From c4f2e337da8d15f33c96f187e4a1c2ce7a7c4cb9 Mon Sep 17 00:00:00 2001 From: Hazel Rae Aranda Date: Tue, 9 Mar 2021 15:51:00 -0500 Subject: [PATCH] Hurry --- content/tabletop/glog-chemist.md | 72 ++++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 content/tabletop/glog-chemist.md diff --git a/content/tabletop/glog-chemist.md b/content/tabletop/glog-chemist.md new file mode 100644 index 0000000..a5e8336 --- /dev/null +++ b/content/tabletop/glog-chemist.md @@ -0,0 +1,72 @@ ++++ +title = "GLoG Class: Mad Chemist" +description = "A class based on the mixing and application of chemical concoctions." +date = 2021-01-22 +draft = true ++++ + +
+
+Starting Equipment + +- 3 Vials each of 3 Chemicals +- 9x Syringes each of 3 Chemicals +- Chemistry Set +- Labcoat +- Goggles +
+ +{% table() %} +| d3 | Starting Skills | +| --: | --- | +| 1 | Drugs | +| 2 | Chemicals | +| 3 | Explosives | +{% end %} + +
+ +{% table() %} +| | Abilites | +| --- | --- | +| A | Portable Chemistry | +| A | Chemical Warfare | +| B | Chemical Analysis | +| C | Explosive Delivery | +| D | Oozes | +{% end %} + +## Portable Chemistry + +## Chemical Warfare + +You can utilize a chemical as a regular attack in one of three ways. + +A single syringe loaded with a chemical can be injected into a target as a melee attack. +The target get a modifier of `-2` to any save they can make against the effects of the chemical. + +The chemical inside a single vial may be splashed out in a conical area with a range of `10'`, emptying it. +Make an attack roll against all in the targeted area. +Those hit get a modifier of `+2` to any save they can make against the effects of the chemical. + +A single vial filled with a chemical may be thrown at a single target as a ranged attack with a range of `20'`. +The target takes `1d4` damage in addition to the effects of the chemical. +The vial is destroyed regardless of if it hits or misses the target. + +## Chemical Analysis + +## Explosive Delivery + +You can throw vials in a manner that they will explode on impact, +inflicting `1d6` damage to the target directly hit with the vial, +inflicting `1d4` damage to any within a `5'` radius, +and inflicting the effects of the chemical on any within a `10'` radius. + +Those not directly hit with the vial get a modifier of `+2` to any save they can make against the effects of the chemical. + +## Oozes + +You can use vials of chemicals in order to create a living ooze with the properties of all chemicals used. +The total number of vials used determines the total health, roll `1d8` for each vial used. +Its attacks inflict the effect of all chemicals used on the target. +It will follow two-word commands only from you.