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title = "GLoG Class: Mad Chemist"
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description = "A class based on the mixing and application of chemical concoctions."
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date = 2021-01-22
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draft = true
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<div class="flex">
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<div>
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<b>Starting Equipment</b>
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- 3 Vials each of 3 Chemicals
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- 9x Syringes each of 3 Chemicals
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- Chemistry Set
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- Labcoat
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- Goggles
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</div>
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{% table() %}
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| d3 | Starting Skills |
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| --: | --- |
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| 1 | Drugs |
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| 2 | Chemicals |
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| 3 | Explosives |
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{% end %}
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</div>
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{% table() %}
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| | Abilites |
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| --- | --- |
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| A | Portable Chemistry |
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| A | Chemical Warfare |
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| B | Chemical Analysis |
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| C | Explosive Delivery |
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| D | Oozes |
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{% end %}
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## Portable Chemistry
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## Chemical Warfare
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You can utilize a chemical as a regular attack in one of three ways.
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A single syringe loaded with a chemical can be injected into a target as a melee attack.
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The target get a modifier of `-2` to any save they can make against the effects of the chemical.
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The chemical inside a single vial may be splashed out in a conical area with a range of `10'`, emptying it.
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Make an attack roll against all in the targeted area.
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Those hit get a modifier of `+2` to any save they can make against the effects of the chemical.
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A single vial filled with a chemical may be thrown at a single target as a ranged attack with a range of `20'`.
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The target takes `1d4` damage in addition to the effects of the chemical.
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The vial is destroyed regardless of if it hits or misses the target.
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## Chemical Analysis
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## Explosive Delivery
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You can throw vials in a manner that they will explode on impact,
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inflicting `1d6` damage to the target directly hit with the vial,
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inflicting `1d4` damage to any within a `5'` radius,
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and inflicting the effects of the chemical on any within a `10'` radius.
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Those not directly hit with the vial get a modifier of `+2` to any save they can make against the effects of the chemical.
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## Oozes
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You can use vials of chemicals in order to create a living ooze with the properties of all chemicals used.
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The total number of vials used determines the total health, roll `1d8` for each vial used.
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Its attacks inflict the effect of all chemicals used on the target.
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It will follow two-word commands only from you.
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