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|  | title = "GLoG Class: Mad Chemist" | ||||||
|  | description = "A class based on the mixing and application of chemical concoctions." | ||||||
|  | date = 2021-01-22 | ||||||
|  | draft = true | ||||||
|  | +++ | ||||||
|  | 
 | ||||||
|  | <div class="flex"> | ||||||
|  | <div> | ||||||
|  | <b>Starting Equipment</b> | ||||||
|  | 
 | ||||||
|  | - 3 Vials each of 3 Chemicals | ||||||
|  | - 9x Syringes each of 3 Chemicals | ||||||
|  | - Chemistry Set | ||||||
|  | - Labcoat | ||||||
|  | - Goggles | ||||||
|  | </div> | ||||||
|  | 
 | ||||||
|  | {% table() %} | ||||||
|  | | d3 | Starting Skills | | ||||||
|  | | --: | --- | | ||||||
|  | | 1 | Drugs | | ||||||
|  | | 2 | Chemicals | | ||||||
|  | | 3 | Explosives | | ||||||
|  | {% end %} | ||||||
|  | 
 | ||||||
|  | </div> | ||||||
|  | 
 | ||||||
|  | {% table() %} | ||||||
|  | | | Abilites | | ||||||
|  | | --- | --- | | ||||||
|  | | A | Portable Chemistry | | ||||||
|  | | A | Chemical Warfare | | ||||||
|  | | B | Chemical Analysis | | ||||||
|  | | C | Explosive Delivery | | ||||||
|  | | D | Oozes | | ||||||
|  | {% end %} | ||||||
|  | 
 | ||||||
|  | ## Portable Chemistry | ||||||
|  | 
 | ||||||
|  | ## Chemical Warfare | ||||||
|  | 
 | ||||||
|  | You can utilize a chemical as a regular attack in one of three ways. | ||||||
|  | 
 | ||||||
|  | A single syringe loaded with a chemical can be injected into a target as a melee attack. | ||||||
|  | The target get a modifier of `-2` to any save they can make against the effects of the chemical. | ||||||
|  | 
 | ||||||
|  | The chemical inside a single vial may be splashed out in a conical area with a range of `10'`, emptying it. | ||||||
|  | Make an attack roll against all in the targeted area. | ||||||
|  | Those hit get a modifier of `+2` to any save they can make against the effects of the chemical. | ||||||
|  | 
 | ||||||
|  | A single vial filled with a chemical may be thrown at a single target as a ranged attack with a range of `20'`. | ||||||
|  | The target takes `1d4` damage in addition to the effects of the chemical. | ||||||
|  | The vial is destroyed regardless of if it hits or misses the target. | ||||||
|  | 
 | ||||||
|  | ## Chemical Analysis | ||||||
|  | 
 | ||||||
|  | ## Explosive Delivery | ||||||
|  | 
 | ||||||
|  | You can throw vials in a manner that they will explode on impact, | ||||||
|  | inflicting `1d6` damage to the target directly hit with the vial, | ||||||
|  | inflicting `1d4` damage to any within a `5'` radius, | ||||||
|  | and inflicting the effects of the chemical on any within a `10'` radius. | ||||||
|  | 
 | ||||||
|  | Those not directly hit with the vial get a modifier of `+2` to any save they can make against the effects of the chemical. | ||||||
|  | 
 | ||||||
|  | ## Oozes | ||||||
|  | 
 | ||||||
|  | You can use vials of chemicals in order to create a living ooze with the properties of all chemicals used. | ||||||
|  | The total number of vials used determines the total health, roll `1d8` for each vial used. | ||||||
|  | Its attacks inflict the effect of all chemicals used on the target. | ||||||
|  | It will follow two-word commands only from you. | ||||||
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