName = addonName;
}
}
}

View File

@ -1,19 +0,0 @@
using System.Collections.Generic;
using System.Xml;
using System.Xml.Serialization;
namespace RimWorldAnimationStudio
{
public class Keyframe
{
[XmlIgnore] public int? atTick;
public int tickDuration = 1;
public string soundEffect;
public List<string> tags = new List<string>();
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
public virtual void ValidateData() { }
}
}

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@ -1,11 +0,0 @@
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@ -1,85 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class PawnKeyframe : Keyframe
{
public float bodyAngle;
public float headAngle;
public float headBob;
public float bodyOffsetX;
public float bodyOffsetZ;
public float headFacing = 2;
public float bodyFacing = 2;
public float genitalAngle;
public bool? quiver;
[XmlArray("addonKeyframes"), XmlArrayItem("li")] public List<AddonKeyframe> _addonKeyframes = new List<AddonKeyframe>();
[XmlIgnore] public List<AddonKeyframe> addonKeyframes = new List<AddonKeyframe>();
[XmlIgnore] public int keyframeID;
[XmlIgnore] public int actorID = -1;
public bool ShouldSerializegenitalAngle() { return genitalAngle != 0; }
public bool ShouldSerializequiver() { return quiver != null; }
public override void ValidateData()
{
soundEffect = Tags.soundDefs.Concat(CustomTags.soundDefs).Contains(soundEffect) ? soundEffect : null;
_addonKeyframes.Clear();
foreach (AddonKeyframe addonKeyframe in addonKeyframes)
{
ActorAddon addon = Workspace.Instance.GetAnimationClipThatOwnsKeyframe(keyframeID, out int clipID).GetActorAddon(addonKeyframe.addonName);
if (addon.render)
{ _addonKeyframes.Add(addonKeyframe.Copy()); }
}
}
public void OnPostLoad()
{
addonKeyframes.Clear();
foreach (AddonKeyframe addonKeyframe in _addonKeyframes)
{
addonKeyframes.Add(addonKeyframe.Copy());
}
}
public void GenerateKeyframeID(int actorID)
{
this.actorID = actorID;
int _keyframeID = UnityEngine.Random.Range(100000, 1000000);
if (Workspace.animationDef.animationStages.Any(x => x.animationClips.Any(y => y.keyframes.Any(z => z.keyframeID == _keyframeID))))
{
GenerateKeyframeID(actorID);
return;
}
keyframeID = _keyframeID;
}
public bool HasValidKeyframeID()
{ return keyframeID >= 100000 && keyframeID < 1000000; }
public KeyframeSlider GetKeyframeSlider()
{
return Selectable.allSelectablesArray.FirstOrDefault(x => x.GetComponent<KeyframeSlider>()?.keyframeID == keyframeID)?.GetComponent< KeyframeSlider>();
}
public AddonKeyframe GetAddonKeyframe(string addonName)
{
return addonKeyframes.FirstOrDefault(x => x.addonName == addonName);
}
}
}

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@ -1,13 +0,0 @@
using System.Collections.Generic;
using System.Xml;
using System.Xml.Serialization;
namespace RimWorldAnimationStudio
{
public class ThingKeyframe : Keyframe
{
public float positionX;
public float positionZ;
public float rotation;
}
}

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@ -1,11 +0,0 @@
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View File

