scritcher/src/image.zig

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const std = @import("std");
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const lv2 = @import("lv2_helpers.zig");
const c = lv2.c;
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const bmp = @import("bmp_valid.zig");
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const plugins = @import("plugin.zig");
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/// Buffer size for main image copying.
pub const BufferSize: usize = 300000;
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pub const ImageError = error{
OpenFail,
InvalidPlugin,
UnknownPlugin,
InvalidSymbol,
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InstantiateFail,
WriteFail,
PluginLoadFail,
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};
/// Low level integration function with libsndfile.
pub fn sopen(
allocator: *std.mem.Allocator,
path: []const u8,
mode: i32,
fmt: *c.SF_INFO,
) !*c.SNDFILE {
var cstr_path = try std.cstr.addNullByte(allocator, path);
defer allocator.free(cstr_path);
var file = c.sf_open(cstr_path.ptr, mode, fmt);
const st: i32 = c.sf_error(file);
if (st != 0) {
std.debug.warn(
"Failed to open {} ({})\n",
path,
c.sf_error_number(st),
);
return ImageError.OpenFail;
}
const frames_on_end = c.sf_seek(file, 0, c.SEEK_END);
_ = c.sf_seek(file, 0, c.SEEK_SET);
std.testing.expectEqual(fmt.frames, frames_on_end);
const frames_on_end_by_end = c.sf_seek(file, frames_on_end, c.SEEK_SET);
std.testing.expectEqual(frames_on_end, frames_on_end_by_end);
std.debug.warn("frames on end: {}, frame on end (2): {}\n", frames_on_end, frames_on_end_by_end);
return file.?;
}
pub fn swrite(file: *c.SNDFILE, buf: [*]f32, frames: i64) !void {
const count = c.sf_writef_float(file, buf, frames);
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if (count != frames) {
std.debug.warn("Wanted to write {}, got {}\n", frames, count);
return ImageError.WriteFail;
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}
}
pub fn sseek(file: *c.SNDFILE, offset: usize) void {
const offset_i64 = @intCast(i64, offset);
const frames = c.sf_seek(file, offset_i64, c.SEEK_SET);
const frames_current = c.sf_seek(file, 0, c.SEEK_CUR);
std.testing.expectEqual(frames, frames_current);
if (frames != offset_i64) {
std.debug.warn("failed to seek to {} (seeked {} frames, offset_i64={})\n", offset, frames, offset_i64);
}
}
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/// Caller owns the returned memory.
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pub fn temporaryName(allocator: *std.mem.Allocator) ![]u8 {
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const template_start = "/temp/temp_";
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const template = "/tmp/temp_XXXXXXXXXXX";
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var nam = try allocator.alloc(u8, template.len);
std.mem.copy(u8, nam, template);
var r = std.rand.DefaultPrng.init(std.time.timestamp());
var fill = nam[template_start.len..nam.len];
var i: usize = 0;
while (i < 100) : (i += 1) {
// generate a random uppercase letter, that is, 65 + random number.
for (fill) |_, f_idx| {
var idx = @intCast(u8, r.random.uintLessThan(u5, 24));
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var letter = @as(u8, 65) + idx;
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fill[f_idx] = letter;
}
// if we fail to access it, we assume it doesn't exist and return it.
std.fs.File.access(nam) catch |err| {
if (err == error.FileNotFound) {
return nam;
}
};
}
return error.TempGenFail;
}
pub fn mkSfInfo() c.SF_INFO {
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return c.SF_INFO{
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.frames = @as(c_int, 0),
.samplerate = @as(c_int, 44100),
.channels = @as(c_int, 1),
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.format = c.SF_FORMAT_ULAW | c.SF_FORMAT_RAW | c.SF_ENDIAN_BIG,
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.sections = @as(c_int, 0),
.seekable = @as(c_int, 0),
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};
}
pub const Image = struct {
allocator: *std.mem.Allocator,
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/// Pointer to the underlying libsndfile's SNDFILE struct.
sndfile: *c.SNDFILE,
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/// Current sound file's framecount.
frames: usize,
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/// The original image file path.
path: []const u8,
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/// Represents the current path being worked on.
curpath: []const u8,
/// Open a BMP image for later.
