mrmBot-Matrix/natives
2021-02-12 18:22:36 -06:00
..
blur.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
blur.h Native module migration wave 1, fixed issue with avatar 2020-07-12 10:14:39 -05:00
blurple.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
blurple.h Native module migration wave 1, fixed issue with avatar 2020-07-12 10:14:39 -05:00
caption.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
caption.h Final Magick++ ports, removed gm module 2020-07-23 15:49:34 -05:00
caption2.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
caption2.h Final Magick++ ports, removed gm module 2020-07-23 15:49:34 -05:00
circle.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
circle.h Native module migration wave 1, fixed issue with avatar 2020-07-12 10:14:39 -05:00
crop.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
crop.h Added crop and loop, fixed database not properly adding new commands 2020-07-23 17:43:39 -05:00
explode.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
explode.h Native module migration wave 1, fixed issue with avatar 2020-07-12 10:14:39 -05:00
flag.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
flag.h Ported more commands to Magick++, cleaned up a bit 2020-07-14 09:53:51 -05:00
flip.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
flip.h Ported more commands to Magick++, cleaned up a bit 2020-07-14 09:53:51 -05:00
freeze.cc Stop using ffprobe to read GIF frame delay (#57) 2021-01-26 20:30:04 -06:00
freeze.h Ported more commands to Magick++, cleaned up a bit 2020-07-14 09:53:51 -05:00
gamexplain.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
gamexplain.h missed a spot 2020-07-16 09:33:35 -05:00
globe.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
globe.h Added globe, Magick++ ports wave 2 2020-07-16 09:31:48 -05:00
homebrew.cc Changed image function syntax, improved dice, switched to fs.promises, might have also done other stuff but idk 2020-08-27 21:34:12 -05:00
homebrew.h Ported homebrew, fixed explode 2020-07-21 09:03:08 -05:00
image.cc Reverted qrread native module 2020-09-11 15:22:25 -05:00
invert.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
invert.h Native module migration wave 1, fixed issue with avatar 2020-07-12 10:14:39 -05:00
jpeg.cc Changed image function syntax, improved dice, switched to fs.promises, might have also done other stuff but idk 2020-08-27 21:34:12 -05:00
jpeg.h Magick++ ports wave 3, fixed issues with avatar and globe 2020-07-20 17:10:04 -05:00
leak.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
leak.h Magick++ ports wave 3, fixed issues with avatar and globe 2020-07-20 17:10:04 -05:00
magik.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
magik.h Magick++ ports wave 3, fixed issues with avatar and globe 2020-07-20 17:10:04 -05:00
meme.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
meme.h Magick++ ports wave 3, fixed issues with avatar and globe 2020-07-20 17:10:04 -05:00
mirror.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
mirror.h Magick++ ports wave 3, fixed issues with avatar and globe 2020-07-20 17:10:04 -05:00
misc.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
misc.h Even more Magick++ ports 2020-07-22 19:54:58 -05:00
motivate.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
motivate.h Ported even more commands to Magick++ 2020-07-22 13:12:38 -05:00
resize.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
resize.h Ported even more commands to Magick++ 2020-07-22 13:12:38 -05:00
reverse.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
reverse.h Ported even more commands to Magick++ 2020-07-22 13:12:38 -05:00
scott.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
scott.h Ported even more commands to Magick++ 2020-07-22 13:12:38 -05:00
sonic.cc Fixed issue with skip vote counts, added headless chrome IP to config, other fixes 2020-09-18 19:54:52 -05:00
sonic.h Ported even more commands to Magick++ 2020-07-22 13:12:38 -05:00
speed.cc Stop using ffprobe to read GIF frame delay (#57) 2021-01-26 20:30:04 -06:00
speed.h Ported even more commands to Magick++ 2020-07-22 13:12:38 -05:00
spin.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
spin.h Even more Magick++ ports 2020-07-22 19:54:58 -05:00
tile.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
tile.h Even more Magick++ ports 2020-07-22 19:54:58 -05:00
trump.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
trump.h Even more Magick++ ports 2020-07-22 19:54:58 -05:00
wall.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
wall.h Final Magick++ ports, removed gm module 2020-07-23 15:49:34 -05:00
watermark.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
watermark.h Ported more commands to Magick++, cleaned up a bit 2020-07-14 09:53:51 -05:00
wdt.cc Image commands now use optimizeTransparency instead of optimizeImageLayers 2021-02-12 18:22:36 -06:00
wdt.h Final Magick++ ports, removed gm module 2020-07-23 15:49:34 -05:00