@ -0,0 +1,390 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class PawnAnimationClip
{
// Data to/from animationDef
public string layer = "Pawn";
[XmlArray("addons"), XmlArrayItem("li")] public List<ActorAddon> addons;
[XmlAttribute("Class")] public string className = "Rimworld_Animations.PawnAnimationClip";
[XmlArray("keyframes"), XmlArrayItem("li")] public List<PawnKeyframe> keyframes;
[XmlArray("tags"), XmlArrayItem("li")] public List<string> tags;
// Data serialization control
public bool ShouldSerializeaddons() { return addons.Where(x => x.Render)?.Any() == true; }
public bool ShouldSerializekeyframes() { return keyframes.NotNullOrEmpty(); }
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
// Data helper functions
[XmlIgnore] public string Layer
{
get { return layer; }
set { layer = value; EventsManager.OnPawnAnimationClipChanged(this); }
}
[XmlIgnore] public List<ActorAddon> Addons
{
get { return addons.NullOrEmpty() ? addons = new List<ActorAddon>() : addons; }
set { addons = value.NotNullOrEmpty() ? value : null; EventsManager.OnPawnAnimationClipChanged(this); }
}
[XmlIgnore] public List<PawnKeyframe> Keyframes
{
get { return keyframes.NullOrEmpty() ? keyframes = new List<PawnKeyframe>() : keyframes; }
set { keyframes = value.NotNullOrEmpty() ? value : null; EventsManager.OnPawnAnimationClipChanged(this); }
}
[XmlIgnore]
public List<string> Tags
{
get { return tags.NullOrEmpty() ? tags = new List<string>() : tags; }
set { tags = value.NotNullOrEmpty() ? value : null; EventsManager.OnPawnAnimationClipChanged(this); }
}
// Local data
[XmlIgnore] public int duration { get { return Keyframes.Max(x => x.atTick.Value); } }
[XmlIgnore] public SimpleCurve GenitalAngle = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyAngle = new SimpleCurve();
[XmlIgnore] public SimpleCurve HeadAngle = new SimpleCurve();
[XmlIgnore] public SimpleCurve HeadBob = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyOffsetX = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyOffsetZ = new SimpleCurve();
[XmlIgnore] public SimpleCurve HeadFacing = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyFacing = new SimpleCurve();
// Methods
public void BuildSimpleCurves()
{
// Clear simple curve data
BodyAngle.Clear();
HeadAngle.Clear();
BodyOffsetX.Clear();
BodyOffsetZ.Clear();
HeadFacing.Clear();
BodyFacing.Clear();
HeadBob.Clear();
GenitalAngle.Clear();
foreach (ActorAddon addon in Addons)
{
addon.PosX.Clear();
addon.PosZ.Clear();
addon.Rotation.Clear();
}
// Start
int keyframePosition = 0;
int duration = 0;
Keyframes[Keyframes.Count - 1].TickDuration = 1;
foreach (PawnKeyframe frame in Keyframes)
{ duration += frame.TickDuration; }
for (int i = 0; i < Keyframes.Count; i++)
{
PawnKeyframe keyframe = Keyframes[i];
if (keyframe.atTick.HasValue)
{
if (keyframe.HasValidKeyframeID() == false)
{ keyframe.GenerateKeyframeID(Workspace.animationDef.AnimationStages[Workspace.StageID].AnimationClips.IndexOf(this)); }
BodyAngle.Add((float)keyframe.atTick / (float)duration, keyframe.BodyAngle, true);
HeadAngle.Add((float)keyframe.atTick / (float)duration, keyframe.HeadAngle, true);
BodyOffsetX.Add((float)keyframe.atTick / (float)duration, keyframe.BodyOffsetX, true);
BodyOffsetZ.Add((float)keyframe.atTick / (float)duration, keyframe.BodyOffsetZ, true);
HeadFacing.Add((float)keyframe.atTick / (float)duration, keyframe.HeadFacing, true);
BodyFacing.Add((float)keyframe.atTick / (float)duration, keyframe.BodyFacing, true);
HeadBob.Add((float)keyframe.atTick / (float)duration, keyframe.HeadBob, true);
GenitalAngle.Add((float)keyframe.atTick / (float)duration, keyframe.GenitalAngle, true);
foreach (ActorAddon addon in Addons)
{
if (keyframe.AddonKeyframes.Any(x => x.AddonName == addon.AddonName) == false)
{ keyframe.AddonKeyframes.Add(new AddonKeyframe(addon.AddonName)); }
addon.PosX.Add((float)keyframe.atTick / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).PosX, true);
addon.PosZ.Add((float)keyframe.atTick / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).PosZ, true);
addon.Rotation.Add((float)keyframe.atTick / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).Rotation, true);
}
if (i + 1 < Keyframes.Count)
{ Keyframes[i].TickDuration = Keyframes[i + 1].atTick.Value - Keyframes[i].atTick.Value; }
}
else
{
BodyAngle.Add((float)keyframePosition / (float)duration, keyframe.BodyAngle, true);
HeadAngle.Add((float)keyframePosition / (float)duration, keyframe.HeadAngle, true);
BodyOffsetX.Add((float)keyframePosition / (float)duration, keyframe.BodyOffsetX, true);
BodyOffsetZ.Add((float)keyframePosition / (float)duration, keyframe.BodyOffsetZ, true);
HeadFacing.Add((float)keyframePosition / (float)duration, keyframe.HeadFacing, true);
BodyFacing.Add((float)keyframePosition / (float)duration, keyframe.BodyFacing, true);
HeadBob.Add((float)keyframePosition / (float)duration, keyframe.HeadBob, true);
GenitalAngle.Add((float)keyframePosition / (float)duration, keyframe.GenitalAngle, true);
foreach (ActorAddon addon in Addons)
{
if (keyframe.AddonKeyframes.Any(x => x.AddonName == addon.AddonName) == false)
{ keyframe.AddonKeyframes.Add(new AddonKeyframe(addon.AddonName)); }
addon.PosX.Add((float)keyframePosition / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).PosX, true);
addon.PosZ.Add((float)keyframePosition / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).PosZ, true);
addon.Rotation.Add((float)keyframePosition / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).Rotation, true);
}
keyframe.atTick = keyframePosition + Constants.minTick;
keyframePosition += keyframe.TickDuration;
}
}
}
public void AddActorAddon(string addonName, float scale = 1f)
{
if (Addons.Any(x => x.AddonName == addonName) == false)
{
Addons.Add(new ActorAddon(addonName, scale));
}
foreach (PawnKeyframe keyframe in Keyframes)
{
if (keyframe.AddonKeyframes.Any(x => x.AddonName == addonName) == false)
{ keyframe.AddonKeyframes.Add(new AddonKeyframe(addonName)); }
}
}
public void ShowOrHideActorAddon(string addonName, bool flag)
{
ActorAddon addon = GetActorAddon(addonName);
if (addon != null)
{ addon.Render = flag; }
}
public bool IsActorAddonVisible(string addonName)
{
ActorAddon addon = GetActorAddon(addonName);
if (addon != null)
{ return addon.Render; }
return false;
}
public ActorAddon GetActorAddon(string addonName)
{
return Addons.FirstOrDefault(x => x.AddonName == addonName);
}
public int GetOwningActorID()
{
if (Workspace.animationDef == null) return -1;
return Workspace.GetCurrentAnimationStage().AnimationClips.IndexOf(this);
}
public void AddPawnKeyframe()
{
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
List<PawnKeyframe> keyframes = clip?.Keyframes;
if (clip == null || keyframes == null)
{ Debug.LogWarning("Cannot add pawn keyframe - the AnimationDef is invalid"); return; }
if (keyframes.FirstOrDefault(x => x.atTick == Workspace.StageTick) != null)
{ Debug.LogWarning("Cannot add pawn keyframe - a keyframe already exists at this tick"); return; }
float clipPercent = (float)(Workspace.StageTick % clip.duration) / clip.duration;
PawnKeyframe keyframe = new PawnKeyframe();
keyframe.BodyAngle = clip.BodyAngle.Evaluate(clipPercent);
keyframe.HeadAngle = clip.HeadAngle.Evaluate(clipPercent);
keyframe.HeadBob = clip.HeadBob.Evaluate(clipPercent);
keyframe.BodyOffsetX = clip.BodyOffsetX.Evaluate(clipPercent);
keyframe.BodyOffsetZ = clip.BodyOffsetZ.Evaluate(clipPercent);
keyframe.HeadFacing = (int)clip.HeadFacing.Evaluate(clipPercent);
keyframe.BodyFacing = (int)clip.BodyFacing.Evaluate(clipPercent);
keyframe.GenitalAngle = clip.GenitalAngle.Evaluate(clipPercent);
keyframe.atTick = Workspace.StageTick;
PawnKeyframe nextKeyframe = keyframes.FirstOrDefault(x => x.atTick > Workspace.StageTick);
if (nextKeyframe != null)
{ keyframes.Insert(keyframes.IndexOf(nextKeyframe), keyframe); }
else
{ keyframes.Add(keyframe); }
clip.BuildSimpleCurves();
Workspace.RecordEvent("Keyframe addition");
}
public void ClonePawnKeyframe()
{
List<PawnKeyframe> keyframesToClone = Workspace.GetPawnKeyframesByID(Workspace.keyframeID);
foreach (PawnKeyframe keyframe in keyframesToClone)
{
PawnAnimationClip clip = Workspace.GetAnimationClipThatOwnsKeyframe(keyframe.keyframeID, out int clipID);
if (clip == null)
{ Debug.LogWarning("Cannot clone pawn keyframe - no clip owns this keyframe"); continue; }
if (clip.Keyframes.FirstOrDefault(x => x.atTick == Workspace.StageTick) != null)
{ Debug.LogWarning("Cannot clone pawn keyframe - a keyframe already exists at this tick"); return; }
PawnKeyframe cloneFrame = keyframe.Copy();
cloneFrame.GenerateKeyframeID(clipID);
cloneFrame.atTick = Workspace.StageTick;
PawnKeyframe nextKeyframe = clip.Keyframes.FirstOrDefault(x => x.atTick > Workspace.StageTick);
if (nextKeyframe != null)
{ clip.Keyframes.Insert(clip.Keyframes.IndexOf(nextKeyframe), cloneFrame); }
else
{ clip.Keyframes.Add(cloneFrame); }
clip.BuildSimpleCurves();
}
Workspace.RecordEvent("Keyframe clone");
}
public void CopyPawnKeyframes()
{
Workspace.copiedKeyframes.Clear();
List<PawnKeyframe> keyframesToClone = Workspace.GetPawnKeyframesByID(Workspace.keyframeID);
foreach (PawnKeyframe keyframe in keyframesToClone)
{ Workspace.copiedKeyframes.Add(keyframe.Copy()); }
}
public void PastePawnKeyframes()
{
int originalWindowSize = Workspace.StageWindowSize;
List<int> actorsInvolved = Workspace.copiedKeyframes.Select(x => x.actorID)?.ToList();
actorsInvolved = actorsInvolved?.Distinct()?.ToList();
if (actorsInvolved.NullOrEmpty()) { Debug.Log("Cannot paste keyframes - there were no copied keyframes to paste"); return; }
if (actorsInvolved.Count > 1 && actorsInvolved.Contains(Workspace.ActorID) == false) { Debug.Log("Cannot paste keyframes - keyframes copied across multiple timelines can only be pasted back into these source timelines"); return; }
int earliestTick = actorsInvolved.Count == 1 ? Workspace.GetEarliestAtTickInCopiedKeyframes(actorsInvolved[0]) : Workspace.GetEarliestAtTickInCopiedKeyframes(Workspace.ActorID);
if (earliestTick < 1) { Debug.Log("Unknown error occured during keyframe paste operation"); return; }
foreach (PawnKeyframe copiedKeyframe in Workspace.copiedKeyframes)
{
int tickToPasteAt = Workspace.StageTick + (copiedKeyframe.atTick.Value - earliestTick);
if (tickToPasteAt < 1) continue;
if (tickToPasteAt > Workspace.StageWindowSize)
{
if (Workspace.stretchKeyframes)
{ Workspace.GetCurrentAnimationStage().ResizeStageWindow(tickToPasteAt); }
else continue;
}
int targetActorID = actorsInvolved.Count == 1 ? Workspace.ActorID : copiedKeyframe.actorID;
if (Workspace.DoesPawnKeyframeExistAtTick(Workspace.StageID, targetActorID, tickToPasteAt))
{
PawnKeyframe oldKeyframe = Workspace.animationDef.AnimationStages[Workspace.StageID].AnimationClips[targetActorID].Keyframes.First(x => x.atTick == tickToPasteAt);
RemovePawnKeyframe(targetActorID, oldKeyframe.keyframeID, true);
}
PawnKeyframe clonedKeyframe = copiedKeyframe.Copy();
clonedKeyframe.GenerateKeyframeID(targetActorID);
clonedKeyframe.atTick = tickToPasteAt;
PawnAnimationClip clip = Workspace.animationDef.AnimationStages[Workspace.StageID].AnimationClips[targetActorID];
PawnKeyframe nextKeyframe = clip.Keyframes.FirstOrDefault(x => x.atTick > tickToPasteAt);
if (nextKeyframe != null)
{ clip.Keyframes.Insert(clip.Keyframes.IndexOf(nextKeyframe), clonedKeyframe); }
else
{ clip.Keyframes.Add(clonedKeyframe); }
clip.BuildSimpleCurves();
}
if (originalWindowSize != Workspace.StageWindowSize)
{
Workspace.GetCurrentAnimationStage().StretchStageWindow(originalWindowSize);
Workspace.GetCurrentAnimationStage().ResizeStageWindow(originalWindowSize);
}
Workspace.RecordEvent("Keyframe pasted");
}
public void RemovePawnKeyframe()
{
foreach (int keyframeID in Workspace.keyframeID)
{
if (Workspace.GetAnimationClipThatOwnsKeyframe(keyframeID, out int clipID) != null)
{ RemovePawnKeyframe(clipID, keyframeID); }
}
}
public void RemovePawnKeyframe(int actorID, int keyframeID, bool force = false)
{
PawnKeyframe keyframe = Workspace.GetPawnKeyframe(actorID, keyframeID);
PawnAnimationClip clip = Workspace.animationDef.AnimationStages[Workspace.StageID].AnimationClips[actorID];
if (keyframe == null || clip == null) return;
if (keyframe.atTick == Constants.minTick && force == false)
{ Debug.LogWarning("Cannot delete key frame - the first key frame of an animation clip cannot be deleted"); return; }
if (clip.Keyframes.Count <= 2 && force == false)
{ Debug.LogWarning("Cannot delete key frame - an animation clip must have two or more keyframes"); return; }
clip.Keyframes.Remove(keyframe);
clip.BuildSimpleCurves();
Workspace.RecordEvent("Keyframe deletion");
}
public float GetStageTickPercentage()
{
return (float)(Workspace.StageTick % duration) / duration;
}
// Pre-save / post-load
public void OnPreSave()
{
foreach (ActorAddon addon in Addons)
{
if (addon.Render)
{ addons.Add(addon); }
}
}
public void OnPostLoad()
{
Addons = addons.Copy();
foreach (PawnKeyframe keyframe in Keyframes)
{
keyframe.OnPostLoad();
}
AddActorAddon("left hand", 0.667f);
AddActorAddon("right hand", 0.667f);
AddActorAddon("dildo");
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: b7f2dc95148378445919ef3ed8705c5d
guid: bd5a477338567fb4cbb26b913a52ca65
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -0,0 +1,177 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class PawnKeyframe
{
// Data to/from animationDef
public float? bodyAngle;
public float? headAngle;
public float? headBob;
public float? bodyOffsetX;
public float? bodyOffsetZ;
public int? headFacing;
public int? bodyFacing;
public float? genitalAngle;
public bool? quiver;
public int? tickDuration;
public string soundEffect;
public List<string> tags;
[XmlArray("addonKeyframes"), XmlArrayItem("li")] public List<AddonKeyframe> addonKeyframes;
// Data serialization control
public bool ShouldSerializebodyAngle() { return bodyAngle.HasValue && bodyAngle.Value != 0f; }
public bool ShouldSerializeheadAngle() { return headAngle.HasValue && headAngle.Value != 0f; }
public bool ShouldSerializeheadBob() { return headBob.HasValue && headBob.Value != 0f; }
public bool ShouldSerializebodyOffsetX() { return bodyOffsetX.HasValue && bodyOffsetX.Value != 0f; }
public bool ShouldSerializebodyOffsetZ() { return bodyOffsetZ.HasValue && bodyOffsetZ.Value != 0f; }
public bool ShouldSerializegenitalAngle() { return genitalAngle.HasValue && genitalAngle.Value != 0f; }
public bool ShouldSerializequiver() { return quiver == true; }
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
public bool ShouldSerializeaddonKeyframes() { return addonKeyframes.NotNullOrEmpty(); }
// Data helper functions
[XmlIgnore] public float BodyAngle
{
get { return bodyAngle.HasValue ? bodyAngle.Value : 0f; }
set { bodyAngle = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public float HeadAngle
{
get { return headAngle.HasValue ? headAngle.Value : (float)(headAngle = 0f); }
set { headAngle = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public float HeadBob
{
get { return headBob.HasValue ? headBob.Value : (float)(headBob = 0f); }
set { headBob = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public float BodyOffsetX
{
get { return bodyOffsetX.HasValue ? bodyOffsetX.Value : (float)(bodyOffsetX = 0f); }
set { bodyOffsetX = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public float BodyOffsetZ
{
get { return bodyOffsetZ.HasValue ? bodyOffsetZ.Value : (float)(bodyOffsetZ = 0f); }
set { bodyOffsetZ = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public int HeadFacing
{
get { return headFacing.HasValue ? headFacing.Value : (int)(headFacing = 2); }
set { headFacing = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public int BodyFacing
{
get { return bodyFacing.HasValue ? bodyFacing.Value : (int)(bodyFacing = 2); }
set { bodyFacing = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public float GenitalAngle
{
get { return genitalAngle.HasValue ? genitalAngle.Value : (float)(genitalAngle = 0f); }
set { genitalAngle = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public bool Quiver
{
get { return quiver == true; }
set { quiver = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public int TickDuration
{
get { return tickDuration.HasValue ? tickDuration.Value : (int)(tickDuration = 0); }
set { tickDuration = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public string SoundEffect
{
get { return soundEffect; }
set { soundEffect = value; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public List<string> Tags
{
get { return tags.NullOrEmpty() ? tags = new List<string>() : tags; }
set { tags = value.NotNullOrEmpty() ? value : null; EventsManager.OnPawnKeyframeChanged(this); }
}
[XmlIgnore] public List<AddonKeyframe> AddonKeyframes
{
get { return addonKeyframes.NullOrEmpty() ? addonKeyframes = new List<AddonKeyframe>() : addonKeyframes; }
set { addonKeyframes = value.NotNullOrEmpty()? value : null; EventsManager.OnPawnKeyframeChanged(this); }
}
// Local data
[XmlIgnore] public int keyframeID;
[XmlIgnore] public int actorID = -1;
[XmlIgnore] public int? atTick;
// Methods
public void GenerateKeyframeID(int actorID)
{
this.actorID = actorID;
int _keyframeID = UnityEngine.Random.Range(100000, 1000000);
if (Workspace.animationDef.AnimationStages.Any(x => x.AnimationClips.Any(y => y.Keyframes.Any(z => z.keyframeID == _keyframeID))))
{
GenerateKeyframeID(actorID);
return;
}
keyframeID = _keyframeID;
}
public bool HasValidKeyframeID()
{ return keyframeID >= 100000 && keyframeID < 1000000; }
public KeyframeSlider GetKeyframeSlider()
{
return Selectable.allSelectablesArray.FirstOrDefault(x => x.GetComponent<KeyframeSlider>()?.keyframeID == keyframeID)?.GetComponent< KeyframeSlider>();
}
public AddonKeyframe GetAddonKeyframe(string addonName)
{
return AddonKeyframes.FirstOrDefault(x => x.AddonName == addonName);
}
// Pre-save / post-load
public void OnPreSave()
{
SoundEffect = DefaultTags.soundDefs.Concat(CustomTags.soundDefs).Contains(SoundEffect) ? SoundEffect : null;
addonKeyframes.Clear();
foreach (AddonKeyframe addonKeyframe in AddonKeyframes)
{
ActorAddon addon = Workspace.GetAnimationClipThatOwnsKeyframe(keyframeID, out int clipID).GetActorAddon(addonKeyframe.AddonName);
if (addon.Render)
{ addonKeyframes.Add(addonKeyframe.Copy()); }
}
}
public void OnPostLoad()
{
AddonKeyframes.Clear();
foreach (AddonKeyframe addonKeyframe in addonKeyframes)
{
AddonKeyframes.Add(addonKeyframe.Copy());
}
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
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guid: c8ced38490f6b174984453dc3336a543
MonoImporter:
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View File

@ -9,8 +9,9 @@ using UnityEngine;
namespace RimWorldAnimationStudio
{
[Serializable]
public class AlienRaceDef
public class PawnRaceDef
{
// Local data
public string defName;
public bool isHumanoid = true;
public float scale = 1f;
@ -18,13 +19,15 @@ namespace RimWorldAnimationStudio
public List<MultiDirectionalGraphic> bodyTypeGraphics = new List<MultiDirectionalGraphic>();
public MultiDirectionalGraphic headGraphics = new MultiDirectionalGraphic();
public AlienRaceDef() { }
// Constructors
public PawnRaceDef() { }
public AlienRaceDef(string defName)
public PawnRaceDef(string defName)
{
this.defName = defName;
}
// Methods
public Sprite GetHeadGraphic(CardinalDirection facing)
{
if (HasValidHeadGraphicPath(facing) == false)

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: c4a44c0d3b9937c48b2ae8501126227e
guid: 187aef38ea296184b93265071536969c
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -5,21 +5,25 @@ using UnityEngine;
namespace RimWorldAnimationStudio
{
[Serializable]
public class AlienRaceOffset
public class PawnRaceOffset
{
// Local data
public string defName = "Human";
public string offset = "(0, 0)";
// SHoulda serialize
public bool ShouldSerializedefName() { return OffsetIsZero() == false; }
public bool ShouldSerializeoffset() { return OffsetIsZero() == false; }
public AlienRaceOffset() { }
// Constructors
public PawnRaceOffset() { }
public AlienRaceOffset(string defName)
public PawnRaceOffset(string defName)
{
this.defName = defName;
}
// Methods
public void SetOffset(Vector2 raceOffset)
{
offset = "(" + raceOffset.x + ", " + raceOffset.y + ")";

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 5b8a2db320a85494c882518c143b73f7
guid: 24eafaf092974414ca90bfd4a8d2e4ba
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -0,0 +1,41 @@
using System.Collections.Generic;
using System.Linq;
using System.Xml.Serialization;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public static class Constants
{
// Project data
public static string currentVersion = "0.0.0";
public static string projectHome = "https://gitgud.io/AbstractConcept/rimworld-animation-studio";
public static string projectWiki = "https://gitgud.io/AbstractConcept/rimworld-animation-studio/-/wikis/home";
// Actions
public static float actionRepeatSpeed = 0.250f;
// Animation defaults
public static int defaultAnimationClipLength = 600;
public static int minTick = 1;
public static int minAnimationClipLength = 5;
public static int maxAnimationClipLength = 9999;
// Colors used
public static Color ColorWhite = new Color(1f, 1f, 1f);
public static Color ColorGreen = new Color(0f, 1f, 0f);
public static Color ColorGoldYellow = new Color(1f, 0.85f, 0f);
public static Color ColorDarkGold = new Color(0.75f, 0.64f, 0f);
public static Color ColorLightGrey = new Color(0.9f, 0.9f, 0.9f);
public static Color ColorMidGrey = new Color(0.75f, 0.75f, 0.75f);
public static Color ColorGrey = new Color(0.5f, 0.5f, 0.5f);
public static Color ColorDarkGrey = new Color(0.2f, 0.2f, 0.2f);
public static Color ColorPink = new Color(1.0f, 0.5f, 0.5f);
public static Color ColorOrange = new Color(1.0f, 0.7f, 0.0f);
public static Color ColorRichOrange = new Color(1.0f, 0.4f, 0.1f);
public static Color ColorCyan = new Color(0.0f, 1.0f, 1.0f);
public static Color ColorPurple = new Color(0.85f, 0.0f, 1.0f);
public static Color ColorGhost = new Color(0.5f, 0f, 0f, 0.5f);
public static Color ColorRed = new Color(0.9f, 0f, 0f);
}
}

