add validation of bmp magic bytes

This commit is contained in:
Luna 2019-09-08 11:55:17 -03:00
parent b3bb56279a
commit 7e8023a383
2 changed files with 45 additions and 0 deletions

26
src/bmp_valid.zig Normal file
View File

@ -0,0 +1,26 @@
const std = @import("std");
pub const BMPValidError = error{InvalidMagic};
const VALID_MAGICS = [_][]const u8{
"BM",
"BA",
"CI",
"CP",
"IC",
"PT",
};
pub fn magicValid(magic: []const u8) !void {
var valid = false;
for (VALID_MAGICS) |valid_magic| {
if (std.mem.eql(u8, magic, valid_magic)) valid = true;
}
if (!valid) {
std.debug.warn("\tINVALID HEADER: '{}'\n", magic);
return BMPValidError.InvalidMagic;
}
}

View File

@ -2,6 +2,7 @@ const std = @import("std");
const lv2 = @import("lv2_helpers.zig");
const c = lv2.c;
const custom = @import("custom.zig");
const bmp = @import("bmp_valid.zig");
const plugins = @import("plugin.zig");
@ -235,6 +236,22 @@ pub const Image = struct {
std.debug.warn("\timage: reopened on '{}'\n", self.curpath);
}
pub fn checkValid(self: *Image) !void {
var file = try std.fs.File.openRead(self.path);
defer file.close();
// main bmp header:
// 2 bytes for magic header
// 4 bytes for size in bytes
// 2 bytes ?
// 2 bytes ?
// 4 bytes for pixel array offset
var magic = [2]u8{ 0, 0 };
_ = try file.read(&magic);
try bmp.magicValid(&magic);
}
/// Run a plugin over the image.
/// This setups a new lilv world/plugin among other things.
/// The internal SNDFILE pointer is modified to point to the output of the
@ -354,6 +371,7 @@ pub const Image = struct {
_ = c.sf_close(self.sndfile);
try self.reopen(tmpnam);
try self.checkValid();
var time_taken = timer.read();
std.debug.warn("\ttook {d:.2}ms running plugin\n", time_taken / std.time.millisecond);
@ -441,5 +459,6 @@ pub const Image = struct {
// reopen the file as SFM_READ so we can run plugin chains etc
try self.reopen(tmpnam);
try self.checkValid();
}
};