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					 8 changed files with 22 additions and 141 deletions
				
			
		|  | @ -1,3 +1,5 @@ | |||
| +++ | ||||
| title = "Tabletop Shit" | ||||
| title = "Tabletop Experiments and Stuff" | ||||
| +++ | ||||
| 
 | ||||
| HEWWO | ||||
|  |  | |||
|  | @ -1,72 +0,0 @@ | |||
| +++ | ||||
| title = "GLoG Class: Mad Chemist" | ||||
| description = "A class based on the mixing and application of chemical concoctions." | ||||
| date = 2021-01-22 | ||||
| draft = true | ||||
| +++ | ||||
| 
 | ||||
| <div class="flex"> | ||||
| <div> | ||||
| <b>Starting Equipment</b> | ||||
| 
 | ||||
| - 3 Vials each of 3 Chemicals | ||||
| - 9x Syringes each of 3 Chemicals | ||||
| - Chemistry Set | ||||
| - Labcoat | ||||
| - Goggles | ||||
| </div> | ||||
| 
 | ||||
| {% table() %} | ||||
| | d3 | Starting Skills | | ||||
| | --: | --- | | ||||
| | 1 | Drugs | | ||||
| | 2 | Chemicals | | ||||
| | 3 | Explosives | | ||||
| {% end %} | ||||
| 
 | ||||
| </div> | ||||
| 
 | ||||
| {% table() %} | ||||
| | | Abilites | | ||||
| | --- | --- | | ||||
| | A | Portable Chemistry | | ||||
| | A | Chemical Warfare | | ||||
| | B | Chemical Analysis | | ||||
| | C | Explosive Delivery | | ||||
| | D | Oozes | | ||||
| {% end %} | ||||
| 
 | ||||
| ## Portable Chemistry | ||||
| 
 | ||||
| ## Chemical Warfare | ||||
| 
 | ||||
| You can utilize a chemical as a regular attack in one of three ways. | ||||
| 
 | ||||
| A single syringe loaded with a chemical can be injected into a target as a melee attack. | ||||
| The target get a modifier of `-2` to any save they can make against the effects of the chemical. | ||||
| 
 | ||||
| The chemical inside a single vial may be splashed out in a conical area with a range of `10'`, emptying it. | ||||
| Make an attack roll against all in the targeted area. | ||||
| Those hit get a modifier of `+2` to any save they can make against the effects of the chemical. | ||||
| 
 | ||||
| A single vial filled with a chemical may be thrown at a single target as a ranged attack with a range of `20'`. | ||||
| The target takes `1d4` damage in addition to the effects of the chemical. | ||||
| The vial is destroyed regardless of if it hits or misses the target. | ||||
| 
 | ||||
| ## Chemical Analysis | ||||
| 
 | ||||
| ## Explosive Delivery | ||||
| 
 | ||||
| You can throw vials in a manner that they will explode on impact, | ||||
| inflicting `1d6` damage to the target directly hit with the vial, | ||||
| inflicting `1d4` damage to any within a `5'` radius, | ||||
| and inflicting the effects of the chemical on any within a `10'` radius. | ||||
| 
 | ||||
| Those not directly hit with the vial get a modifier of `+2` to any save they can make against the effects of the chemical. | ||||
| 
 | ||||
| ## Oozes | ||||
| 
 | ||||
| You can use vials of chemicals in order to create a living ooze with the properties of all chemicals used. | ||||
| The total number of vials used determines the total health, roll `1d8` for each vial used. | ||||
| Its attacks inflict the effect of all chemicals used on the target. | ||||
| It will follow two-word commands only from you. | ||||
|  | @ -3,26 +3,6 @@ title = "New Tabletop RPG System (WIP)" | |||
| description = "Bored and restless, so time it is to design a tabletop system..." | ||||
| date = 2020-12-21 | ||||
| draft = true | ||||
| [extra] | ||||
| toc = true | ||||
| +++ | ||||
| 
 | ||||
| # Core Gameplay | ||||
| 
 | ||||
| ## Skill Checks | ||||
| 
 | ||||
| A player attempting something that could be subject to failure will perform a | ||||
| skill check to determine whether they succeed or fail. | ||||
| 
 | ||||
| A skill check is performed by rolling `1d20`, adding the relevant skill, and | ||||
| comparing the result to 20. If the result is equal to or greater than `20` then | ||||
| the action succeeds. If the result is less than `20` then the action fails. | ||||
| 
 | ||||
| ### Critical Rolls | ||||
| 
 | ||||
| If the number rolled on the dice, before adding any other numbers, is exactly | ||||
| `20`, the character succeeds at their action no matter what. | ||||
| If exactly `1` is rolled, then the character fails their action no matter what. | ||||
| 
 | ||||
| Further consequences, either good or bad, could occur on critical successes or | ||||
| fails, at the discretion of the GM. | ||||
| GAAAA | ||||
|  |  | |||
							
								
								
									
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								content/tabletop/testo.md
									
										
									
									
									
