17 lines
511 B
GDScript
17 lines
511 B
GDScript
extends CharacterBody2D
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## Smoke test for the agent harness: proves input injection, deterministic
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## physics and frame capture all work. Not part of the game.
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const SPEED := 300.0
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const JUMP_VELOCITY := -650.0
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const GRAVITY := 1600.0
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func _physics_process(delta: float) -> void:
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if not is_on_floor():
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velocity.y += GRAVITY * delta
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if Input.is_action_just_pressed("ui_accept") and is_on_floor():
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velocity.y = JUMP_VELOCITY
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velocity.x = Input.get_axis("ui_left", "ui_right") * SPEED
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move_and_slide()
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