pub fn open(allocator: *std.mem.Allocator, path: []const u8) !*Image {
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var in_fmt = mkSfInfo();
var sndfile = try sopen(allocator, path, c.SFM_READ, &in_fmt);
var image = try allocator.create(Image);
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std.debug.assert(in_fmt.frames > @as(i64, 0));
std.debug.assert(in_fmt.seekable == @as(i32, 1));
image.* = Image{
.allocator = allocator,
.sndfile = sndfile,
.path = path,
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.curpath = path,
.frames = @intCast(usize, in_fmt.frames),
};
return image;
}
pub fn clone(self: *Image) !*Image {
var in_fmt = mkSfInfo();
// clone sndfile
var sndfile = try sopen(self.allocator, self.curpath, c.SFM_READ, &in_fmt);
std.testing.expectEqual(self.frames, @intCast(usize, in_fmt.frames));
var image = try self.allocator.create(Image);
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std.debug.assert(in_fmt.frames > @as(i64, 0));
std.debug.assert(in_fmt.seekable == @as(i32, 1));
image.* = Image{
.allocator = self.allocator,
.sndfile = sndfile,
.path = self.path,
.curpath = self.curpath,
.frames = @intCast(usize, in_fmt.frames),
};
return image;
}
pub fn close(self: *Image) void {
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//self.allocator.free(self.path);
//self.allocator.free(self.curpath);
var st: i32 = c.sf_close(self.sndfile);
if (st != 0) {
std.debug.warn(
"Failed to close {} ({})\n",
self.path,
c.sf_error_number(st),
);
}
}
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pub fn read(self: *Image, file_chans: c_int, buf: []f32) bool {
var file = file_opt.?;
const n_read: c.sf_count_t = c.sf_readf_float(file, buf.ptr, 1);
const buf_chans = @intCast(c_int, buf.len);
var i = file_chans - 1;
while (i < buf_chans) : (i += 1) {
//buf[@intCast(usize, i)] = buf[i % file_chans];
buf[@intCast(usize, i)] = buf[@intCast(usize, @mod(i, file_chans))];
}
return n_read == 1;
}
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/// Copy bytes from the current file to out_file.
fn copyBytes(
self: *Image,
out_file: *c.SNDFILE,
start: usize,
end: usize,
) !void {
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var buf = try self.allocator.alloc(f32, BufferSize);
defer self.allocator.free(buf);
var i: usize = start;
// we do sf_seek() calls to make sure we are actually on the start
// and actually end at the end position for the file.
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sseek(self.sndfile, start);
sseek(out_file, start);
while (i <= end) : (i += buf.len) {
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std.debug.warn("\t\ti={}, buf.len={}, end={}\n", i, buf.len, end);
sseek(self.sndfile, i);
sseek(out_file, i);
const bytes_until_end = end - i;
var read_bytes: i64 = undefined;
var view: []f32 = buf[0..buf.len];
if (bytes_until_end < buf.len) {
read_bytes = c.sf_readf_float(self.sndfile, buf.ptr, @intCast(i64, bytes_until_end));
view = buf[0..bytes_until_end];
} else {
read_bytes = c.sf_readf_float(self.sndfile, buf.ptr, @intCast(i64, buf.len));
}
try swrite(out_file, view.ptr, @intCast(i64, view.len));
}
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sseek(self.sndfile, end);
sseek(out_file, end);
}
fn getSeekPos(self: *Image, position: plugins.Position) plugins.SeekPos {
const file_end = self.frames;
var seek_pos = position.seekPos(file_end);
std.debug.warn("\tstart {} end {}\n", seek_pos.start, seek_pos.end);
return seek_pos;
}
pub fn reopen(self: *Image, path: []const u8) !void {
var in_fmt = mkSfInfo();
self.sndfile = try sopen(self.allocator, path, c.SFM_READ, &in_fmt);
// std.testing.expectEqual(self.frames, @intCast(usize, in_fmt.frames));
self.curpath = path;
self.frames = @intCast(usize, in_fmt.frames);
std.debug.warn(
"\timage: reopened on '{}' (frames={}, fmt.frames={})\n",
self.curpath,
self.frames,
in_fmt.frames,
);
}
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pub fn checkValid(self: *Image) !void {
var file = try std.fs.File.openRead(self.path);
defer file.close();
// main bmp header:
// 2 bytes for magic header
// 4 bytes for size in bytes
// 2 bytes ?
// 2 bytes ?
// 4 bytes for pixel array offset
var magic = [2]u8{ 0, 0 };
_ = try file.read(&magic);
if (std.mem.endsWith(u8, self.path, ".bmp"))
try bmp.magicValid(&magic);
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}
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/// Run a plugin over the image.
/// This setups a new lilv world/plugin among other things.
/// The internal SNDFILE pointer is modified to point to the output of the
/// plugin run.
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pub fn runPlugin(
self: *Image,
plugin_uri: []const u8,
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position: plugins.Position,
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params: plugins.ParamList,
) !void {
var timer = try std.time.Timer.start();
var ctx = try plugins.makeContext(self.allocator, plugin_uri);
defer ctx.deinit();
var ports = try lv2.setupPorts(&ctx);
if (ctx.n_audio_in > 2) {
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std.debug.warn("plugin <{}> has more than two inputs.\n", plugin_uri);
return ImageError.InvalidPlugin;
}
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if (ctx.n_audio_out > 2) {
std.debug.warn("plugin <{}> has more than two outputs.\n", plugin_uri);
return ImageError.InvalidPlugin;
}
// now, for each param for the plugin, we find its port, and set
// the value for the port there.
