157 lines
4.4 KiB
Zig
157 lines
4.4 KiB
Zig
const std = @import("std");
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const lv2 = @import("lv2_helpers.zig");
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const c = lv2.c;
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const ImageError = @import("image.zig").ImageError;
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/// Control port
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pub const Param = struct {
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/// Port symbol
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sym: []const u8,
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/// Control value
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value: f32,
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};
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/// List of parameters to be set to control ports.
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pub const ParamList = std.ArrayList(Param);
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pub const ParamMap = std.StringHashMap(f32);
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/// Represents an absolute position in the image.
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pub const SeekPos = struct {
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start: usize,
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end: usize,
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pub fn contains(self: SeekPos, idx: usize) bool {
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return (self.start <= idx) and (idx <= self.end);
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}
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};
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/// Represents a relative position in the image
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pub const Position = struct {
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split: usize,
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index: usize,
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pub fn seekPos(self: Position, total_size: usize) SeekPos {
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std.debug.assert(self.index <= self.split);
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var tot = total_size / self.split;
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return SeekPos{
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.start = self.index * tot,
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.end = (self.index + 1) * tot,
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};
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}
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};
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/// Represents the starting context for a single plugin run.
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pub const Context = struct {
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allocator: *std.mem.Allocator,
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world: *c.LilvWorld,
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plugin: *const c.LilvPlugin,
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// they should both be 1.
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n_audio_in: usize = 0,
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n_audio_out: usize = 0,
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pub fn deinit(self: *Context) void {
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c.lilv_world_free(self.world);
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}
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};
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/// Specific run context for non-plugins.
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pub const RunBuffers = struct {
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// we use [2]f32 to account for stereo plugins, however
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// we only use in_buf[0] and out_buf[0], and don't use the
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// (supposedly) right side of neither input or output.
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in: [2]f32 = [_]f32{0} ** 2,
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out: [2]f32 = [_]f32{0} ** 2,
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};
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/// Represents the specific run context of plugin instantation.
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pub const RunContext = struct {
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buffers: RunBuffers,
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instance: *c.LilvInstance,
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pub fn init(
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allocator: *std.mem.Allocator,
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plugin: *const c.LilvPlugin,
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) !RunContext {
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var instance = c.lilv_plugin_instantiate(plugin, @as(f64, 44100), null);
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errdefer c.lilv_instance_free(instance);
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if (instance == null) {
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return ImageError.InstantiateFail;
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}
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return RunContext{
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.buffers = RunBuffers{},
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.instance = instance.?,
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};
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}
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pub fn deinit(self: *RunContext) void {
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c.lilv_instance_free(self.instance);
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}
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pub fn connectPorts(self: *RunContext, ports: []lv2.Port) void {
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var i: usize = 0;
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var o: usize = 0;
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for (ports) |_, p_idx| {
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var p = @intCast(u32, p_idx);
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var port: *lv2.Port = &ports[p_idx];
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switch (port.ptype) {
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.Control => lv2.lilv_instance_connect_port(self.instance, p, &port.value),
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.Audio => blk: {
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if (port.is_input) {
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lv2.lilv_instance_connect_port(
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self.instance,
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p,
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&self.buffers.in[i],
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);
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i += 1;
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} else {
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lv2.lilv_instance_connect_port(
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self.instance,
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p,
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&self.buffers.out[o],
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);
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o += 1;
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}
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},
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else => lv2.lilv_instance_connect_port(self.instance, p, null),
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}
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}
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}
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};
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pub fn makeContext(allocator: *std.mem.Allocator, plugin_uri: []const u8) !Context {
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const cstr_plugin_uri = try std.cstr.addNullByte(allocator, plugin_uri);
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defer allocator.free(cstr_plugin_uri);
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var world: *c.LilvWorld = c.lilv_world_new().?;
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errdefer c.lilv_world_free(world);
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c.lilv_world_load_all(world);
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var uri: *c.LilvNode = c.lilv_new_uri(world, cstr_plugin_uri.ptr) orelse blk: {
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std.debug.warn("Invalid plugin URI <{}>\n", .{plugin_uri});
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return ImageError.InvalidPlugin;
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};
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defer c.lilv_node_free(uri);
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const plugins: *const c.LilvPlugins = c.lilv_world_get_all_plugins(world);
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var plugin: *const c.LilvPlugin = c.lilv_plugins_get_by_uri(plugins, uri) orelse blk: {
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std.debug.warn("Plugin <{}> not found\n", .{plugin_uri});
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return ImageError.UnknownPlugin;
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};
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return Context{
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.allocator = allocator,
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.world = world,
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.plugin = plugin,
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};
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}
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