View File

@ -1,43 +1,15 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public static class Constants
public static class DefaultTags
{
public static string currentVersion = "0.0.0";
public static string projectHome = "https://gitgud.io/AbstractConcept/rimworld-animation-studio";
public static string projectWiki = "https://gitgud.io/AbstractConcept/rimworld-animation-studio/-/wikis/home";
public static float actionRepeatSpeed = 0.250f;
public static int defaultAnimationClipLength = 600;
public static int minTick = 1;
public static int minAnimationClipLength = 5;
public static int maxAnimationClipLength = 9999;
public static Color ColorWhite = new Color(1f, 1f, 1f);
public static Color ColorGreen = new Color(0f, 1f, 0f);
public static Color ColorGoldYellow = new Color(1f, 0.85f, 0f);
public static Color ColorDarkGold = new Color(0.75f, 0.64f, 0f);
public static Color ColorLightGrey = new Color(0.9f, 0.9f, 0.9f);
public static Color ColorMidGrey = new Color(0.75f, 0.75f, 0.75f);
public static Color ColorGrey = new Color(0.5f, 0.5f, 0.5f);
public static Color ColorDarkGrey = new Color(0.2f, 0.2f, 0.2f);
public static Color ColorPink = new Color(1.0f, 0.5f, 0.5f);
public static Color ColorOrange = new Color(1.0f, 0.7f, 0.0f);
public static Color ColorRichOrange = new Color(1.0f, 0.4f, 0.1f);
public static Color ColorCyan = new Color(0.0f, 1.0f, 1.0f);
public static Color ColorPurple = new Color(0.85f, 0.0f, 1.0f);
public static Color ColorGhost = new Color(0.5f, 0f, 0f, 0.5f);
public static Color ColorRed = new Color(0.9f, 0f, 0f);
}
public static class Tags
{
public static List<string> defNames = new List<string>() { "Human", "Wolf_Timber", "Horse"};
public static List<string> defNames = new List<string>() { "Human", "Wolf_Timber", "Horse" };
public static List<string> bodyParts = new List<string>() { "Penis", "Vagina", "Anus", "Breasts", "Mouth" };
public static List<string> bodyDefTypes = new List<string>() { "Human", "Bird", "BeetleLike", "BeetleLikeWithClaw", "MechanicalCentipede", "MechanicalTermite", "Lancer", "Pikeman", "Monkey", "QuadrupedAnimalWithClawsTailAndJowl", "QuadrupedAnimalWithHooves", "QuadrupedAnimalWithHoovesAndHorn", "QuadrupedAnimalWithHoovesAndHump", "QuadrupedAnimalWithHoovesAndTusks", "QuadrupedAnimalWithHoovesTusksAndTrunk", "QuadrupedAnimalWithPaws", "QuadrupedAnimalWithPawsAndTail", "Scyther", "Snake", "TurtleLike" };
public static List<string> sexTypes = new List<string>() { "None", "Vaginal", "Anal", "Oral", "Masturbation", "DoublePenetration", "Boobjob", "Handjob", "Footjob", "Fingering", "Scissoring", "MutualMasturbation", "Fisting", "MechImplant", "Rimming", "Fellatio", "Cunnilingus", "Sixtynine" };
@ -65,53 +37,8 @@ namespace RimWorldAnimationStudio
[XmlArray("bodyParts"), XmlArrayItem("li")] public List<string> bodyParts = new List<string>();
[XmlArray("bodyDefTypes"), XmlArrayItem("li")] public List<string> bodyDefTypes = new List<string>();
[XmlArray("sexTypes"), XmlArrayItem("li")] public List<string> sexTypes = new List<string>();
[XmlArray("interactionDefTypes"), XmlArrayItem("li")] public List<string> interactionDefTypes = new List<string>();
[XmlArray("interactionDefTypes"), XmlArrayItem("li")] public List<string> interactionDefTypes = new List<string>();
[XmlArray("soundDefs"), XmlArrayItem("li")] public List<string> soundDefs = new List<string>();
[XmlArray("bodyTypes"), XmlArrayItem("li")] public static List<string> bodyTypes = new List<string>();
}
public static class AlienRaceDefs
{
public static List<AlienRaceDef> allDefs = new List<AlienRaceDef>();
public static AlienRaceDef GetNamed(string alienRaceDef)
{
return allDefs.FirstOrDefault(x => x.defName == alienRaceDef);
}
public static void AddDef(AlienRaceDef alienRaceDef)
{
if (allDefs.Any(x => x.defName == alienRaceDef.defName)) return;
allDefs.Add(alienRaceDef);
}
public static void OnLoad()
{
List<string> allTags = Tags.bodyTypes.Concat(CustomTags.bodyTypes).ToList();
allTags.Add("None");
List<CardinalDirection> facings = new List<CardinalDirection>() { CardinalDirection.North, CardinalDirection.East, CardinalDirection.South };
string path;
foreach (AlienRaceDef alienRaceDef in allDefs)
{
foreach (CardinalDirection facing in facings)
{
foreach (string bodyType in allTags)
{
path = alienRaceDef.GetBodyTypeGraphicPath(facing, bodyType);
if (path != null && path != "")
{ alienRaceDef.SetBodyTypeGraphicPath(path, facing, bodyType); }
}
path = alienRaceDef.GetHeadGraphicPath(facing);
if (path != null && path != "")
{ alienRaceDef.SetHeadGraphicPath(path, facing); }
}
}
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: aeb406e171f70f14f88980439239ca59
guid: d2a4f1a7ea83f0544a350664fba7fc49
MonoImporter:
externalObjects: {}
serializedVersion: 2

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d3f1c8d8d1b51a147b17f5510eebb2cf
guid: c9a9e093aedeac24687d421f33a98e94
folderAsset: yes
DefaultImporter:
externalObjects: {}

View File

@ -1,11 +1,14 @@
using System.Collections.Generic;
using System.Xml;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
namespace RimWorldAnimationStudio
{
[XmlRoot("Defs", IsNullable = false)]
public class Defs
public class AnimationDefs
{
[XmlElement("Rimworld_Animations.AnimationDef")]
public List<AnimationDef> animationDefs = new List<AnimationDef>();

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: a3449cf2dd7e0444bbc5a7b654cf10c5
guid: 6e65e28553800cf489ca2b0bc7e37408
MonoImporter:
externalObjects: {}
serializedVersion: 2

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@ -0,0 +1,53 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RimWorldAnimationStudio
{
public static class PawnRaceDefs
{
public static List<PawnRaceDef> allDefs = new List<PawnRaceDef>();
public static PawnRaceDef GetNamed(string pawnRaceDef)
{
return allDefs.FirstOrDefault(x => x.defName == pawnRaceDef);
}
public static void AddDef(PawnRaceDef pawnRaceDef)
{
if (allDefs.Any(x => x.defName == pawnRaceDef.defName)) return;
allDefs.Add(pawnRaceDef);
}
public static void OnLoad()
{
List<string> allTags = DefaultTags.bodyTypes.Concat(CustomTags.bodyTypes).ToList();
allTags.Add("None");
List<CardinalDirection> facings = new List<CardinalDirection>() { CardinalDirection.North, CardinalDirection.East, CardinalDirection.South };
string path;
foreach (PawnRaceDef pawnRaceDef in allDefs)
{
foreach (CardinalDirection facing in facings)
{
foreach (string bodyType in allTags)
{
path = pawnRaceDef.GetBodyTypeGraphicPath(facing, bodyType);
if (string.IsNullOrEmpty(path) == false)
{ pawnRaceDef.SetBodyTypeGraphicPath(path, facing, bodyType); }
}
path = pawnRaceDef.GetHeadGraphicPath(facing);
if (string.IsNullOrEmpty(path) == false)
{ pawnRaceDef.SetHeadGraphicPath(path, facing); }
}
}
}
}
}

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@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 53e7f97b4bb5a3441884e4795d7e9391
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,135 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class ActorCard : MonoBehaviour
{
//public Dropdown genderDropdown;
public Dropdown bodyTypeDropdown;
public InputField bodyOffsetXField;
public InputField bodyOffsetZField;
public InputField raceOffsetXField;
public InputField raceOffsetZField;
public Toggle initiatorToggle;
public Dropdown selectActorLayerDropdown;
public void Initialize()
{
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
string bodyType = bodyTypeDropdown.options[bodyTypeDropdown.value].text;
bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
initiatorToggle.isOn = actor.initiator;
bodyOffsetXField.text = actor.bodyTypeOffset.GetOffset(bodyType).x.ToString();
bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString();
}
public void OnBodyTypeChanged()
{
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
string bodyType = bodyTypeDropdown.options[bodyTypeDropdown.value].text;
bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
Workspace.animationDef.actors[Workspace.actorID].bodyType = bodyType;
bodyOffsetXField.text = actor.bodyTypeOffset.GetOffset(bodyType).x.ToString();
bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString();
}
public void OnValueChanged()
{
if (Workspace.animationDef == null) return;
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
string bodyType = bodyTypeDropdown.options[bodyTypeDropdown.value].text;
bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
float.TryParse(bodyOffsetXField.text, out float x);
float.TryParse(bodyOffsetZField.text, out float z);
actor.bodyTypeOffset.SetOffset(bodyType, new Vector2(x, z));
actor.initiator = initiatorToggle.isOn;
//switch (genderDropdown.value)
//{
// case 0: actor.requiredGender = new List<string>() { "Female" }; break;
// case 2: actor.requiredGender = new List<string>() { "Male" }; break;
// default: actor.requiredGender = null; break;
//}
float.TryParse(raceOffsetXField.text, out x);
float.TryParse(raceOffsetZField.text, out z);
actor.SetAlienRaceOffset(new Vector2(x, z));
Workspace.Instance.RecordEvent("Actor body offset data");
}
public void OnActorLayerChange()
{
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
if (clip == null) return;
clip.layer = selectActorLayerDropdown.captionText.text;
Workspace.Instance.RecordEvent("Actor render layer " + clip.layer);
}
public void Update()
{
if (Workspace.animationDef == null) return;
if (Workspace.actorID >= AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>().Count())
{ Debug.Log("Waiting for actors to initialize..."); return; }
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
ActorBody actorBody = AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()[Workspace.actorID];
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
string bodyType = actor.bodyType;
bodyType = bodyType == null || bodyType == "" ? "Male" : bodyType;
bodyTypeDropdown.value = bodyTypeDropdown.options.IndexOf(bodyTypeDropdown.options.First(x => x.text == bodyType));
if (bodyOffsetXField.isFocused == false)
{ bodyOffsetXField.text = actor.bodyTypeOffset.GetOffset(bodyType).x.ToString(); }
if (bodyOffsetZField.isFocused == false)
{ bodyOffsetZField.text = actor.bodyTypeOffset.GetOffset(bodyType).z.ToString(); }
bodyTypeDropdown.interactable = actor.GetAlienRaceDef().isHumanoid;
bodyOffsetXField.interactable = actor.GetAlienRaceDef().isHumanoid;
bodyOffsetZField.interactable = actor.GetAlienRaceDef().isHumanoid;
if (raceOffsetXField.isFocused == false)
{ raceOffsetXField.text = actor.GetAlienRaceOffset().x.ToString(); }
if (raceOffsetZField.isFocused == false)
{ raceOffsetZField.text = actor.GetAlienRaceOffset().z.ToString(); }
initiatorToggle.isOn = actor.initiator;
//if (actor.requiredGender.NotNullOrEmpty() && actor.requiredGender.Contains("Female"))
//{ genderDropdown.SetValueWithoutNotify(0); }
//else if (actor.requiredGender.NotNullOrEmpty() && actor.requiredGender.Contains("Male"))
//{ genderDropdown.SetValueWithoutNotify(2); }
//else
//{ genderDropdown.SetValueWithoutNotify(1); }
for (int i = 0; i < selectActorLayerDropdown.options.Count; i++)
{
if (selectActorLayerDropdown.options[i].text == clip.layer)
{ selectActorLayerDropdown.SetValueWithoutNotify(i); }
}
}
}
}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f3c96477ef8cc42468ea6a39764a2e81
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -26,20 +26,17 @@ namespace RimWorldAnimationStudio
public void Update()
{
if (Workspace.actorID == actorID && Workspace.selectedBodyPart == null)
if (Workspace.ActorID == actorID && Workspace.selectedBodyPart == null)
{ bodyRenderer.color = Constants.ColorGreen; }
else
{ bodyRenderer.color = Constants.ColorWhite; }
foreach (ActorAddon addon in Workspace.animationDef.animationStages[Workspace.stageID].animationClips[actorID].addons)
foreach (ActorAddon addon in Workspace.GetCurrentAnimationStage().AnimationClips[actorID].Addons)
{
ActorBodyPart bodyPart = GetComponentsInChildren<ActorBodyPart>(true).FirstOrDefault(x => x.addonName == addon.addonName);
bodyPart?.gameObject?.SetActive(addon.render);
ActorBodyPart bodyPart = GetComponentsInChildren<ActorBodyPart>(true).FirstOrDefault(x => x.addonName == addon.AddonName);
bodyPart?.gameObject?.SetActive(addon.Render);
}
//headRenderer.gameObject.SetActive(Workspace.animationDef.actors[actorID].GetAlienRaceDef().isHumanoid);
//appendageRenderer.gameObject.SetActive(Workspace.animationDef.actors[actorID].requiredGenitals.Any(x => x == "Penis") || Workspace.animationDef.actors[actorID].isFucking);
}
public void OnPointerClick(PointerEventData eventData)
@ -54,7 +51,7 @@ namespace RimWorldAnimationStudio
{
Activate();
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
PawnKeyframe keyframe = Workspace.GetCurrentPawnKeyframe(true);
if (keyframe == null)
{ Debug.LogWarning("Cannot alter actor - no keyframe data available"); return; }
@ -66,14 +63,14 @@ namespace RimWorldAnimationStudio
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{
keyframe.bodyOffsetX = mousePosition.x - delta.x - Workspace.animationDef.actors[actorID].GetFinalTransformOffset().x;
keyframe.bodyOffsetZ = mousePosition.y - delta.y - Workspace.animationDef.actors[actorID].GetFinalTransformOffset().y;
keyframe.BodyOffsetX = mousePosition.x - delta.x - Workspace.animationDef.Actors[actorID].GetFinalTransformOffset().x;
keyframe.BodyOffsetZ = mousePosition.y - delta.y - Workspace.animationDef.Actors[actorID].GetFinalTransformOffset().y;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = -Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
keyframe.bodyAngle = angle;
keyframe.BodyAngle = angle;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Face)
@ -82,22 +79,22 @@ namespace RimWorldAnimationStudio
int facing = -Mathf.RoundToInt(angle / 90f );
facing = facing < 0 ? facing + 4 : facing;
keyframe.bodyFacing = facing;
keyframe.BodyFacing = facing;
}
PawnAnimationClip clip = Workspace.Instance.GetPawnAnimationClip(actorID);
PawnAnimationClip clip = Workspace.GetPawnAnimationClip(actorID);
clip.BuildSimpleCurves();
}
public void OnEndDrag(PointerEventData eventData)
{
Workspace.Instance.RecordEvent("Actor position / orientation");
Workspace.RecordEvent("Actor position / orientation");
delta = Vector3.zero;
}
public void Activate()
{
Workspace.actorID = actorID;
Workspace.ActorID = actorID;
Workspace.selectedBodyPart = null;
}
}