var it = params.iterator();
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while (it.next()) |param| {
var sym_cstr = try std.cstr.addNullByte(self.allocator, param.sym);
defer self.allocator.free(sym_cstr);
var sym = c.lilv_new_string(ctx.world, sym_cstr.ptr);
const port = c.lilv_plugin_get_port_by_symbol(ctx.plugin, sym) orelse blk: {
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std.debug.warn("assert fail: symbol {} not found on port\n", param.sym);
return ImageError.InvalidSymbol;
};
c.lilv_node_free(sym);
var idx = c.lilv_port_get_index(ctx.plugin, port);
std.debug.warn(
"\tset sym={}, idx={} to val={}\n",
param.sym,
idx,
param.value,
);
(&ports[idx]).value = param.value;
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}
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// now we need to generate a temporary file and put the output of
// running the plugin on that file
var tmpnam = try temporaryName(self.allocator);
std.debug.warn("\trunning plugin from '{}' to '{}'\n", self.curpath, tmpnam);
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var out_fmt = mkSfInfo();
var out_file = try sopen(self.allocator, tmpnam, c.SFM_WRITE, &out_fmt);
var rctx = try plugins.RunContext.init(self.allocator, ctx.plugin);
defer rctx.deinit();
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rctx.connectPorts(ports);
lv2.lilv_instance_activate(rctx.instance);
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// now that we have everything setup, we need to make the part where we
// just copy the original image and the part where we run the plugin
// over the image.
const seek_pos = self.getSeekPos(position);
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// there are four main stages:
// - the bmp header copy
// - pre-plugin
// - plugin
// - post-plugin
// pre-plugin copy, merged with bmp header copy
try self.copyBytes(
out_file,
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@as(usize, 0),
seek_pos.start,
);
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sseek(self.sndfile, seek_pos.start);
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var i: usize = seek_pos.start;
std.debug.warn("\tseek pos start: {} end: {}\n", seek_pos.start, seek_pos.end);
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var inbuf = rctx.buffers.in;
var outbuf = rctx.buffers.out;
while (i <= seek_pos.end) : (i += 1) {
const read_bytes = c.sf_readf_float(self.sndfile, inbuf.ptr, 1);
if (read_bytes == 0) {
std.debug.warn("WARN! reached EOF at idx={}\n", i);
break;
}
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lv2.lilv_instance_run(rctx.instance, 1);
try swrite(out_file, outbuf.ptr, 1);
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}
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sseek(self.sndfile, seek_pos.end);
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// post-plugin copy
try self.copyBytes(
out_file,
seek_pos.end + 1,
self.frames,
);
c.sf_write_sync(out_file);
_ = c.sf_close(out_file);
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_ = c.sf_close(self.sndfile);
try self.reopen(tmpnam);
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try self.checkValid();
var time_taken = timer.read();
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std.debug.warn("\ttook {d:.2}ms running plugin\n", time_taken / std.time.millisecond);
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}
pub fn saveTo(self: *Image, out_path: []const u8) !void {
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std.debug.warn("\timg: copy from '{}' to '{}'\n", self.curpath, out_path);
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try std.fs.copyFile(self.curpath, out_path);
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}
pub fn runCustomPlugin(
self: *Image,
comptime Plugin: type,
position: plugins.Position,
comptime ExtraType: type,
extra: ExtraType,
) !void {
var plugin_opt: ?Plugin = Plugin.init(self.allocator, extra);
if (plugin_opt == null) {
return ImageError.PluginLoadFail;
}
var plugin = plugin_opt.?;
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defer plugin.deinit();
const decls = comptime std.meta.declarations(Plugin);
inline for (decls) |decl| {
if (comptime std.mem.eql(u8, decl.name, "setup")) {
try plugin.setup();
}
}
// the code here is a copypaste of runPlugin() without the specific
// lilv things.
var tmpnam = try temporaryName(self.allocator);
std.debug.warn("\trunning CUSTOM plugin from '{}' to '{}'\n", self.curpath, tmpnam);
var out_fmt = mkSfInfo();
var out_file = try sopen(self.allocator, tmpnam, c.SFM_WRITE, &out_fmt);
var bufs = try plugins.RunBuffers.init(self.allocator);
defer bufs.deinit();
const seek_pos = self.getSeekPos(position);
// make sure we start from 0
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sseek(self.sndfile, 0);
// there are four main stages:
// - the bmp header copy
// - pre-plugin
// - CUSTOM plugin
// - post-plugin
// pre-plugin copy, merged with bmp header copy
try self.copyBytes(
out_file,
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@as(usize, 0),
seek_pos.start,
);
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sseek(self.sndfile, seek_pos.start);
var i: usize = seek_pos.start;
std.debug.warn("\tseek pos start: {} end: {}\n", seek_pos.start, seek_pos.end);
var inbuf = bufs.in;
var outbuf = bufs.out;
while (i <= seek_pos.end) : (i += 1) {
const read_bytes = c.sf_readf_float(self.sndfile, bufs.in.ptr, 1);
if (read_bytes == 0) {
std.debug.warn("WARN! reached EOF at idx={}\n", i);
break;
}
plugin.run(&bufs);
try swrite(out_file, bufs.out.ptr, 1);
}
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sseek(self.sndfile, seek_pos.end);
// post-plugin copy
try self.copyBytes(
out_file,
seek_pos.end + 1,
self.frames,
);
c.sf_write_sync(out_file);
_ = c.sf_close(out_file);
_ = c.sf_close(self.sndfile);
// reopen the file as SFM_READ so we can run plugin chains etc
try self.reopen(tmpnam);
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try self.checkValid();
}
};