diff --git a/content/tabletop/glog-chemist.md b/content/tabletop/glog-chemist.md
new file mode 100644
index 0000000..a5e8336
--- /dev/null
+++ b/content/tabletop/glog-chemist.md
@@ -0,0 +1,72 @@
++++
+title = "GLoG Class: Mad Chemist"
+description = "A class based on the mixing and application of chemical concoctions."
+date = 2021-01-22
+draft = true
++++
+
+
+
+Starting Equipment
+
+- 3 Vials each of 3 Chemicals
+- 9x Syringes each of 3 Chemicals
+- Chemistry Set
+- Labcoat
+- Goggles
+
+
+{% table() %}
+| d3 | Starting Skills |
+| --: | --- |
+| 1 | Drugs |
+| 2 | Chemicals |
+| 3 | Explosives |
+{% end %}
+
+
+
+{% table() %}
+| | Abilites |
+| --- | --- |
+| A | Portable Chemistry |
+| A | Chemical Warfare |
+| B | Chemical Analysis |
+| C | Explosive Delivery |
+| D | Oozes |
+{% end %}
+
+## Portable Chemistry
+
+## Chemical Warfare
+
+You can utilize a chemical as a regular attack in one of three ways.
+
+A single syringe loaded with a chemical can be injected into a target as a melee attack.
+The target get a modifier of `-2` to any save they can make against the effects of the chemical.
+
+The chemical inside a single vial may be splashed out in a conical area with a range of `10'`, emptying it.
+Make an attack roll against all in the targeted area.
+Those hit get a modifier of `+2` to any save they can make against the effects of the chemical.
+
+A single vial filled with a chemical may be thrown at a single target as a ranged attack with a range of `20'`.
+The target takes `1d4` damage in addition to the effects of the chemical.
+The vial is destroyed regardless of if it hits or misses the target.
+
+## Chemical Analysis
+
+## Explosive Delivery
+
+You can throw vials in a manner that they will explode on impact,
+inflicting `1d6` damage to the target directly hit with the vial,
+inflicting `1d4` damage to any within a `5'` radius,
+and inflicting the effects of the chemical on any within a `10'` radius.
+
+Those not directly hit with the vial get a modifier of `+2` to any save they can make against the effects of the chemical.
+
+## Oozes
+
+You can use vials of chemicals in order to create a living ooze with the properties of all chemicals used.
+The total number of vials used determines the total health, roll `1d8` for each vial used.
+Its attacks inflict the effect of all chemicals used on the target.
+It will follow two-word commands only from you.