View File

@ -16,9 +16,14 @@ namespace RimWorldAnimationStudio
private Vector3 delta = new Vector3();
public void Start()
{
//Workspace.onActorChanged.AddListener(delegate { });
}
public void Update()
{
if ((Workspace.actorID == parent.actorID && Workspace.selectedBodyPart == null) || Workspace.selectedBodyPart == this)
if ((Workspace.ActorID == parent.actorID && Workspace.selectedBodyPart == null) || Workspace.selectedBodyPart == this)
{ bodyPartRenderer.color = Constants.ColorGreen; }
else
@ -37,7 +42,7 @@ namespace RimWorldAnimationStudio
{
Activate();
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
PawnKeyframe keyframe = Workspace.GetCurrentPawnKeyframe(true);
if (keyframe == null)
{ Debug.LogWarning("Cannot alter actor - no keyframe data available"); return; }
@ -50,19 +55,19 @@ namespace RimWorldAnimationStudio
if (addonName != null && addonName != "")
{
AddonKeyframe addonKeyframe = keyframe.GetAddonKeyframe(addonName);
ActorAddon addon = Workspace.Instance.GetCurrentPawnAnimationClip().GetActorAddon(addonName);
ActorAddon addon = Workspace.GetCurrentPawnAnimationClip().GetActorAddon(addonName);
if (Workspace.actorManipulationMode == ActorManipulationMode.Pan)
{
Vector3 anchor;
ActorBody anchoringActorBody = AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()?.FirstOrDefault(x => x.actorID == addon.anchoringActor);
ActorBody anchoringActorBody = AnimationController.Instance.actorBodies.GetComponentsInChildren<ActorBody>()?.FirstOrDefault(x => x.actorID == addon.AnchoringActor);
Vector3 bodyPos = new Vector3(anchoringActorBody.transform.position.x, anchoringActorBody.transform.position.y, 0);
AlienRaceDef alienRaceDef = Workspace.animationDef.actors[addon.anchoringActor].GetAlienRaceDef();
Actor anchoringActor = Workspace.animationDef.actors[addon.anchoringActor];
int bodyFacing = (int)Workspace.animationDef.animationStages[Workspace.stageID].animationClips[addon.anchoringActor].BodyFacing.Evaluate((float)AnimationController.Instance.stageTick / Workspace.StageWindowSize);
PawnRaceDef pawnRaceDef = Workspace.animationDef.Actors[addon.AnchoringActor].GetPawnRaceDef();
Actor anchoringActor = Workspace.animationDef.Actors[addon.AnchoringActor];
int bodyFacing = (int)Workspace.GetCurrentAnimationStage().AnimationClips[addon.AnchoringActor].BodyFacing.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize);
switch (addon.anchorName)
switch (addon.AnchorName)
{
case "torso": anchor = bodyPos; break;
case "head": anchor = new Vector3(anchoringActorBody.transform.Find("ActorHead").position.x, anchoringActorBody.transform.Find("ActorHead").position.y, 0); break;
@ -74,8 +79,8 @@ namespace RimWorldAnimationStudio
transform.position = new Vector3(mousePosition.x, mousePosition.y, 0f);
addonKeyframe.posX = transform.position.x - anchor.x;
addonKeyframe.posZ = transform.position.y - anchor.y;
addonKeyframe.PosX = transform.position.x - anchor.x;
addonKeyframe.PosZ = transform.position.y - anchor.y;
ActorKeyframeCard.Instance.transform.GetComponentsInChildren<ActorAddonCard>()?.FirstOrDefault(x => x.addonName == addonName)?.OnKeyframeValueChanged();
}
@ -83,7 +88,7 @@ namespace RimWorldAnimationStudio
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = -Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
addonKeyframe.rotation = angle;
addonKeyframe.Rotation = angle;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Face)
@ -106,13 +111,13 @@ namespace RimWorldAnimationStudio
Vector3 localPosB = transform.localPosition;
transform.localPosition = localPosA;
keyframe.headBob += localPosB.y - localPosA.y;
keyframe.HeadBob += localPosB.y - localPosA.y;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = -Vector2.SignedAngle(Vector2.down, (Vector2)mousePosition - (Vector2)transform.position);
keyframe.headAngle = angle;
keyframe.HeadAngle = angle;
}
else if (Workspace.actorManipulationMode == ActorManipulationMode.Face)
@ -121,7 +126,7 @@ namespace RimWorldAnimationStudio
int facing = -Mathf.RoundToInt(angle / 90f);
facing = facing < 0 ? facing + 4 : facing;
keyframe.headFacing = facing;
keyframe.HeadFacing = facing;
}
}
@ -130,25 +135,25 @@ namespace RimWorldAnimationStudio
if (Workspace.actorManipulationMode == ActorManipulationMode.Rotate)
{
float angle = -Vector2.SignedAngle(Vector2.up, (Vector2)mousePosition - (Vector2)transform.position);
keyframe.genitalAngle = angle;
keyframe.GenitalAngle = angle;
Workspace.animationDef.actors[Workspace.actorID].controlGenitalAngle = Workspace.animationDef.animationStages.Any(x => x.animationClips[Workspace.actorID].keyframes.Any(y => y.genitalAngle != 0));
Workspace.GetCurrentActor().ControlGenitalAngle = Workspace.animationDef.AnimationStages.Any(x => x.AnimationClips[Workspace.ActorID].Keyframes.Any(y => y.GenitalAngle != 0));
}
}
PawnAnimationClip clip = Workspace.Instance.GetPawnAnimationClip(parent.actorID);
PawnAnimationClip clip = Workspace.GetPawnAnimationClip(parent.actorID);
clip.BuildSimpleCurves();
}
public void OnEndDrag(PointerEventData eventData)
{
Workspace.Instance.RecordEvent("Actor position / orientation");
Workspace.RecordEvent("Actor position / orientation");
delta = Vector3.zero;
}
public void Activate()
{
Workspace.actorID = parent.actorID;
Workspace.ActorID = parent.actorID;
Workspace.selectedBodyPart = this;
}
}

View File

@ -16,10 +16,10 @@ namespace RimWorldAnimationStudio
void Update()
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
PawnKeyframe keyframe = Workspace.GetCurrentOrPreviousKeyframe(Workspace.ActorID);
if (keyframe != null)
{ text.text = keyframe.soundEffect == null || keyframe.soundEffect == "" ? "None" : keyframe.soundEffect; }
{ text.text = keyframe.SoundEffect == null || keyframe.SoundEffect == "" ? "None" : keyframe.SoundEffect; }
else
{ text.text = "None"; }

View File

@ -1,39 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class AnimationDefCard : MonoBehaviour
{
public InputField defNameField;
public InputField labelField;
//public Toggle playSoundsToggle;
public void Update()
{
if (Workspace.animationDef == null) return;
if (defNameField.isFocused == false)
{ defNameField.text = Workspace.animationDef.defName; }
if (labelField.isFocused == false)
{ labelField.text = Workspace.animationDef.label; }
//playSoundsToggle.isOn = Workspace.animationDef.sounds;
}
public void UpdateAnimationDef()
{
Workspace.animationDef.defName = defNameField.text;
Workspace.animationDef.label = labelField.text;
//Workspace.animationDef.sounds = playSoundsToggle.isOn;
Workspace.Instance.MakeHistoricRecord("AnimationDef update");
}
}
}

View File

@ -21,13 +21,13 @@ namespace RimWorldAnimationStudio
anchorTransform = transform.parent;
this.actorID = actorID;
PawnAnimationClip clip = Workspace.Instance.GetPawnAnimationClip(actorID);
PawnAnimationClip clip = Workspace.GetPawnAnimationClip(actorID);
clip.BuildSimpleCurves();
foreach (KeyframeSlider slider in GetComponentsInChildren<KeyframeSlider>())
{ RemovePawnKeyFrame(slider.keyframeID);}
foreach (PawnKeyframe keyframe in clip.keyframes)
foreach (PawnKeyframe keyframe in clip.Keyframes)
{ AddPawnKeyFrame(keyframe.keyframeID); }
/*int keyframeCount = clip.keyframes.Count;
@ -66,7 +66,7 @@ namespace RimWorldAnimationStudio
public void Update()
{
if (Workspace.actorID == actorID)
if (Workspace.ActorID == actorID)
{ GetComponent<Image>().color = Constants.ColorGoldYellow; }
else
@ -91,27 +91,27 @@ namespace RimWorldAnimationStudio
public bool MoveAnimationTimeline(int startIndex, int delta)
{
if (startIndex + delta < 0 || startIndex + delta >= Workspace.animationDef.animationStages[Workspace.stageID].animationClips.Count)
if (startIndex + delta < 0 || startIndex + delta >= Workspace.GetCurrentAnimationStage().AnimationClips.Count)
{ Debug.Log("Cannot move animation timeline - movement would exceed bounds"); return false; }
Actor actor = Workspace.animationDef.actors[startIndex];
Workspace.animationDef.actors[startIndex] = Workspace.animationDef.actors[startIndex + delta];
Workspace.animationDef.actors[startIndex + delta] = actor;
Actor actor = Workspace.animationDef.Actors[startIndex];
Workspace.animationDef.Actors[startIndex] = Workspace.animationDef.Actors[startIndex + delta];
Workspace.animationDef.Actors[startIndex + delta] = actor;
PawnAnimationClip clip = Workspace.Instance.GetPawnAnimationClip(startIndex);
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[startIndex] = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[startIndex + delta];
Workspace.animationDef.animationStages[Workspace.stageID].animationClips[startIndex + delta] = clip;
PawnAnimationClip clip = Workspace.GetPawnAnimationClip(startIndex);
Workspace.GetCurrentAnimationStage().AnimationClips[startIndex] = Workspace.GetCurrentAnimationStage().AnimationClips[startIndex + delta];
Workspace.GetCurrentAnimationStage().AnimationClips[startIndex + delta] = clip;
Workspace.actorID = startIndex + delta;
Workspace.ActorID = startIndex + delta;
Workspace.Instance.RecordEvent("Timeline move");
Workspace.RecordEvent("Timeline move");
return true;
}
public void OnPointerClick(PointerEventData eventData)
{
Workspace.actorID = actorID;
Workspace.ActorID = actorID;
Workspace.keyframeID.Clear();
}
}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c026d569e32726d4eb8821db713d0aac
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -27,25 +27,25 @@ namespace RimWorldAnimationStudio
public void OnFieldValueChanged()
{
if (Workspace.animationDef == null) return;
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
PawnKeyframe keyframe = Workspace.GetCurrentPawnKeyframe(true);
keyframe.GetAddonKeyframe(addonName).posX = float.Parse(xOffsetField.text);
keyframe.GetAddonKeyframe(addonName).posZ = float.Parse(zOffsetField.text);
keyframe.GetAddonKeyframe(addonName).rotation = float.Parse(rotationField.text);
keyframe.GetAddonKeyframe(addonName).PosX = float.Parse(xOffsetField.text);
keyframe.GetAddonKeyframe(addonName).PosZ = float.Parse(zOffsetField.text);
keyframe.GetAddonKeyframe(addonName).Rotation = float.Parse(rotationField.text);
clip.BuildSimpleCurves();
Workspace.Instance.RecordEvent("Actor addon position / orientation");
Workspace.RecordEvent("Actor addon position / orientation");
}
public void OnKeyframeValueChanged()
{
if (Workspace.animationDef == null) return;
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
xOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosX.Evaluate((float)AnimationController.Instance.stageTick / Workspace.StageWindowSize).ToString());
zOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosZ.Evaluate((float)AnimationController.Instance.stageTick / Workspace.StageWindowSize).ToString());
rotationField.SetTextWithoutNotify(clip.GetActorAddon(addonName).Rotation.Evaluate((float)AnimationController.Instance.stageTick / Workspace.StageWindowSize).ToString());
xOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosX.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize).ToString());
zOffsetField.SetTextWithoutNotify(clip.GetActorAddon(addonName).PosZ.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize).ToString());
rotationField.SetTextWithoutNotify(clip.GetActorAddon(addonName).Rotation.Evaluate((float)Workspace.StageTick / Workspace.StageWindowSize).ToString());
}
}
}

