import { Gateway, GatewayEventHandler } from '../index.ts' import { Guild } from '../../structures/guild.ts' import { GuildMemberChunkPayload } from '../../types/gateway.ts' export const guildMembersChunk: GatewayEventHandler = async ( gateway: Gateway, d: GuildMemberChunkPayload ) => { const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id) // Weird case, shouldn't happen if (guild === undefined) return for (const member of d.members) { await guild.members.set(member.user.id, member) } if (d.chunk_index === 0) await guild.presences.flush() if (d.presences !== undefined) { for (const pres of d.presences) { await guild.presences.set(pres.user.id, pres) } } gateway.client.emit('guildMembersChunk', guild, { members: d.members.map((m) => m.user.id), presences: d.presences === undefined ? undefined : d.presences.map((p) => p.user.id), chunkIndex: d.chunk_index, chunkCount: d.chunk_count }) // Guild is now completely chunked. Emit an event for that. if (d.chunk_index >= d.chunk_count - 1) { gateway.client.emit('guildMembersChunked', guild, d.chunk_count) } }