codename-routes/godot/world/terrain/terrain.tres

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[gd_resource type="TileSet" load_steps=3 format=2]
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[ext_resource path="res://sprite/tiles/terrain/default.png" type="Texture" id=1]
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[ext_resource path="res://materials/water.material" type="Material" id=2]
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[resource]
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0/name = "air"
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0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 0, 0, 128, 32 )
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0/tile_mode = 2
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 32, 32 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
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1/name = "water"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 32, 128, 32 )
1/tile_mode = 2
1/autotile/icon_coordinate = Vector2( 0, 0 )
1/autotile/tile_size = Vector2( 32, 32 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0
2/name = "grass"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 0, 64, 128, 32 )
2/tile_mode = 2
2/autotile/icon_coordinate = Vector2( 0, 0 )
2/autotile/tile_size = Vector2( 32, 32 )
2/autotile/spacing = 0
2/autotile/occluder_map = [ ]
2/autotile/navpoly_map = [ ]
2/autotile/priority_map = [ ]
2/autotile/z_index_map = [ ]
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
2/z_index = 0
3/name = "dirt"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 0, 96, 128, 32 )
3/tile_mode = 2
3/autotile/icon_coordinate = Vector2( 0, 0 )
3/autotile/tile_size = Vector2( 32, 32 )
3/autotile/spacing = 0
3/autotile/occluder_map = [ ]
3/autotile/navpoly_map = [ ]
3/autotile/priority_map = [ ]
3/autotile/z_index_map = [ ]
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape_one_way = false
3/shape_one_way_margin = 0.0
3/shapes = [ ]
3/z_index = 0
4/name = "sand"
4/texture = ExtResource( 1 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 0, 128, 128, 32 )
4/tile_mode = 2
4/autotile/icon_coordinate = Vector2( 0, 0 )
4/autotile/tile_size = Vector2( 32, 32 )
4/autotile/spacing = 0
4/autotile/occluder_map = [ ]
4/autotile/navpoly_map = [ ]
4/autotile/priority_map = [ ]
4/autotile/z_index_map = [ ]
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape_one_way = false
4/shape_one_way_margin = 0.0
4/shapes = [ ]
4/z_index = 0
5/name = "rock"
5/texture = ExtResource( 1 )
5/tex_offset = Vector2( 0, 0 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 0, 160, 128, 32 )
5/tile_mode = 2
5/autotile/icon_coordinate = Vector2( 0, 0 )
5/autotile/tile_size = Vector2( 32, 32 )
5/autotile/spacing = 0
5/autotile/occluder_map = [ ]
5/autotile/navpoly_map = [ ]
5/autotile/priority_map = [ ]
5/autotile/z_index_map = [ ]
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape_one_way = false
5/shape_one_way_margin = 0.0
5/shapes = [ ]
5/z_index = 0
6/name = "water_slab"
6/texture = ExtResource( 1 )
6/tex_offset = Vector2( 0, 0 )
6/material = ExtResource( 2 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 0, 192, 128, 32 )
6/tile_mode = 2
6/autotile/icon_coordinate = Vector2( 0, 0 )
6/autotile/tile_size = Vector2( 32, 32 )
6/autotile/spacing = 0
6/autotile/occluder_map = [ ]
6/autotile/navpoly_map = [ ]
6/autotile/priority_map = [ ]
6/autotile/z_index_map = [ ]
6/occluder_offset = Vector2( 0, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape_one_way = false
6/shape_one_way_margin = 0.0
6/shapes = [ ]
6/z_index = 0
7/name = "grass_slab"
7/texture = ExtResource( 1 )
7/tex_offset = Vector2( 0, 0 )
7/modulate = Color( 1, 1, 1, 1 )
7/region = Rect2( 0, 224, 128, 32 )
7/tile_mode = 2
7/autotile/icon_coordinate = Vector2( 0, 0 )
7/autotile/tile_size = Vector2( 32, 32 )
7/autotile/spacing = 0
7/autotile/occluder_map = [ ]
7/autotile/navpoly_map = [ ]
7/autotile/priority_map = [ ]
7/autotile/z_index_map = [ ]
7/occluder_offset = Vector2( 0, 0 )
7/navigation_offset = Vector2( 0, 0 )
7/shape_offset = Vector2( 0, 0 )
7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
7/shape_one_way = false
7/shape_one_way_margin = 0.0
7/shapes = [ ]
7/z_index = 0