View File

@ -0,0 +1,124 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class ActorCard : MonoBehaviour
{
public Toggle initiatorToggle;
public Dropdown selectActorLayerDropdown;
public Dropdown bodyTypeDropdown;
public InputField bodyOffsetXField;
public InputField bodyOffsetZField;
public Dropdown raceDropdown;
public InputField raceOffsetXField;
public InputField raceOffsetZField;
private Actor actor { get { return Workspace.GetCurrentActor(); } }
private PawnAnimationClip clip { get { return Workspace.GetCurrentPawnAnimationClip(); } }
public void Awake()
{
UpdateRaceDropdown();
}
public void Start()
{
// General events
EventsManager.onAnimationDefChanged.AddListener(delegate { UpdateGUI(); });
EventsManager.onActorIDChanged.AddListener(delegate { UpdateGUI(); });
EventsManager.onDefNamesChanged.AddListener(delegate { UpdateRaceDropdown(); });
// Local events
initiatorToggle.onValueChanged.AddListener(delegate {
actor.initiator = initiatorToggle.isOn;
Workspace.RecordEvent("Change in actor sex initiator status ");
});
selectActorLayerDropdown.onValueChanged.AddListener(delegate {
clip.Layer = selectActorLayerDropdown.options[selectActorLayerDropdown.value].text;
Workspace.RecordEvent("Change in actor render layer");
});
bodyTypeDropdown.onValueChanged.AddListener(delegate { OnDropdownChanged(); });
bodyOffsetXField.onEndEdit.AddListener(delegate { OnInputFieldChanged(); });
bodyOffsetZField.onEndEdit.AddListener(delegate { OnInputFieldChanged(); });
raceDropdown.onValueChanged.AddListener(delegate { OnDropdownChanged(); });
raceOffsetXField.onEndEdit.AddListener(delegate { OnInputFieldChanged(); });
raceOffsetZField.onEndEdit.AddListener(delegate { OnInputFieldChanged(); });
// Initialize
UpdateGUI();
}
public void OnInputFieldChanged()
{
string bodyType = bodyTypeDropdown.options[bodyTypeDropdown.value].text;
bodyType = string.IsNullOrEmpty(bodyType) ? "Male" : bodyType;
float.TryParse(bodyOffsetXField.text, out float x);
float.TryParse(bodyOffsetZField.text, out float z);
actor.BodyTypeOffset.SetOffset(bodyType, new Vector2(x, z));
float.TryParse(raceOffsetXField.text, out x);
float.TryParse(raceOffsetZField.text, out z);
actor.SetPawnRaceOffset(new Vector2(x, z));
Workspace.RecordEvent("Actor offset");
}
public void OnDropdownChanged()
{
actor.bodyType = bodyTypeDropdown.options[bodyTypeDropdown.value].text;
if (raceDropdown.options[raceDropdown.value].text != actor.GetPawnRaceDef().defName)
{ Workspace.selectedBodyPart = null; }
actor.SetPawnRaceDef(raceDropdown.options[raceDropdown.value].text);
Workspace.RecordEvent("Actor body type/race change");
UpdateGUI();
}
public void UpdateRaceDropdown()
{
raceDropdown.ClearOptions();
int index = raceDropdown.value;
IEnumerable<string> optionsList = DefaultTags.defNames.Concat(CustomTags.defNames);
foreach (string defName in optionsList)
{ raceDropdown.options.Add(new Dropdown.OptionData(defName)); }
raceDropdown.value = Mathf.Clamp(index, 0, raceDropdown.options.Count - 1);
}
public void UpdateGUI()
{
initiatorToggle.isOn = actor.Initiator;
string layer = clip.Layer;
selectActorLayerDropdown.SetValueWithoutNotify(selectActorLayerDropdown.options.FindIndex(x => x.text == layer));
string bodyType = actor.bodyType;
bodyTypeDropdown.SetValueWithoutNotify(bodyTypeDropdown.options.FindIndex(x => x.text == bodyType));
bodyOffsetXField.SetTextWithoutNotify(string.Format("{0:0.000}", actor.BodyTypeOffset.GetOffset(bodyType).x.ToString()));
bodyOffsetZField.SetTextWithoutNotify(string.Format("{0:0.000}", actor.BodyTypeOffset.GetOffset(bodyType).z.ToString()));
bodyTypeDropdown.interactable = actor.GetPawnRaceDef().isHumanoid;
bodyOffsetXField.interactable = actor.GetPawnRaceDef().isHumanoid;
bodyOffsetZField.interactable = actor.GetPawnRaceDef().isHumanoid;
string race = actor.GetPawnRaceDef().defName;
raceDropdown.SetValueWithoutNotify(raceDropdown.options.FindIndex(x => x.text == race));
raceOffsetXField.SetTextWithoutNotify(string.Format("{0:0.000}", actor.GetPawnRaceOffset().x.ToString()));
raceOffsetZField.SetTextWithoutNotify(string.Format("{0:0.000}", actor.GetPawnRaceOffset().z.ToString()));
}
}
}

View File

@ -30,18 +30,18 @@ namespace RimWorldAnimationStudio
public void OnValueChanged()
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
PawnKeyframe keyframe = Workspace.GetCurrentPawnKeyframe(true);
keyframe.bodyOffsetX = float.Parse(positionXField.text);
keyframe.bodyOffsetZ = float.Parse(positionZField.text);
keyframe.bodyAngle = float.Parse(rotationField.text);
keyframe.headBob = float.Parse(headBobField.text);
keyframe.headAngle = float.Parse(headRotationField.text);
keyframe.genitalAngle = float.Parse(appendageRotationField.text);
keyframe.BodyOffsetX = float.Parse(positionXField.text);
keyframe.BodyOffsetZ = float.Parse(positionZField.text);
keyframe.BodyAngle = float.Parse(rotationField.text);
keyframe.HeadBob = float.Parse(headBobField.text);
keyframe.HeadAngle = float.Parse(headRotationField.text);
keyframe.GenitalAngle = float.Parse(appendageRotationField.text);
Workspace.animationDef.actors[Workspace.actorID].controlGenitalAngle = keyframe.genitalAngle != 0;
Workspace.Instance.GetPawnAnimationClip(Workspace.actorID).BuildSimpleCurves();
Workspace.Instance.RecordEvent("Actor position / orientation");
Workspace.animationDef.Actors[Workspace.ActorID].ControlGenitalAngle = keyframe.GenitalAngle != 0;
Workspace.GetPawnAnimationClip(Workspace.ActorID).BuildSimpleCurves();
Workspace.RecordEvent("Actor position / orientation");
}
public void AdjustActor(Vector2 deltaOffset)
@ -59,50 +59,50 @@ namespace RimWorldAnimationStudio
public void MoveActor(Vector2 deltaOffset)
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
PawnKeyframe keyframe = Workspace.GetCurrentPawnKeyframe(true);
if (Workspace.selectedBodyPart == null)
{
keyframe.bodyOffsetX += deltaOffset.x;
keyframe.bodyOffsetZ += deltaOffset.y;
keyframe.BodyOffsetX += deltaOffset.x;
keyframe.BodyOffsetZ += deltaOffset.y;
}
else if (Workspace.selectedBodyPart.isHead)
{ keyframe.headBob += deltaOffset.y; }
{ keyframe.HeadBob += deltaOffset.y; }
Workspace.Instance.GetCurrentPawnAnimationClip().BuildSimpleCurves();
Workspace.Instance.RecordEvent("Actor position / orientation");
Workspace.GetCurrentPawnAnimationClip().BuildSimpleCurves();
Workspace.RecordEvent("Actor position / orientation");
}
public void RotateActor(float deltaAngle)
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
PawnKeyframe keyframe = Workspace.GetCurrentPawnKeyframe(true);
if (Workspace.selectedBodyPart == null)
{ keyframe.bodyAngle += deltaAngle; }
{ keyframe.BodyAngle += deltaAngle; }
else if (Workspace.selectedBodyPart.isHead)
{ keyframe.headAngle += deltaAngle; }
{ keyframe.HeadAngle += deltaAngle; }
else
{ keyframe.genitalAngle -= deltaAngle; }
{ keyframe.GenitalAngle -= deltaAngle; }
Workspace.Instance.GetCurrentPawnAnimationClip().BuildSimpleCurves();
Workspace.Instance.RecordEvent("Actor position / orientation");
Workspace.GetCurrentPawnAnimationClip().BuildSimpleCurves();
Workspace.RecordEvent("Actor position / orientation");
}
public void FaceActor(int facing)
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentPawnKeyframe(true);
PawnKeyframe keyframe = Workspace.GetCurrentPawnKeyframe(true);
if (Workspace.selectedBodyPart == null)
{ keyframe.bodyFacing = facing; }
{ keyframe.BodyFacing = facing; }
else if (Workspace.selectedBodyPart.isHead)
{ keyframe.headFacing = facing; }
{ keyframe.HeadFacing = facing; }
Workspace.Instance.GetCurrentPawnAnimationClip().BuildSimpleCurves();
Workspace.Instance.RecordEvent("Actor position / orientation");
Workspace.GetCurrentPawnAnimationClip().BuildSimpleCurves();
Workspace.RecordEvent("Actor position / orientation");
}
}
}

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@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class AnimationDefCard : MonoBehaviour
{
public InputField defNameField;
public InputField labelField;
public void Start()
{
EventsManager.onAnimationDefChanged.AddListener(delegate { UpdateInputFields(); });
defNameField.onEndEdit.AddListener(delegate {
Workspace.animationDef.DefName = defNameField.text;
Workspace.MakeHistoricRecord("AnimationDef update");
});
labelField.onEndEdit.AddListener(delegate {
Workspace.animationDef.Label = labelField.text;
Workspace.MakeHistoricRecord("AnimationDef update");
});
UpdateInputFields();
}
public void UpdateInputFields()
{
defNameField.SetTextWithoutNotify(Workspace.animationDef.DefName);
labelField.SetTextWithoutNotify(Workspace.animationDef.Label);
}
}
}

View File

@ -0,0 +1,63 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace RimWorldAnimationStudio
{
public class StageCard : MonoBehaviour, IPointerClickHandler
{
public Text stageName;
public InputField stageNameField;
public Image banner;
public void OnNameChange()
{
stageName.text = stageNameField.text;
stageNameField.gameObject.SetActive(false);
Workspace.GetCurrentAnimationStage().StageName = stageName.text;
Workspace.RecordEvent("Stage renamed");
}
public void OnMoveStage(int delta)
{
int siblingCount = transform.parent.childCount;
int index = Mathf.Clamp(transform.GetSiblingIndex() + delta, 0, siblingCount - 1);
transform.SetSiblingIndex(index);
}
public void Initialize(string stageName)
{
this.stageName.text = stageName;
}
public void Update()
{
if (Workspace.StageID == transform.GetSiblingIndex())
{ banner.gameObject.SetActive(true); }
else
{
banner.gameObject.SetActive(false);
stageNameField.gameObject.SetActive(false);
}
}
public void OnPointerClick(PointerEventData eventData)
{
if (eventData.clickCount >= 2)
{
stageNameField.text = stageName.text;
stageNameField.gameObject.SetActive(true);
}
if (Workspace.StageID != transform.GetSiblingIndex())
{ Workspace.RecordEvent("Stage selected"); }
Workspace.StageID = transform.GetSiblingIndex();
}
}
}

View File

@ -67,9 +67,9 @@ namespace RimWorldAnimationStudio
if (field?.text == null || field.text == "")
{ return; }
AlienRaceDefs.AddDef(new AlienRaceDef(field.text));
PawnRaceDefs.AddDef(new PawnRaceDef(field.text));
ApplicationManager.Instance.SaveAlienRaceDefs();
ApplicationManager.Instance.SavePawnRaceDefs();
Initialize(true);
}

