.. |
blur.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
blur.h
|
Native module migration wave 1, fixed issue with avatar
|
2020-07-12 10:14:39 -05:00 |
blurple.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
blurple.h
|
Native module migration wave 1, fixed issue with avatar
|
2020-07-12 10:14:39 -05:00 |
caption.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
caption.h
|
Final Magick++ ports, removed gm module
|
2020-07-23 15:49:34 -05:00 |
caption2.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
caption2.h
|
Final Magick++ ports, removed gm module
|
2020-07-23 15:49:34 -05:00 |
circle.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
circle.h
|
Native module migration wave 1, fixed issue with avatar
|
2020-07-12 10:14:39 -05:00 |
crop.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
crop.h
|
Added crop and loop, fixed database not properly adding new commands
|
2020-07-23 17:43:39 -05:00 |
explode.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
explode.h
|
Native module migration wave 1, fixed issue with avatar
|
2020-07-12 10:14:39 -05:00 |
flag.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
flag.h
|
Ported more commands to Magick++, cleaned up a bit
|
2020-07-14 09:53:51 -05:00 |
flip.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
flip.h
|
Ported more commands to Magick++, cleaned up a bit
|
2020-07-14 09:53:51 -05:00 |
freeze.cc
|
Stop using ffprobe to read GIF frame delay (#57)
|
2021-01-26 20:30:04 -06:00 |
freeze.h
|
Ported more commands to Magick++, cleaned up a bit
|
2020-07-14 09:53:51 -05:00 |
gamexplain.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
gamexplain.h
|
missed a spot
|
2020-07-16 09:33:35 -05:00 |
globe.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
globe.h
|
Added globe, Magick++ ports wave 2
|
2020-07-16 09:31:48 -05:00 |
homebrew.cc
|
Changed image function syntax, improved dice, switched to fs.promises, might have also done other stuff but idk
|
2020-08-27 21:34:12 -05:00 |
homebrew.h
|
Ported homebrew, fixed explode
|
2020-07-21 09:03:08 -05:00 |
image.cc
|
Reverted qrread native module
|
2020-09-11 15:22:25 -05:00 |
invert.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
invert.h
|
Native module migration wave 1, fixed issue with avatar
|
2020-07-12 10:14:39 -05:00 |
jpeg.cc
|
Changed image function syntax, improved dice, switched to fs.promises, might have also done other stuff but idk
|
2020-08-27 21:34:12 -05:00 |
jpeg.h
|
Magick++ ports wave 3, fixed issues with avatar and globe
|
2020-07-20 17:10:04 -05:00 |
leak.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
leak.h
|
Magick++ ports wave 3, fixed issues with avatar and globe
|
2020-07-20 17:10:04 -05:00 |
magik.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
magik.h
|
Magick++ ports wave 3, fixed issues with avatar and globe
|
2020-07-20 17:10:04 -05:00 |
meme.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
meme.h
|
Magick++ ports wave 3, fixed issues with avatar and globe
|
2020-07-20 17:10:04 -05:00 |
mirror.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
mirror.h
|
Magick++ ports wave 3, fixed issues with avatar and globe
|
2020-07-20 17:10:04 -05:00 |
misc.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
misc.h
|
Even more Magick++ ports
|
2020-07-22 19:54:58 -05:00 |
motivate.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
motivate.h
|
Ported even more commands to Magick++
|
2020-07-22 13:12:38 -05:00 |
resize.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
resize.h
|
Ported even more commands to Magick++
|
2020-07-22 13:12:38 -05:00 |
reverse.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
reverse.h
|
Ported even more commands to Magick++
|
2020-07-22 13:12:38 -05:00 |
scott.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
scott.h
|
Ported even more commands to Magick++
|
2020-07-22 13:12:38 -05:00 |
sonic.cc
|
Fixed issue with skip vote counts, added headless chrome IP to config, other fixes
|
2020-09-18 19:54:52 -05:00 |
sonic.h
|
Ported even more commands to Magick++
|
2020-07-22 13:12:38 -05:00 |
speed.cc
|
Stop using ffprobe to read GIF frame delay (#57)
|
2021-01-26 20:30:04 -06:00 |
speed.h
|
Ported even more commands to Magick++
|
2020-07-22 13:12:38 -05:00 |
spin.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
spin.h
|
Even more Magick++ ports
|
2020-07-22 19:54:58 -05:00 |
tile.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
tile.h
|
Even more Magick++ ports
|
2020-07-22 19:54:58 -05:00 |
trump.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
trump.h
|
Even more Magick++ ports
|
2020-07-22 19:54:58 -05:00 |
wall.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
wall.h
|
Final Magick++ ports, removed gm module
|
2020-07-23 15:49:34 -05:00 |
watermark.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
watermark.h
|
Ported more commands to Magick++, cleaned up a bit
|
2020-07-14 09:53:51 -05:00 |
wdt.cc
|
Image commands now use optimizeTransparency instead of optimizeImageLayers
|
2021-02-12 18:22:36 -06:00 |
wdt.h
|
Final Magick++ ports, removed gm module
|
2020-07-23 15:49:34 -05:00 |