add roomWidth arg to reverb, update reverb docs
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3 changed files with 15 additions and 4 deletions
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@ -89,11 +89,21 @@ Runs the Higher Quality Pitch Scaler from the SWH plugins.
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The `mult` parameter is the pitch coefficient, range from 0.5..2, default 1.
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## `reverb split index roomLength roomHeight sourceLR sourceFB listLR listFB hpf warmth diffusion`
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## `reverb split index roomLength roomWidth roomHeight sourceLR sourceFB listLR listFB hpf warmth diffusion`
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Run the Early Reflection Reverb from the Invada Studio plugins.
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**TODO** Parameter list
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Parameters:
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- `roomLength`: Room Length, 3..100, default 25
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- `roomWidth`: Room Length, 3..100, default 30
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- `roomHeight`: Room Length, 3..100, default 10
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- `sourceLR`: Source Pan, -1..1, default -0.01
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- `sourceFB`: Source (F/B), 0.5..1, default 0.8
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- `listLR`: Listener Pan, -1..1, default 0.01
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- `listFB`: Listener (F/B), 0..0.5, default 0.2
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- `hpf`: HPF (High Pass Filter), 20..2000, default 1000 (most likely you want 20)
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- `warmth`: Warmth, 0..100, default 50
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- `diffusion`: Diffusion, 0..100, default 50
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## `highpass split index freq gain noClip`
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@ -118,7 +128,7 @@ Parameters:
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- `gain_scale`: Amplitude change, 0.2..5, default 1
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- `wet`: Dry/wet mix, 0..1, default 1
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## TODO `vinyl split index year warp click wear`
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## `vinyl split index year warp click wear`
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VyNil effect from SWH.
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@ -1,3 +1,3 @@
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load :0;
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reverb 3 1 25 30 0 0.8 0 0.2 1000 50 50;
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reverb 3 1 25 30 10 0 0.8 0 0.2 1000 50 50;
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quicksave;
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@ -336,6 +336,7 @@ pub const Runner = struct {
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const pos = try cmd.consumePosition();
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try cmd.appendParam(¶ms, "roomLength");
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try cmd.appendParam(¶ms, "roomWidth");
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try cmd.appendParam(¶ms, "roomHeight");
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try cmd.appendParam(¶ms, "sourceLR");
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try cmd.appendParam(¶ms, "sourceFB");
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