View File

@ -21,21 +21,21 @@ namespace RimWorldAnimationStudio
{
Reset();
AlienRaceDef alienRaceDef = GetCurrentRaceDef();
if (alienRaceDef == null) return;
PawnRaceDef pawnRaceDef = GetCurrentRaceDef();
if (pawnRaceDef == null) return;
isHumanoidToggle.SetIsOnWithoutNotify(alienRaceDef.isHumanoid);
isHumanoidToggle.SetIsOnWithoutNotify(pawnRaceDef.isHumanoid);
Text bodyGraphicsTitle = AddCloneObjectToParent(raceSettingsWindow, 2).GetComponent<Text>();
bodyGraphicsTitle.text = "Body graphic filepaths";
List<string> allTags = alienRaceDef.isHumanoid ? Tags.bodyTypes : new List<string>() { "None" };
List<string> allTags = pawnRaceDef.isHumanoid ? DefaultTags.bodyTypes : new List<string>() { "None" };
foreach (string bodyType in allTags)
{
string _bodyType = bodyType;
if (alienRaceDef.isHumanoid)
if (pawnRaceDef.isHumanoid)
{
Text bodyTypeTitle = AddCloneObjectToParent(raceSettingsWindow, 2).GetComponent<Text>();
bodyTypeTitle.text = bodyType;
@ -49,15 +49,15 @@ namespace RimWorldAnimationStudio
filepath.GetComponent<Text>().text = facing.ToString();
filepath.transform.Find("FilepathButton").GetComponent<Button>().onClick.AddListener(delegate
{
SetBodyTypeGraphicPath(alienRaceDef, facing, _bodyType);
SetBodyTypeGraphicPath(pawnRaceDef, facing, _bodyType);
});
filepath.transform.FindDeepChild("FilepathLabel").GetComponent<Text>().text = alienRaceDef.GetBodyTypeGraphicPath(facing, _bodyType);
filepath.transform.FindDeepChild("FilepathLabel").GetComponent<Text>().text = pawnRaceDef.GetBodyTypeGraphicPath(facing, _bodyType);
}
AddCloneObjectToParent(raceSettingsWindow, 3);
}
if (alienRaceDef.isHumanoid)
if (pawnRaceDef.isHumanoid)
{
Text headGraphics = AddCloneObjectToParent(raceSettingsWindow, 2).GetComponent<Text>();
headGraphics.text = "Head graphic filepaths";
@ -70,15 +70,15 @@ namespace RimWorldAnimationStudio
filepath.GetComponent<Text>().text = facing.ToString();
filepath.transform.Find("FilepathButton").GetComponent<Button>().onClick.AddListener(delegate
{
SetHeadGraphicPath(alienRaceDef, facing);
SetHeadGraphicPath(pawnRaceDef, facing);
});
filepath.transform.FindDeepChild("FilepathLabel").GetComponent<Text>().text = alienRaceDef.GetHeadGraphicPath(facing);
filepath.transform.FindDeepChild("FilepathLabel").GetComponent<Text>().text = pawnRaceDef.GetHeadGraphicPath(facing);
}
AddCloneObjectToParent(raceSettingsWindow, 3);
}
scaleField.text = string.Format("{0:0.000}", alienRaceDef.scale.ToString());
scaleField.text = string.Format("{0:0.000}", pawnRaceDef.scale.ToString());
}
public void Reset()
@ -88,53 +88,53 @@ namespace RimWorldAnimationStudio
public void SetIsHumanoid()
{
AlienRaceDef alienRaceDef = GetCurrentRaceDef();
if (alienRaceDef == null) return;
PawnRaceDef pawnRaceDef = GetCurrentRaceDef();
if (pawnRaceDef == null) return;
alienRaceDef.isHumanoid = isHumanoidToggle.isOn;
pawnRaceDef.isHumanoid = isHumanoidToggle.isOn;
Initialize();
}
public void SetHeadGraphicPath(AlienRaceDef alienRaceDef, CardinalDirection direction)
public void SetHeadGraphicPath(PawnRaceDef pawnRaceDef, CardinalDirection direction)
{
var paths = StandaloneFileBrowser.OpenFilePanel("Select texture File", "", "png", false);
if (paths == null || paths.Any() == false || File.Exists(paths[0]) == false)
{ Debug.LogWarning("Selected file was null or invalid"); return; }
alienRaceDef.SetHeadGraphicPath(paths[0], direction);
pawnRaceDef.SetHeadGraphicPath(paths[0], direction);
Initialize();
}
public void SetBodyTypeGraphicPath(AlienRaceDef alienRaceDef, CardinalDirection direction, string bodyType)
public void SetBodyTypeGraphicPath(PawnRaceDef pawnRaceDef, CardinalDirection direction, string bodyType)
{
var paths = StandaloneFileBrowser.OpenFilePanel("Select texture File", "", "png", false);
if (paths == null || paths.Any() == false || File.Exists(paths[0]) == false)
{ Debug.LogWarning("Selected file was null or invalid"); return; }
alienRaceDef.SetBodyTypeGraphicPath(paths[0], direction, bodyType);
pawnRaceDef.SetBodyTypeGraphicPath(paths[0], direction, bodyType);
Initialize();
}
public AlienRaceDef GetCurrentRaceDef()
public PawnRaceDef GetCurrentRaceDef()
{
string alienRaceDefName = raceSelectDropdown.value < raceSelectDropdown.options.Count ? raceSelectDropdown.options[raceSelectDropdown.value].text : "Human";
if (alienRaceDefName == null || alienRaceDefName == "") alienRaceDefName = "Human";
string pawnRaceDefName = raceSelectDropdown.value < raceSelectDropdown.options.Count ? raceSelectDropdown.options[raceSelectDropdown.value].text : "Human";
if (pawnRaceDefName == null || pawnRaceDefName == "") pawnRaceDefName = "Human";
return AlienRaceDefs.GetNamed(alienRaceDefName);
return PawnRaceDefs.GetNamed(pawnRaceDefName);
}
public void SetRaceScale()
{
AlienRaceDef alienRaceDef = GetCurrentRaceDef();
if (alienRaceDef == null) return;
PawnRaceDef pawnRaceDef = GetCurrentRaceDef();
if (pawnRaceDef == null) return;
float scale = float.Parse(scaleField.text);
alienRaceDef.scale = Mathf.Clamp(scale, 0.05f, 100f);
pawnRaceDef.scale = Mathf.Clamp(scale, 0.05f, 100f);
}
}
}

View File

@ -33,11 +33,11 @@ namespace RimWorldAnimationStudio
public override void Initialize(bool addedNewTag = false)
{
if (Workspace.animationDef == null) return;
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
if (clip?.GetActorAddon("left hand") != null)
{
switch (clip.GetActorAddon("left hand").anchorName)
switch (clip.GetActorAddon("left hand").AnchorName)
{
case "torso": handLeftAnchor.value = 1; break;
case "head": handLeftAnchor.value = 2; break;
@ -50,7 +50,7 @@ namespace RimWorldAnimationStudio
if (clip?.GetActorAddon("right hand") != null)
{
switch (clip.GetActorAddon("right hand").anchorName)
switch (clip.GetActorAddon("right hand").AnchorName)
{
case "torso": handRightAnchor.value = 1; break;
case "head": handRightAnchor.value = 2; break;
@ -63,7 +63,7 @@ namespace RimWorldAnimationStudio
if (clip?.GetActorAddon("dildo") != null)
{
switch (clip.GetActorAddon("dildo").anchorName)
switch (clip.GetActorAddon("dildo").AnchorName)
{
case "torso": sexToyAnchor.value = 1; break;
case "head": sexToyAnchor.value = 2; break;
@ -76,20 +76,20 @@ namespace RimWorldAnimationStudio
if (clip?.GetActorAddon("left hand") != null)
{
handLeftLayer.value = handLeftLayer.options.IndexOf(handLeftLayer.options.First(x => x.text == clip.GetActorAddon("left hand").layer));
handLeftAnchoringPawn.text = clip.GetActorAddon("left hand").anchoringActor.ToString();
handLeftLayer.value = handLeftLayer.options.IndexOf(handLeftLayer.options.First(x => x.text == clip.GetActorAddon("left hand").Layer));
handLeftAnchoringPawn.text = clip.GetActorAddon("left hand").AnchoringActor.ToString();
}
if (clip?.GetActorAddon("right hand") != null)
{
handRightLayer.value = handRightLayer.options.IndexOf(handRightLayer.options.First(x => x.text == clip.GetActorAddon("right hand").layer));
handRightAnchoringPawn.text = clip.GetActorAddon("right hand").anchoringActor.ToString();
handRightLayer.value = handRightLayer.options.IndexOf(handRightLayer.options.First(x => x.text == clip.GetActorAddon("right hand").Layer));
handRightAnchoringPawn.text = clip.GetActorAddon("right hand").AnchoringActor.ToString();
}
if (clip?.GetActorAddon("dildo") != null)
{
sexToyLayer.value = sexToyLayer.options.IndexOf(sexToyLayer.options.First(x => x.text == clip.GetActorAddon("dildo").layer));
sexToyAnchoringPawn.text = clip.GetActorAddon("dildo").anchoringActor.ToString();
sexToyLayer.value = sexToyLayer.options.IndexOf(sexToyLayer.options.First(x => x.text == clip.GetActorAddon("dildo").Layer));
sexToyAnchoringPawn.text = clip.GetActorAddon("dildo").AnchoringActor.ToString();
}
handLeftToggle.isOn = clip.IsActorAddonVisible("left hand");
@ -103,7 +103,7 @@ namespace RimWorldAnimationStudio
public void OnToggleChanged()
{
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
clip.ShowOrHideActorAddon("left hand", handLeftToggle.isOn);
clip.ShowOrHideActorAddon("right hand", handRightToggle.isOn);
@ -114,18 +114,18 @@ namespace RimWorldAnimationStudio
public void OnValueChanged()
{
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
if (clip?.GetActorAddon("left hand") != null)
{
switch (handLeftAnchor.value)
{
case 1: clip.GetActorAddon("left hand").anchorName = "torso"; break;
case 2: clip.GetActorAddon("left hand").anchorName = "head"; break;
case 3: clip.GetActorAddon("left hand").anchorName = "groin"; break;
case 4: clip.GetActorAddon("left hand").anchorName = "left breast"; break;
case 5: clip.GetActorAddon("left hand").anchorName = "right breast"; break;
default: clip.GetActorAddon("left hand").anchorName = null; break;
case 1: clip.GetActorAddon("left hand").AnchorName = "torso"; break;
case 2: clip.GetActorAddon("left hand").AnchorName = "head"; break;
case 3: clip.GetActorAddon("left hand").AnchorName = "groin"; break;
case 4: clip.GetActorAddon("left hand").AnchorName = "left breast"; break;
case 5: clip.GetActorAddon("left hand").AnchorName = "right breast"; break;
default: clip.GetActorAddon("left hand").AnchorName = null; break;
}
}
@ -133,12 +133,12 @@ namespace RimWorldAnimationStudio
{
switch (handRightAnchor.value)
{
case 1: clip.GetActorAddon("right hand").anchorName = "torso"; break;
case 2: clip.GetActorAddon("right hand").anchorName = "head"; break;
case 3: clip.GetActorAddon("right hand").anchorName = "groin"; break;
case 4: clip.GetActorAddon("right hand").anchorName = "left breast"; break;
case 5: clip.GetActorAddon("right hand").anchorName = "right breast"; break;
default: clip.GetActorAddon("right hand").anchorName = null; break;
case 1: clip.GetActorAddon("right hand").AnchorName = "torso"; break;
case 2: clip.GetActorAddon("right hand").AnchorName = "head"; break;
case 3: clip.GetActorAddon("right hand").AnchorName = "groin"; break;
case 4: clip.GetActorAddon("right hand").AnchorName = "left breast"; break;
case 5: clip.GetActorAddon("right hand").AnchorName = "right breast"; break;
default: clip.GetActorAddon("right hand").AnchorName = null; break;
}
}
@ -146,12 +146,12 @@ namespace RimWorldAnimationStudio
{
switch (sexToyAnchor.value)
{
case 1: clip.GetActorAddon("dildo").anchorName = "torso"; break;
case 2: clip.GetActorAddon("dildo").anchorName = "head"; break;
case 3: clip.GetActorAddon("dildo").anchorName = "groin"; break;
case 4: clip.GetActorAddon("dildo").anchorName = "left breast"; break;
case 5: clip.GetActorAddon("dildo").anchorName = "right breast"; break;
default: clip.GetActorAddon("dildo").anchorName = null; break;
case 1: clip.GetActorAddon("dildo").AnchorName = "torso"; break;
case 2: clip.GetActorAddon("dildo").AnchorName = "head"; break;
case 3: clip.GetActorAddon("dildo").AnchorName = "groin"; break;
case 4: clip.GetActorAddon("dildo").AnchorName = "left breast"; break;
case 5: clip.GetActorAddon("dildo").AnchorName = "right breast"; break;
default: clip.GetActorAddon("dildo").AnchorName = null; break;
}
}
@ -160,32 +160,32 @@ namespace RimWorldAnimationStudio
public void OnLayerChanged()
{
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
if (clip?.GetActorAddon("left hand") != null)
{ clip.GetActorAddon("left hand").layer = handLeftLayer.options[handLeftLayer.value].text; }
{ clip.GetActorAddon("left hand").Layer = handLeftLayer.options[handLeftLayer.value].text; }
if (clip?.GetActorAddon("right hand") != null)
{ clip.GetActorAddon("right hand").layer = handRightLayer.options[handRightLayer.value].text; }
{ clip.GetActorAddon("right hand").Layer = handRightLayer.options[handRightLayer.value].text; }
if (clip?.GetActorAddon("dildo") != null)
{ clip.GetActorAddon("dildo").layer = sexToyLayer.options[sexToyLayer.value].text; }
{ clip.GetActorAddon("dildo").Layer = sexToyLayer.options[sexToyLayer.value].text; }
//Initialize();
}
public void OnAnchoringPawnChanged()
{
PawnAnimationClip clip = Workspace.animationDef.animationStages[Workspace.stageID].animationClips[Workspace.actorID];
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
if (clip?.GetActorAddon("left hand") != null)
{
int i = int.Parse(handLeftAnchoringPawn.text);
if (i < 0) { i = clip.GetOwningActorID(); }
i = Mathf.Clamp(i, 0, Workspace.animationDef.actors.Count - 1);
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
clip.GetActorAddon("left hand").anchoringActor = i;
clip.GetActorAddon("left hand").AnchoringActor = i;
handLeftAnchoringPawn.SetTextWithoutNotify(i.ToString());
}
@ -194,9 +194,9 @@ namespace RimWorldAnimationStudio
int i = int.Parse(handRightAnchoringPawn.text);
if (i < 0) { i = clip.GetOwningActorID(); }
i = Mathf.Clamp(i, 0, Workspace.animationDef.actors.Count - 1);
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
clip.GetActorAddon("right hand").anchoringActor = i;
clip.GetActorAddon("right hand").AnchoringActor = i;
handRightAnchoringPawn.SetTextWithoutNotify(i.ToString());
}
@ -205,9 +205,9 @@ namespace RimWorldAnimationStudio
int i = int.Parse(sexToyAnchoringPawn.text);
if (i < 0) { i = clip.GetOwningActorID(); }
i = Mathf.Clamp(i, 0, Workspace.animationDef.actors.Count - 1);
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
clip.GetActorAddon("dildo").anchoringActor = i;
clip.GetActorAddon("dildo").AnchoringActor = i;
sexToyAnchoringPawn.SetTextWithoutNotify(i.ToString());
}
}

