remove heap allocation for RunBuffers
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parent
5a0e6934e7
commit
519eb51206
2 changed files with 32 additions and 41 deletions
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@ -370,18 +370,25 @@ pub const Image = struct {
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var i: usize = seek_pos.start;
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std.debug.warn("\tseek pos start: {} end: {}\n", .{ seek_pos.start, seek_pos.end });
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var inbuf = rctx.buffers.in;
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var outbuf = rctx.buffers.out;
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var inbuf = &rctx.buffers.in;
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var outbuf = &rctx.buffers.out;
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while (i <= seek_pos.end) : (i += 1) {
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const read_bytes = c.sf_readf_float(self.sndfile, inbuf.ptr, 1);
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inbuf[0] = 0;
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inbuf[1] = 0;
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const read_bytes = c.sf_readf_float(self.sndfile, inbuf, 1);
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if (read_bytes == 0) {
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std.debug.warn("WARN! reached EOF at idx={}\n", .{i});
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break;
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}
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// trick plugins into having correct stereo signal from
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// my mono input
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inbuf[1] = inbuf[0];
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lv2.lilv_instance_run(rctx.instance, 1);
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try swrite(out_file, outbuf.ptr, 1);
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try swrite(out_file, outbuf, 1);
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}
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sseek(self.sndfile, seek_pos.end);
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@ -439,9 +446,7 @@ pub const Image = struct {
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var out_fmt = mkSfInfo();
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var out_file = try sopen(self.allocator, tmpnam, c.SFM_WRITE, &out_fmt);
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var bufs = try plugins.RunBuffers.init(self.allocator);
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defer bufs.deinit();
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var bufs = plugins.RunBuffers{};
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const seek_pos = self.getSeekPos(position);
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// make sure we start from 0
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@ -465,18 +470,18 @@ pub const Image = struct {
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var i: usize = seek_pos.start;
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std.debug.warn("\tseek pos start: {} end: {}\n", .{ seek_pos.start, seek_pos.end });
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var inbuf = bufs.in;
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var outbuf = bufs.out;
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var inbuf = &bufs.in;
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var outbuf = &bufs.out;
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while (i <= seek_pos.end) : (i += 1) {
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const read_bytes = c.sf_readf_float(self.sndfile, bufs.in.ptr, 1);
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const read_bytes = c.sf_readf_float(self.sndfile, inbuf, 1);
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if (read_bytes == 0) {
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std.debug.warn("WARN! reached EOF at idx={}\n", .{i});
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break;
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}
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plugin.run(&bufs);
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try swrite(out_file, bufs.out.ptr, 1);
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try swrite(out_file, outbuf, 1);
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}
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sseek(self.sndfile, seek_pos.end);
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@ -61,29 +61,11 @@ pub const Context = struct {
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/// Specific run context for non-plugins.
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pub const RunBuffers = struct {
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allocator: *std.mem.Allocator,
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in: []f32,
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out: []f32,
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pub fn init(allocator: *std.mem.Allocator) !RunBuffers {
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// we allocate []f32 with size 2 to account for stereo plugins, however
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// we only use &in_buf[0] and &out_buf[0], and don't use the
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// (supposedly) right side of neither input or output.
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var in_buf = try allocator.alloc(f32, 2);
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std.mem.secureZero(f32, in_buf);
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return RunBuffers{
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.allocator = allocator,
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.in = in_buf,
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.out = try allocator.alloc(f32, 2),
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};
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}
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pub fn deinit(self: *RunBuffers) void {
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self.allocator.free(self.in);
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self.allocator.free(self.out);
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}
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// we use [2]f32 to account for stereo plugins, however
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// we only use in_buf[0] and out_buf[0], and don't use the
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// (supposedly) right side of neither input or output.
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in: [2]f32 = [_]f32{0} ** 2,
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out: [2]f32 = [_]f32{0} ** 2,
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};
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/// Represents the specific run context of plugin instantation.
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@ -103,23 +85,19 @@ pub const RunContext = struct {
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}
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return RunContext{
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.buffers = try RunBuffers.init(allocator),
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.buffers = RunBuffers{},
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.instance = instance.?,
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};
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}
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pub fn deinit(self: *RunContext) void {
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c.lilv_instance_free(self.instance);
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self.buffers.deinit();
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}
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pub fn connectPorts(self: *RunContext, ports: []lv2.Port) void {
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var i: usize = 0;
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var o: usize = 0;
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var in_buf = self.buffers.in;
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var out_buf = self.buffers.out;
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for (ports) |_, p_idx| {
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var p = @intCast(u32, p_idx);
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var port: *lv2.Port = &ports[p_idx];
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@ -128,10 +106,18 @@ pub const RunContext = struct {
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.Control => lv2.lilv_instance_connect_port(self.instance, p, &port.value),
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.Audio => blk: {
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if (port.is_input) {
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lv2.lilv_instance_connect_port(self.instance, p, &in_buf[i]);
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lv2.lilv_instance_connect_port(
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self.instance,
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p,
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&self.buffers.in[i],
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);
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i += 1;
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} else {
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lv2.lilv_instance_connect_port(self.instance, p, &out_buf[o]);
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lv2.lilv_instance_connect_port(
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self.instance,
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p,
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&self.buffers.out[o],
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);
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o += 1;
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}
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},
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