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							|  | @ -0,0 +1,8 @@ | |||
| +++ | ||||
| title = "New Tabletop RPG System NOT REAL" | ||||
| description = "Bored and restless, so time it is to design a tabletop system..." | ||||
| date = 2020-12-21 | ||||
| draft = true | ||||
| +++ | ||||
| 
 | ||||
| GAAAA | ||||
|  | @ -13,14 +13,14 @@ git worktree prune | |||
| rm -rf .git/worktrees/-deploy/ | ||||
| 
 | ||||
| echo "Checking out gh-pages branch into public" | ||||
| git worktree add -B rendered .deploy origin/rendered | ||||
| git worktree add -B gh-pages .deploy origin/gh-pages | ||||
| 
 | ||||
| echo "Generating site" | ||||
| zola build | ||||
| cp -r public/* .deploy/ | ||||
| 
 | ||||
| echo "Updating gh-pages branch" | ||||
| cd .deploy && git add --all && git commit -m "Publishing to rendered (deploy.sh)" | ||||
| cd .deploy && git add --all && git commit -m "Publishing to gh-pages (deploy.sh)" | ||||
| 
 | ||||
| echo "Pushing to github" | ||||
| git push --all | ||||
|  |  | |||
|  | @ -24,9 +24,7 @@ body { | |||
|   padding: 1rem; | ||||
| } | ||||
| 
 | ||||
| code { | ||||
|   background-color: #454545; | ||||
|   padding: 0 0.25ch; | ||||
| header { | ||||
| } | ||||
| 
 | ||||
| h1, | ||||
|  | @ -34,7 +32,6 @@ h2, | |||
| h3 { | ||||
|   font-weight: bold; | ||||
|   font-size: 1em; | ||||
|   margin-bottom: 0; | ||||
| } | ||||
| 
 | ||||
| h1.site-title { | ||||
|  | @ -151,21 +148,6 @@ div.table-wrapper tr:nth-child(even) { | |||
|   cursor: pointer; | ||||
| } | ||||
| 
 | ||||
| #toc ol { | ||||
|   counter-reset: item; | ||||
|   list-style-type: none; | ||||
| } | ||||
| 
 | ||||
| #toc li { | ||||
|   display: block; | ||||
|   color: var(--decoration); | ||||
| } | ||||
| 
 | ||||
| #toc li:before { | ||||
|   content: counters(item, ".") " "; | ||||
|   counter-increment: item; | ||||
| } | ||||
| 
 | ||||
| h1.post-title { | ||||
|   font-size: 1.5em; | ||||
|   border: none; | ||||
|  | @ -177,17 +159,3 @@ p.post-date { | |||
|   color: var(--decoration); | ||||
|   margin: 0; | ||||
| } | ||||
| 
 | ||||
| p.post-desc { | ||||
|   margin-top: 0; | ||||
| } | ||||
| 
 | ||||
| .flex { | ||||
|   display: flex; | ||||
|   flex-wrap: wrap; | ||||
| } | ||||
| 
 | ||||
| .flex * { | ||||
|   margin-left: 1em; | ||||
|   margin-right: 1em; | ||||
| } | ||||
|  |  | |||
|  | @ -10,22 +10,22 @@ | |||
| {% if page.extra.toc %} | ||||
| <h1>Table of Contents <span id="toc-toggle">[-]</span></h1> | ||||
| <div id="toc"> | ||||
| <ol> | ||||
| <ul> | ||||
| {% for h1 in page.toc %} | ||||
|     <li> | ||||
|         <a class="internal" href="{{ h1.permalink | safe }}">{{ h1.title }}</a> | ||||
|         {% if h1.children %} | ||||
|             <ol> | ||||
|             <ul> | ||||
|                 {% for h2 in h1.children %} | ||||
|                     <li> | ||||
|                         <a class="internal" href="{{ h2.permalink | safe }}">{{ h2.title }}</a> | ||||
|                     </li> | ||||
|                 {% endfor %} | ||||
|             </ol> | ||||
|             </ul> | ||||
|         {% endif %} | ||||
|     </li> | ||||
| {% endfor %} | ||||
| </ol> | ||||
| </ul> | ||||
| </div> | ||||
| <script> | ||||
|  var shown = false; | ||||
|  |  | |||
|  | @ -3,23 +3,18 @@ | |||
| {% block title %}{{ section.title }} - Hazelnut{% endblock title %} | ||||
| 
 | ||||
| {% block content %} | ||||
| <h1> {{ section.title }} </h1> | ||||
| {{ section.content | safe }} | ||||
| <hr> | ||||
| <ul class="post-list"> | ||||
|     {% for page in section.pages | sort(attribute="date") | reverse %} | ||||
|     {% for page in section.pages %} | ||||
|     <li> | ||||
|         <a class="internal" href="{{ page.permalink }}"> | ||||
|             {{ page.title }} | ||||
|              | ||||
|             {% if page.date %} | ||||
|                 <p class="post-date"> | ||||
|                     {{ page.date | date(format="%Y-%m-%d") }} | ||||
|                 </p> | ||||
|             {% endif %} | ||||
|                 {% if page.description %} | ||||
|                 <p class="post-desc"> | ||||
|                     {{ page.description }} | ||||
|                 </p> | ||||
|                 {% endif %} | ||||
|         </a> | ||||
|     </li> | ||||
|     {% endfor %} | ||||
|  |  | |||
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