View File

@ -17,23 +17,23 @@ namespace RimWorldAnimationStudio
Transform contentWindow = transform.FindDeepChild("Content");
Reset();
for (int i = 0; i < Tags.actorLayers.Count; i++)
for (int i = 0; i < DefaultTags.actorLayers.Count; i++)
{
string actorLayer = Tags.actorLayers[i];
string actorLayer = DefaultTags.actorLayers[i];
Transform _optionToggle = AddCloneObjectToParent(contentWindow).transform;
_optionToggle.Find("Text").GetComponent<Text>().text = actorLayer;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = Workspace.Instance.GetCurrentPawnAnimationClip().layer == actorLayer;
toggleComp.isOn = Workspace.GetCurrentPawnAnimationClip().Layer == actorLayer;
toggleComp.onValueChanged.AddListener(delegate {
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
if (clip != null)
{ clip.layer = actorLayer; }
{ clip.Layer = actorLayer; }
Workspace.Instance.RecordEvent("Actor layer set");
Workspace.RecordEvent("Actor layer set");
});
toggleComp.group = contentWindow.GetComponent<ToggleGroup>();

View File

@ -10,7 +10,7 @@ namespace RimWorldAnimationStudio
{
public class SelectAnimationDialog : DialogBox
{
public void Initialize(Defs defs)
public void Initialize(AnimationDefs defs)
{
Transform contentWindow = transform.FindDeepChild("Content");
Reset();
@ -20,7 +20,7 @@ namespace RimWorldAnimationStudio
AnimationDef animationDef = defs.animationDefs[i];
Transform _optionButton = AddCloneObjectToParent(contentWindow).transform;
_optionButton.Find("Text").GetComponent<Text>().text = animationDef.defName;
_optionButton.Find("Text").GetComponent<Text>().text = animationDef.DefName;
Button buttonComp = _optionButton.GetComponent<Button>();
buttonComp.onClick.AddListener(delegate { Pop(); ApplicationManager.Instance.LoadAnimation(animationDef); });

View File

@ -12,10 +12,10 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.bodyDefTypes.Concat(CustomTags.bodyDefTypes);
IEnumerable<string> allTags = DefaultTags.bodyDefTypes.Concat(CustomTags.bodyDefTypes);
string placeHolderText = "Enter new body def type...";
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
Actor actor = Workspace.animationDef.Actors[Workspace.ActorID];
Transform contentWindow = transform.FindDeepChild("Content");
Reset();
@ -27,16 +27,16 @@ namespace RimWorldAnimationStudio
_optionToggle.Find("Text").GetComponent<Text>().text = tag;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = actor.bodyDefTypes.Contains(tag);
toggleComp.isOn = actor.BodyDefTypes.Contains(tag);
toggleComp.onValueChanged.AddListener(delegate
{
if (toggleComp.isOn && actor.bodyDefTypes.Contains(tag) == false)
{ actor.bodyDefTypes.Add(tag); }
if (toggleComp.isOn && actor.BodyDefTypes.Contains(tag) == false)
{ actor.BodyDefTypes.Add(tag); }
else if (toggleComp.isOn == false && actor.bodyDefTypes.Contains(tag))
{ actor.bodyDefTypes.Remove(tag); }
else if (toggleComp.isOn == false && actor.BodyDefTypes.Contains(tag))
{ actor.BodyDefTypes.Remove(tag); }
Workspace.Instance.RecordEvent("Actor bodyDef type");
Workspace.RecordEvent("Actor bodyDef type");
});
if (CustomTags.bodyDefTypes.Contains(tag))
@ -54,7 +54,7 @@ namespace RimWorldAnimationStudio
_optionField.Find("Placeholder").GetComponent<Text>().text = placeHolderText;
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref Tags.bodyDefTypes, ref CustomTags.bodyDefTypes); });
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref DefaultTags.bodyDefTypes, ref CustomTags.bodyDefTypes); });
}
public void Reset()

View File

@ -12,10 +12,10 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.bodyParts.Concat(CustomTags.bodyParts);
IEnumerable<string> allTags = DefaultTags.bodyParts.Concat(CustomTags.bodyParts);
string placeHolderText = "Enter new body part name...";
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
Actor actor = Workspace.animationDef.Actors[Workspace.ActorID];
Transform contentWindow = transform.FindDeepChild("Content");
Reset();
@ -23,15 +23,15 @@ namespace RimWorldAnimationStudio
_appendageToggle.Find("Text").GetComponent<Text>().text = "Any appendage";
Toggle appendageToggleComp = _appendageToggle.GetComponent<Toggle>();
appendageToggleComp.isOn = actor.isFucking;
appendageToggleComp.onValueChanged.AddListener(delegate { actor.isFucking = appendageToggleComp.isOn; Workspace.Instance.RecordEvent("Actor required body part");});
appendageToggleComp.isOn = actor.IsFucking;
appendageToggleComp.onValueChanged.AddListener(delegate { actor.IsFucking = appendageToggleComp.isOn; Workspace.RecordEvent("Actor required body part");});
Transform _orificeToggle = AddCloneObjectToParent(contentWindow).transform;
_orificeToggle.Find("Text").GetComponent<Text>().text = "Any orifice";
Toggle orificeToggleComp = _orificeToggle.GetComponent<Toggle>();
orificeToggleComp.isOn = actor.isFucked;
orificeToggleComp.onValueChanged.AddListener(delegate { actor.isFucked = orificeToggleComp.isOn; Workspace.Instance.RecordEvent("Actor required body part"); });
orificeToggleComp.isOn = actor.IsFucked;
orificeToggleComp.onValueChanged.AddListener(delegate { actor.IsFucked = orificeToggleComp.isOn; Workspace.RecordEvent("Actor required body part"); });
for (int i = 0; i < allTags.Count(); i++)
{
@ -41,16 +41,16 @@ namespace RimWorldAnimationStudio
_optionToggle.Find("Text").GetComponent<Text>().text = tag;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = actor.requiredGenitals.Contains(tag);
toggleComp.isOn = actor.RequiredGenitals.Contains(tag);
toggleComp.onValueChanged.AddListener(delegate
{
if (toggleComp.isOn && actor.requiredGenitals.Contains(tag) == false)
{ actor.requiredGenitals.Add(tag); }
if (toggleComp.isOn && actor.RequiredGenitals.Contains(tag) == false)
{ actor.RequiredGenitals.Add(tag); }
else if (toggleComp.isOn == false && actor.requiredGenitals.Contains(tag))
{ actor.requiredGenitals.Remove(tag); }
else if (toggleComp.isOn == false && actor.RequiredGenitals.Contains(tag))
{ actor.RequiredGenitals.Remove(tag); }
Workspace.Instance.RecordEvent("Actor required body part");
Workspace.RecordEvent("Actor required body part");
});
if (CustomTags.bodyParts.Contains(tag))
@ -68,7 +68,7 @@ namespace RimWorldAnimationStudio
_optionField.Find("Placeholder").GetComponent<Text>().text = placeHolderText;
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref Tags.bodyParts, ref CustomTags.bodyParts); });
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref DefaultTags.bodyParts, ref CustomTags.bodyParts); });
}
public void Reset()

View File

@ -12,10 +12,10 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.defNames.Concat(CustomTags.defNames);
IEnumerable<string> allTags = DefaultTags.defNames.Concat(CustomTags.defNames);
string placeHolderText = "Enter new def name...";
Actor actor = Workspace.animationDef.actors[Workspace.actorID];
Actor actor = Workspace.animationDef.Actors[Workspace.ActorID];
Transform contentWindow = transform.FindDeepChild("Content");
Reset();
@ -27,16 +27,16 @@ namespace RimWorldAnimationStudio
_optionToggle.Find("Text").GetComponent<Text>().text = tag;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = actor.defNames.Contains(tag);
toggleComp.isOn = actor.DefNames.Contains(tag);
toggleComp.onValueChanged.AddListener(delegate
{
if (toggleComp.isOn && actor.defNames.Contains(tag) == false)
{ actor.defNames.Add(tag); }
if (toggleComp.isOn && actor.DefNames.Contains(tag) == false)
{ actor.DefNames.Add(tag); }
else if (toggleComp.isOn == false && actor.defNames.Contains(tag))
{ actor.defNames.Remove(tag); }
else if (toggleComp.isOn == false && actor.DefNames.Contains(tag))
{ actor.DefNames.Remove(tag); }
Workspace.Instance.RecordEvent("Actor def name");
Workspace.RecordEvent("Actor def name");
});
if (CustomTags.defNames.Contains(tag))
@ -56,7 +56,7 @@ namespace RimWorldAnimationStudio
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate
{
AddCustomTag(fieldComp, ref Tags.defNames, ref CustomTags.defNames);
AddCustomTag(fieldComp, ref DefaultTags.defNames, ref CustomTags.defNames);
AddCustomRace(fieldComp);
});
}

View File

@ -12,7 +12,7 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.interactionDefTypes.Concat(CustomTags.interactionDefTypes);
IEnumerable<string> allTags = DefaultTags.interactionDefTypes.Concat(CustomTags.interactionDefTypes);
string placeHolderText = "Enter new interaction def type...";
if (Workspace.animationDef == null) return;
@ -28,16 +28,16 @@ namespace RimWorldAnimationStudio
_optionToggle.Find("Text").GetComponent<Text>().text = tag;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = Workspace.animationDef.interactionDefTypes.Contains(tag);
toggleComp.isOn = Workspace.animationDef.InteractionDefTypes.Contains(tag);
toggleComp.onValueChanged.AddListener(delegate
{
if (toggleComp.isOn && Workspace.animationDef.interactionDefTypes.Contains(tag) == false)
{ Workspace.animationDef.interactionDefTypes.Add(tag); }
if (toggleComp.isOn && Workspace.animationDef.InteractionDefTypes.Contains(tag) == false)
{ Workspace.animationDef.InteractionDefTypes.Add(tag); }
else if (toggleComp.isOn == false && Workspace.animationDef.interactionDefTypes.Contains(tag))
{ Workspace.animationDef.interactionDefTypes.Remove(tag); }
else if (toggleComp.isOn == false && Workspace.animationDef.InteractionDefTypes.Contains(tag))
{ Workspace.animationDef.InteractionDefTypes.Remove(tag); }
Workspace.Instance.RecordEvent("Animation InteractionDef");
Workspace.RecordEvent("Animation InteractionDef");
});
if (CustomTags.interactionDefTypes.Contains(tag))
@ -55,7 +55,7 @@ namespace RimWorldAnimationStudio
_optionField.Find("Placeholder").GetComponent<Text>().text = placeHolderText;
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref Tags.interactionDefTypes, ref CustomTags.interactionDefTypes); });
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref DefaultTags.interactionDefTypes, ref CustomTags.interactionDefTypes); });
}
public void Reset()

View File

@ -12,7 +12,7 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.sexTypes.Concat(CustomTags.sexTypes);
IEnumerable<string> allTags = DefaultTags.sexTypes.Concat(CustomTags.sexTypes);
string placeHolderText = "Enter new sex type...";
if (Workspace.animationDef == null) return;
@ -28,16 +28,16 @@ namespace RimWorldAnimationStudio
_optionToggle.Find("Text").GetComponent<Text>().text = tag;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = Workspace.animationDef.sexTypes.Contains(tag);
toggleComp.isOn = Workspace.animationDef.SexTypes.Contains(tag);
toggleComp.onValueChanged.AddListener(delegate
{
if (toggleComp.isOn && Workspace.animationDef.sexTypes.Contains(tag) == false)
{ Workspace.animationDef.sexTypes.Add(tag); }
if (toggleComp.isOn && Workspace.animationDef.SexTypes.Contains(tag) == false)
{ Workspace.animationDef.SexTypes.Add(tag); }
else if (toggleComp.isOn == false && Workspace.animationDef.sexTypes.Contains(tag))
{ Workspace.animationDef.sexTypes.Remove(tag); }
else if (toggleComp.isOn == false && Workspace.animationDef.SexTypes.Contains(tag))
{ Workspace.animationDef.SexTypes.Remove(tag); }
Workspace.Instance.RecordEvent("Animation sex type");
Workspace.RecordEvent("Animation sex type");
});
if (CustomTags.sexTypes.Contains(tag))
@ -55,7 +55,7 @@ namespace RimWorldAnimationStudio
_optionField.Find("Placeholder").GetComponent<Text>().text = placeHolderText;
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref Tags.sexTypes, ref CustomTags.sexTypes); });
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref DefaultTags.sexTypes, ref CustomTags.sexTypes); });
}
public void Reset()

