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import FileManager from "./modules/storage" ;
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import { select , GenericJSON , GenericStructure } from "./lib" ;
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import { watch } from "fs" ;
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import { Guild as DiscordGuild , Snowflake } from "discord.js" ;
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// Maybe use getters and setters to auto-save on set?
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class ConfigStructure extends GenericStructure {
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public token : string ;
public prefix : string ;
public owner : string ;
public admins : string [ ] ;
public support : string [ ] ;
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public systemLogsChannel : string | null ;
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constructor ( data : GenericJSON ) {
super ( "config" ) ;
this . token = select ( data . token , "<ENTER YOUR TOKEN HERE>" , String ) ;
this . prefix = select ( data . prefix , "$" , String ) ;
this . owner = select ( data . owner , "" , String ) ;
this . admins = select ( data . admins , [ ] , String , true ) ;
this . support = select ( data . support , [ ] , String , true ) ;
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this . systemLogsChannel = select ( data . systemLogsChannel , null , String ) ;
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}
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}
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class User {
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public money : number ;
public lastReceived : number ;
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public lastMonday : number ;
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public timezone : number | null ; // This is for the standard timezone only, not the daylight savings timezone
public daylightSavingsRegion : "na" | "eu" | "sh" | null ;
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public todoList : { [ timestamp : string ] : string } ;
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public ecoBetInsurance : number ;
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constructor ( data? : GenericJSON ) {
this . money = select ( data ? . money , 0 , Number ) ;
this . lastReceived = select ( data ? . lastReceived , - 1 , Number ) ;
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this . lastMonday = select ( data ? . lastMonday , - 1 , Number ) ;
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this . timezone = data ? . timezone ? ? null ;
this . daylightSavingsRegion = /^((na)|(eu)|(sh))$/ . test ( data ? . daylightSavingsRegion )
? data ? . daylightSavingsRegion
: null ;
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this . todoList = { } ;
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this . ecoBetInsurance = select ( data ? . ecoBetInsurance , 0 , Number ) ;
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if ( data ) {
for ( const timestamp in data . todoList ) {
const note = data . todoList [ timestamp ] ;
if ( typeof note === "string" ) {
this . todoList [ timestamp ] = note ;
}
}
}
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}
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}
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class Guild {
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public prefix : string | null ;
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public welcomeType : "none" | "text" | "graphical" ;
public welcomeChannel : string | null ;
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public welcomeMessage : string | null ;
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public streamingChannel : string | null ;
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constructor ( data? : GenericJSON ) {
this . prefix = select ( data ? . prefix , null , String ) ;
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this . welcomeChannel = select ( data ? . welcomeChannel , null , String ) ;
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this . welcomeMessage = select ( data ? . welcomeMessage , null , String ) ;
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this . streamingChannel = select ( data ? . streamingChannel , null , String ) ;
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switch ( data ? . welcomeType ) {
case "text" :
this . welcomeType = "text" ;
break ;
case "graphical" :
this . welcomeType = "graphical" ;
break ;
default :
this . welcomeType = "none" ;
break ;
}
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}
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}
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class StorageStructure extends GenericStructure {
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public users : { [ id : string ] : User } ;
public guilds : { [ id : string ] : Guild } ;
constructor ( data : GenericJSON ) {
super ( "storage" ) ;
this . users = { } ;
this . guilds = { } ;
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for ( let id in data . users ) if ( /\d{17,19}/g . test ( id ) ) this . users [ id ] = new User ( data . users [ id ] ) ;
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for ( let id in data . guilds ) if ( /\d{17,19}/g . test ( id ) ) this . guilds [ id ] = new Guild ( data . guilds [ id ] ) ;
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}
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/** Gets a user's profile if they exist and generate one if not. */
public getUser ( id : string ) : User {
if ( ! /\d{17,19}/g . test ( id ) )
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console . warn ( ` " ${ id } " is not a valid user ID! It will be erased when the data loads again. ` ) ;
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if ( id in this . users ) return this . users [ id ] ;
else {
const user = new User ( ) ;
this . users [ id ] = user ;
return user ;
}
}
/** Gets a guild's settings if they exist and generate one if not. */
public getGuild ( id : string ) : Guild {
if ( ! /\d{17,19}/g . test ( id ) )
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console . warn ( ` " ${ id } " is not a valid guild ID! It will be erased when the data loads again. ` ) ;
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if ( id in this . guilds ) return this . guilds [ id ] ;
else {
const guild = new Guild ( ) ;
this . guilds [ id ] = guild ;
return guild ;
}
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}
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}
// Exports instances. Don't worry, importing it from different files will load the same instance.
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export let Config = new ConfigStructure ( FileManager . read ( "config" ) ) ;
export let Storage = new StorageStructure ( FileManager . read ( "storage" ) ) ;
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// This part will allow the user to manually edit any JSON files they want while the program is running which'll update the program's cache.
// However, fs.watch is a buggy mess that should be avoided in production. While it helps test out stuff for development, it's not a good idea to have it running outside of development as it causes all sorts of issues.
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if ( IS_DEV_MODE ) {
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watch ( "data" , ( event , filename ) = > {
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console . debug ( "File Watcher:" , event , filename ) ;
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const header = filename . substring ( 0 , filename . indexOf ( ".json" ) ) ;
switch ( header ) {
case "config" :
Config = new ConfigStructure ( FileManager . read ( "config" ) ) ;
break ;
case "storage" :
Storage = new StorageStructure ( FileManager . read ( "storage" ) ) ;
break ;
}
} ) ;
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}
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export function getPrefix ( guild : DiscordGuild | null ) : string {
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let prefix = Config . prefix ;
if ( guild ) {
const possibleGuildPrefix = Storage . getGuild ( guild . id ) . prefix ;
// Here, lossy comparison works in our favor because you wouldn't want an empty string to trigger the prefix.
if ( possibleGuildPrefix ) {
prefix = possibleGuildPrefix ;
}
}
return prefix ;
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}
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export interface EmoteRegistryDumpEntry {
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ref : string ;
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id : Snowflake ;
name : string ;
requires_colons : boolean ;
animated : boolean ;
url : string ;
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guild_id : Snowflake ;
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guild_name : string ;
}
export interface EmoteRegistryDump {
version : number ;
list : EmoteRegistryDumpEntry [ ] ;
}