mrmBot-Matrix/natives/image.cc

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#include "common.h"
#include <napi.h>
#include <map>
#include <string>
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#include <iostream>
#include "blur.h"
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#include "colors.h"
#include "caption.h"
#include "caption2.h"
#include "circle.h"
#include "crop.h"
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#include "deepfry.h"
#include "explode.h"
#include "flag.h"
#include "flip.h"
#include "freeze.h"
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#include "gamexplain.h"
#include "globe.h"
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#include "homebrew.h"
#include "invert.h"
#include "jpeg.h"
#include "magik.h"
#include "meme.h"
#include "mirror.h"
#include "swirl.h"
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#include "motivate.h"
#include "reddit.h"
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#include "resize.h"
#include "reverse.h"
#include "scott.h"
#include "snapchat.h"
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#include "sonic.h"
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#include "speed.h"
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#include "spin.h"
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#include "squish.h"
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#include "tile.h"
#include "togif.h"
#include "uncanny.h"
#include "uncaption.h"
#include "wall.h"
#include "watermark.h"
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#include "whisper.h"
#include "zamn.h"
#ifdef _WIN32
#include <Magick++.h>
#endif
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#include <vips/vips8>
using namespace std;
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std::map<std::string, char* (*)(string *type, char* BufferData, size_t BufferLength, ArgumentMap Arguments, size_t* DataSize)> FunctionMap = {
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{"blur", &Blur},
{"caption", &Caption},
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{"captionTwo", &CaptionTwo},
{"circle", &Circle},
{"colors", &Colors},
{"crop", &Crop},
{"deepfry", &Deepfry},
{"explode", &Explode},
{"flag", &Flag},
{"flip", &Flip},
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{"freeze", &Freeze},
{"gamexplain", Gamexplain},
{"globe", Globe},
{"invert", Invert},
{"jpeg", Jpeg},
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{"magik", Magik},
{"meme", Meme},
{"mirror", Mirror},
{"motivate", Motivate},
{"reddit", Reddit},
{"resize", Resize},
{"reverse", Reverse},
{"scott", Scott},
{"snapchat", Snapchat},
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{"speed", &Speed},
{"spin", Spin},
{"squish", Squish},
{"swirl", Swirl},
{"tile", Tile},
{"togif", ToGif},
{"uncanny", Uncanny},
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{"uncaption", &Uncaption},
{"wall", Wall},
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{"watermark", &Watermark},
{"whisper", Whisper},
{"zamn", Zamn}
};
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std::map<std::string, char* (*)(string *type, ArgumentMap Arguments, size_t* DataSize)> NoInputFunctionMap = {
{"homebrew", Homebrew},
{"sonic", Sonic}
};
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bool isNapiValueInt(Napi::Env& env, Napi::Value& num) {
return env.Global()
.Get("Number")
.ToObject()
.Get("isInteger")
.As<Napi::Function>()
.Call({num})
.ToBoolean()
.Value();
}
Napi::Value ProcessImage(const Napi::CallbackInfo &info) {
Napi::Env env = info.Env();
Napi::Object result = Napi::Object::New(env);
try {
string command = info[0].As<Napi::String>().Utf8Value();
Napi::Object obj = info[1].As<Napi::Object>();
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string type = obj.Has("type") ? obj.Get("type").As<Napi::String>().Utf8Value() : NULL;
Napi::Array properties = obj.GetPropertyNames();
ArgumentMap Arguments;
for (unsigned int i = 0; i < properties.Length(); i++) {
string property = properties.Get(uint32_t(i)).As<Napi::String>().Utf8Value();
if (property == "data") {
continue;
}
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auto val = obj.Get(property);
if (val.IsBoolean()) {
Arguments[property] = val.ToBoolean().Value();
} else if (val.IsString()) {
Arguments[property] = val.ToString().As<Napi::String>().Utf8Value();
} else if (val.IsNumber()) {
auto num = val.ToNumber();
if (isNapiValueInt(env, num)) {
Arguments[property] = num.Int32Value();
} else {
Arguments[property] = num.FloatValue();
}
} else {
throw "Unimplemented value type passed to image native.";
//Arguments[property] = val;
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}
}
size_t length = 0;
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char* buf;
if (obj.Has("data")) {
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Napi::Buffer<char> data = obj.Has("data") ? obj.Get("data").As<Napi::Buffer<char>>() : Napi::Buffer<char>::New(env, 0);
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buf = FunctionMap.at(command)(&type, data.Data(), data.Length(), Arguments, &length);
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} else {
buf = NoInputFunctionMap.at(command)(&type, Arguments, &length);
}
result.Set("data", Napi::Buffer<char>::New(env, buf, length, [](Napi::Env env, void* data) {
free(data);
}));
result.Set("type", type);
} catch (std::exception const &err) {
Napi::Error::New(env, err.what()).ThrowAsJavaScriptException();
} catch (...) {
Napi::Error::New(env, "Unknown error").ThrowAsJavaScriptException();
}
return result;
}
Napi::Object Init(Napi::Env env, Napi::Object exports){
#ifdef _WIN32
Magick::InitializeMagick("");
#endif
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if (vips_init(""))
vips_error_exit(NULL);
exports.Set(Napi::String::New(env, "image"), Napi::Function::New(env, ProcessImage)); // new function handler
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Napi::Array arr = Napi::Array::New(env);
size_t i = 0;
for (auto const& imap: FunctionMap) {
Napi::HandleScope scope(env);
arr[i] = Napi::String::New(env, imap.first);
i++;
}
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for (auto const& imap: NoInputFunctionMap) {
Napi::HandleScope scope(env);
arr[i] = Napi::String::New(env, imap.first);
i++;
}
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exports.Set(Napi::String::New(env, "funcs"), arr);
return exports;
}
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NODE_API_MODULE(addon, Init)