makepad/examples
Admin 2492ad3bde map: rain radar overlay, flying 3D markers, Europe routing, geodata crate
- rain radar layer: pure-Rust KNMI HDF5 reader (superblock v0 walk,
  single-chunk deflate datasets, byte-exact vs h5py), ellipsoidal polar
  stereographic reprojection (20 m vs product corners), bilinear value
  sampling -> smooth banded isolines, textured quad overlay through the
  overlay camera, 25-frame nowcast animation; RadarSync polls at most
  once per 4 min through a disk-persisted gate and caches frames on disk
- makepad-geodata + makepad-tesla crates join the workspace (overlay
  builders, radar sync, NL open-data layers; transit routes now z7-14)
- Europe major-roads routing graph: nav-build --major-roads does a
  ways-first scan (5.7M ways / 46M nodes / 194 s / 971 MB) and the app
  falls back to it when a route leaves the regional graph — Amsterdam to
  Paris routes offline (501.8 km)
- 3D flying markers: chargers/POIs/stops ride thin stalks with DYNAMIC
  height (each pin clears its own building +8 m); labels, kW text,
  brand and tap zones all consume the baked per-marker lift; stalks and
  buildings grow together on the 2D->3D transition (per-tile flat->3D
  fade heights, no replay on zoom regens)
- markers depth-honest (small bias, buildings occlude them); phong-lit
  canopy/light spheres matching the buildings' NW sun; buildings tint by
  BAG age in 3D; district area tints (rank 60, alpha .32); transit line
  labels + stop names; follow-mode is an explicit attach/detach toggle;
  rotation release schedules the label re-place (no stuck upside-down
  labels after a fast spin)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 18:00:27 +02:00
..
aichat perf 2026-07-10 15:34:38 +02:00
arracing bootstrap change 2026-03-08 13:36:58 +01:00
automate Fix CheckBox/Toggle set_active to animate like others (#1067) 2026-04-26 22:11:07 +02:00
box3d box3d: external task-system hooks + makepad 3D example 2026-07-04 16:06:18 +02:00
browser xr room mapping 2026-03-27 13:51:54 +01:00
bugfix parse {}{} as {},{} 2026-06-26 13:37:17 +02:00
cad cad 2026-05-04 18:34:29 +02:00
camera xr otw 2026-03-12 15:51:30 +01:00
charts cleanup 2026-03-19 10:16:38 +01:00
comfyui hypothetical heap access fix 2026-07-01 14:04:23 +02:00
counter ft makepad_test (#974) 2026-03-25 16:09:03 +01:00
ddgo gamemaker: full engine round — chase camera rig, racing-game APIs, script stdlib math, real error line numbers 2026-07-10 14:20:03 +02:00
exf xr otw 2026-03-12 15:51:30 +01:00
floating_panel xr room mapping 2026-03-27 13:51:54 +01:00
gamemaker converse: conversational pipeline crate (speech + filter + llm), gamemaker on it 2026-07-28 13:47:13 +02:00
git bootstrap change 2026-03-08 13:36:58 +01:00
glass glass kit more 2026-06-25 16:11:42 +02:00
godot game maker 2026-07-10 12:09:47 +02:00
hello_world Added gif (#1083) 2026-05-18 22:47:53 +02:00
hotload_ui mlx 5x->2x 2026-04-10 14:46:22 +02:00
isolate Add isolate example files 2026-06-02 19:12:25 +02:00
map map: rain radar overlay, flying 3D markers, Europe routing, geodata crate 2026-07-28 18:00:27 +02:00
move_after_draw move after draw demo 2026-06-16 17:45:59 +02:00
pdf bootstrap change 2026-03-08 13:36:58 +01:00
scratchpad bootstrap change 2026-03-08 13:36:58 +01:00
shader live reloading 2026-03-08 17:25:27 +01:00
slides fix slides 2026-05-05 10:00:39 +02:00
splash xr 2026-05-03 23:45:59 +02:00
teamtalk bootstrap change 2026-03-08 13:36:58 +01:00
text_input ft makepad_test (#974) 2026-03-25 16:09:03 +01:00
text_selection bootstrap change 2026-03-08 13:36:58 +01:00
todo fix slides 2026-05-05 10:00:39 +02:00
uizoo feat : add advance vide player example (#1138) 2026-07-23 12:16:19 +02:00
vector bootstrap change 2026-03-08 13:36:58 +01:00
video_player feat : add advance vide player example (#1138) 2026-07-23 12:16:19 +02:00
windows_blur gauss blurs 2026-05-03 23:45:59 +02:00
xr perf 2026-07-10 15:34:38 +02:00