View File

@ -12,7 +12,7 @@ namespace RimWorldAnimationStudio
{
public override void Initialize(bool addedNewTag = false)
{
IEnumerable<string> allTags = Tags.soundDefs.Concat(CustomTags.soundDefs);
IEnumerable<string> allTags = DefaultTags.soundDefs.Concat(CustomTags.soundDefs);
string placeHolderText = "Enter new sound def...";
if (Workspace.animationDef == null) return;
@ -28,15 +28,15 @@ namespace RimWorldAnimationStudio
_optionToggle.Find("Text").GetComponent<Text>().text = tag;
Toggle toggleComp = _optionToggle.GetComponent<Toggle>();
toggleComp.isOn = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID)?.soundEffect == tag;
toggleComp.isOn = Workspace.GetCurrentOrPreviousKeyframe(Workspace.ActorID)?.SoundEffect == tag;
toggleComp.onValueChanged.AddListener(delegate
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
PawnKeyframe keyframe = Workspace.GetCurrentOrPreviousKeyframe(Workspace.ActorID);
if (keyframe != null)
{ keyframe.soundEffect = tag; }
{ keyframe.SoundEffect = tag; }
Workspace.Instance.RecordEvent("Keyframe sound effect");
Workspace.RecordEvent("Keyframe sound effect");
});
if (CustomTags.soundDefs.Contains(tag))
@ -56,7 +56,7 @@ namespace RimWorldAnimationStudio
_optionField.Find("Placeholder").GetComponent<Text>().text = placeHolderText;
InputField fieldComp = _optionField.GetComponent<InputField>();
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref Tags.soundDefs, ref CustomTags.soundDefs); });
fieldComp.onEndEdit.AddListener(delegate { AddCustomTag(fieldComp, ref DefaultTags.soundDefs, ref CustomTags.soundDefs); });
}
public void Reset()

View File

@ -28,19 +28,19 @@ namespace RimWorldAnimationStudio
private int dragTickStart = -1;
public KeyframeSlider linkedSlider;
public Keyframe pivotKeyframe;
public PawnKeyframe pivotKeyframe;
public int linkedOffset;
public void Initialize(AnimationTimeline timeline, int actorID, int keyframeID)
{
this.timeline = timeline;
this.clip = Workspace.Instance.GetPawnAnimationClip(actorID);
this.keyframe = Workspace.Instance.GetPawnKeyframe(actorID, keyframeID);
this.clip = Workspace.GetPawnAnimationClip(actorID);
this.keyframe = Workspace.GetPawnKeyframe(actorID, keyframeID);
this.actorID = actorID;
this.keyframeID = keyframeID;
PawnKeyframe keyframe = Workspace.Instance.GetPawnKeyframe(actorID, keyframeID);
PawnKeyframe keyframe = Workspace.GetPawnKeyframe(actorID, keyframeID);
maxValue = Workspace.StageWindowSize;
value = keyframe.atTick.Value;
@ -85,7 +85,7 @@ namespace RimWorldAnimationStudio
public int GetGhostFramesRequired()
{
if (Workspace.animationDef.animationStages[Workspace.stageID].isLooping == false)
if (Workspace.animationDef.AnimationStages[Workspace.StageID].IsLooping == false)
{ return 0; }
if (clip.duration <= 1)
@ -96,7 +96,7 @@ namespace RimWorldAnimationStudio
public void OnPointerClick(PointerEventData eventData)
{
Workspace.actorID = actorID;
Workspace.ActorID = actorID;
if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.LeftCommand))
{ Workspace.keyframeID.Add(keyframeID); }
@ -105,19 +105,19 @@ namespace RimWorldAnimationStudio
{ Workspace.keyframeID = new List<int> { keyframeID }; }
if (eventData.clickCount >= 2)
{ AnimationController.Instance.stageTick = keyframe.atTick.Value; }
{ Workspace.StageTick = keyframe.atTick.Value; }
}
public void OnBeginDrag(PointerEventData eventData)
{
Workspace.actorID = actorID;
Workspace.ActorID = actorID;
dragTimeStart = Time.unscaledTime;
dragTickStart = keyframe.atTick.Value;
if (Workspace.keyframeID.NullOrEmpty() || Workspace.keyframeID.Contains(keyframeID) == false)
{ Workspace.keyframeID = new List<int> { keyframeID }; }
List<PawnKeyframe> selectedKeyframes = Workspace.Instance.GetPawnKeyframesByID(Workspace.keyframeID).Except(new List<PawnKeyframe>() { keyframe })?.ToList();
List<PawnKeyframe> selectedKeyframes = Workspace.GetPawnKeyframesByID(Workspace.keyframeID).Except(new List<PawnKeyframe>() { keyframe })?.ToList();
// Link other slected keyframes to the movement of this one
if (selectedKeyframes.NotNullOrEmpty())
@ -143,7 +143,7 @@ namespace RimWorldAnimationStudio
public override void OnDrag(PointerEventData eventData)
{
Workspace.actorID = actorID;
Workspace.ActorID = actorID;
// The first keyframe can't be moved
if (keyframe.atTick == Constants.minTick)
@ -157,7 +157,7 @@ namespace RimWorldAnimationStudio
// Snap to nearest keyframe (on another timeline)
int targetTick = Workspace.FindClosestKeyFrameAtTick(keyframe.atTick.Value, Mathf.CeilToInt(Workspace.StageWindowSize * 0.01f), actorID);
if (Input.GetKey(KeyCode.LeftShift) && Workspace.Instance.DoesPawnKeyframeExistAtTick(Workspace.stageID, actorID, targetTick) == false)
if (Input.GetKey(KeyCode.LeftShift) && Workspace.DoesPawnKeyframeExistAtTick(Workspace.StageID, actorID, targetTick) == false)
{ value = (float)targetTick; }
// Prevent other frames from being moved to the first keyframe
@ -170,13 +170,13 @@ namespace RimWorldAnimationStudio
if (keyframe.atTick == Constants.minTick)
{ value = Constants.minTick; return; }
List<PawnKeyframe> keyframesToCheck = Workspace.Instance.GetPawnKeyframesAtTick(actorID, keyframe.atTick.Value);
List<PawnKeyframe> keyframesToCheck = Workspace.GetAllPawnKeyframesAtTick(actorID, keyframe.atTick.Value);
if (keyframesToCheck.NotNullOrEmpty())
{
foreach (PawnKeyframe _keyframe in keyframesToCheck)
{
if (_keyframe != keyframe)
{ AnimationController.Instance.RemovePawnKeyframe(actorID, _keyframe.keyframeID); }
{ Workspace.GetCurrentPawnAnimationClip().RemovePawnKeyframe(actorID, _keyframe.keyframeID); }
}
}
@ -189,14 +189,14 @@ namespace RimWorldAnimationStudio
if (linkedSlider.linkedSlider != null)
{
keyframesToCheck = Workspace.Instance.GetPawnKeyframesAtTick(actorID, linkedKeyframe.atTick.Value);
keyframesToCheck = Workspace.GetAllPawnKeyframesAtTick(actorID, linkedKeyframe.atTick.Value);
if (keyframesToCheck.NotNullOrEmpty() && keyframesToCheck.Count > 1)
{
foreach (PawnKeyframe _keyframe in keyframesToCheck)
{
if (_keyframe.keyframeID != linkedKeyframe.keyframeID)
{ AnimationController.Instance.RemovePawnKeyframe(actorID, _keyframe.keyframeID); Debug.Log("delete"); }
{ Workspace.GetCurrentPawnAnimationClip().RemovePawnKeyframe(actorID, _keyframe.keyframeID); Debug.Log("delete"); }
}
}
}
@ -208,7 +208,7 @@ namespace RimWorldAnimationStudio
interactable = false;
Workspace.Instance.RecordEvent("Keyframe move");
Workspace.RecordEvent("Keyframe move");
}
protected override void Update()
@ -229,20 +229,20 @@ namespace RimWorldAnimationStudio
{ value = keyframe.atTick.Value; }
// Update key color
if (keyframe.atTick.HasValue && Workspace.keyframeID.Contains(keyframeID) && AnimationController.Instance.stageTick == keyframe.atTick.Value)
if (keyframe.atTick.HasValue && Workspace.keyframeID.Contains(keyframeID) && Workspace.StageTick == keyframe.atTick.Value)
{ handleImage.color = Constants.ColorPurple; }
else if (Workspace.keyframeID.Contains(keyframeID))
{ handleImage.color = Constants.ColorCyan; }
else if (AnimationController.Instance.stageTick == keyframe.atTick.Value)
else if (Workspace.StageTick == keyframe.atTick.Value)
{ handleImage.color = Constants.ColorPink; }
else
{ handleImage.color = Constants.ColorGrey; }
// Show sound symbol
string soundDef = Workspace.Instance.GetPawnKeyframe(actorID, keyframeID)?.soundEffect;
string soundDef = Workspace.GetPawnKeyframe(actorID, keyframeID)?.SoundEffect;
soundIcon.SetActive(soundDef != null && soundDef != "" && soundDef != "None");
}
@ -253,7 +253,7 @@ namespace RimWorldAnimationStudio
return (float)(keyframe.atTick.Value - pivotKeyframe.atTick.Value) / (dragTickStart - pivotKeyframe.atTick.Value);
}
public bool IsPivotKeyframe(Keyframe otherKeyframe)
public bool IsPivotKeyframe(PawnKeyframe otherKeyframe)
{
return pivotKeyframe == otherKeyframe;
}

View File

@ -9,18 +9,18 @@ namespace RimWorldAnimationStudio
{
public void Update()
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
GetComponent<Toggle>().isOn = keyframe != null && keyframe.quiver.HasValue && keyframe.quiver.Value;
PawnKeyframe keyframe = Workspace.GetCurrentOrPreviousKeyframe(Workspace.ActorID);
GetComponent<Toggle>().isOn = keyframe != null && keyframe.Quiver;
}
public void OnValueChanged()
{
PawnKeyframe keyframe = Workspace.Instance.GetCurrentOrPreviousKeyframe(Workspace.actorID);
PawnKeyframe keyframe = Workspace.GetCurrentOrPreviousKeyframe(Workspace.ActorID);
if (keyframe != null)
{ keyframe.quiver = GetComponent<Toggle>().isOn; }
{ keyframe.Quiver = GetComponent<Toggle>().isOn; }
Workspace.Instance.RecordEvent("Actor quiver");
Workspace.RecordEvent("Actor quiver");
}
}
}

View File

@ -18,10 +18,10 @@ namespace RimWorldAnimationStudio
{
if (Workspace.animationDef == null) return;
PawnAnimationClip clip = Workspace.Instance.GetCurrentPawnAnimationClip();
PawnAnimationClip clip = Workspace.GetCurrentPawnAnimationClip();
if (clip != null)
{ text.text = clip.layer; }
{ text.text = clip.Layer; }
else
{ text.text = "Pawn"; }

View File

@ -1,70 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class SelectRaceDropdown : MonoBehaviour
{
private Dropdown dropdown;
private Text label;
private int actorID = -1;
private int hashcode = -1;
public void OnEnable()
{
dropdown = GetComponent<Dropdown>();
label = transform.Find("Label").GetComponent<Text>();
}
public void Update()
{
//if (Workspace.animationDef == null) return;
//if (actorID != Workspace.actorID || hashcode != CustomTags.defNames.GetHashCode())
//{ UpdateDropdown(); }
if (hashcode != CustomTags.defNames.GetHashCode())
{ UpdateDropdown(); }
}
public void UpdateDropdown()
{
if (dropdown == null)
{ OnEnable(); }
dropdown.ClearOptions();
/*string alienRaceDefName = Workspace.animationDef.actors[Workspace.actorID].GetAlienRaceDef().defName;
dropdown.ClearOptions();
dropdown.options.Add(new Dropdown.OptionData(alienRaceDefName));*/
IEnumerable<string> optionsList = Tags.defNames.Concat(CustomTags.defNames);
foreach (string defName in optionsList)
{
//if (defName != alienRaceDefName)
//{ dropdown.options.Add(new Dropdown.OptionData(defName)); }
dropdown.options.Add(new Dropdown.OptionData(defName));
}
dropdown.value = 0;
label.text = dropdown.options[0].text;
//actorID = Workspace.actorID;
hashcode = CustomTags.defNames.GetHashCode();
}
public void UpdateActorRace()
{
if (Workspace.animationDef == null) return;
Workspace.animationDef.actors[Workspace.actorID].SetAlienRaceDef(label.text);
Workspace.selectedBodyPart = null;
}
}
}

View File

@ -1,11 +0,0 @@
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View File

@ -0,0 +1,8 @@
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@ -0,0 +1,8 @@
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