Squashed from work; the fine-grained history is under tag archive/work-2026-08-26: - fab: a 3D creation shell and the viewer built on it - raytrace: the traced pane starts coarse and doubles to native, with the raster underneath - fab: a colour picker, a material's textures, and dials that move the scene while they drag - texcomp: the block codec and the container every texture will travel in - fab: FAB_PROBE_MAT — per-material triangle counts, texture presence and uv spread in the roof probe
3 lines
194 B
XML
3 lines
194 B
XML
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16">
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<rect x="0" y="0" width="16" height="16" fill="none"/><path d="M5.5 3 L11.5 8 L5.5 13 Z" fill="#000"/>
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</svg>
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