Commit Graph

15 Commits

Author SHA1 Message Date
/nick haya a1aacff687 transitions
currently buggy tho
2022-02-16 14:04:01 +08:00
/nick haya 9802d9d4da No more SDL_Renderer lets fucking gooo 2022-02-16 08:47:39 +08:00
/nick haya 4bef18b433 experimental rework
Will probably not continue, just a test :)
2022-02-14 13:53:56 +08:00
/nick haya db68d1dae3 Add new stuff ig? 2022-02-13 15:04:14 +08:00
/nick haya 92ab3a4d70 Remove SDL2main.lib dependency all together + use WinMain()
I don want command line shit ass on my program, but i still want args
2022-02-11 09:40:28 +08:00
/nick haya 9a37d1140d Whoops. 2022-02-10 09:29:58 +08:00
/nick haya 237aa92fdc Add toml support 2022-02-10 09:28:22 +08:00
/nick haya e06e8c6cd7 uhmmmmmmm...... uhhhhh....... whoops..... 2022-02-09 13:44:42 +08:00
/nick haya d2bb4ee85b Fuck it, better logging 2022-02-09 13:43:18 +08:00
/nick haya cd0bffd4c3 Add midi support
Mono by default due to crackling on the left (right?) speaker
2022-02-09 13:03:49 +08:00
/nick haya 2120f83e1c New stuff
$- Refined camera a lil bit\n- Alpha support :)\n- Splash screem :O
2022-02-08 13:54:19 +08:00
/nick haya a4aa47bf0e Reworked ttf engine to use SDL_FontCache. 2022-02-08 09:36:23 +08:00
/nick haya e7d3c8a3b9 Added more documentation and make AnimatedObject support scaling 2022-02-07 15:59:38 +08:00
/nick haya 5202f0afa3 Animated sprites 2022-02-07 15:14:52 +08:00
/nick haya 942586190d Initial commit 2022-02-07 13:15:50 +08:00