| .. |
|
ab_glyph_rasterizer
|
git lib added
|
2026-02-18 10:04:26 +01:00 |
|
adler2
|
First 2.0
|
2026-02-12 14:52:33 +01:00 |
|
ai
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
android_state
|
Restore overwritten change in internal makepad-android-state library (#763)
|
2025-05-29 17:38:43 +02:00 |
|
app_module
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
apple_sys
|
apple_sys (macos): link libSystem by its real name -- the block-class statics (_NSConcreteStackBlock, _NSConcreteBogusBlock) were declared with #[link(name = "system")], so rustc passed -lsystem and ld looked for libsystem.tbd. On the default case-insensitive APFS volume that finds libSystem.tbd, but with the SDK on a case-sensitive volume (or cross-linking from Linux) every macOS link failed with "ld: library 'system' not found". It is now "System", as at the file's other link attribute.
|
2026-09-28 09:05:00 +02:00 |
|
archive_org
|
apps: vj
|
2026-09-15 13:40:29 +02:00 |
|
audio_decode
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
audio_encode
|
tools, arch, docs, workspace, examples, sqlite, wasm_bridge
|
2026-09-15 13:40:33 +02:00 |
|
audio_picture
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
audio_route
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
base64
|
libs: sqlite WITHOUT ROWID reads, an in-repo tar reader, packed git imports, a Haskell lexer, and the AI crate warning cleanup
|
2026-09-18 12:15:55 +02:00 |
|
bitflags
|
cleanup
|
2026-02-12 15:02:01 +01:00 |
|
bounded_http
|
asset-ui, asset-server, libs/asset
|
2026-09-15 13:40:30 +02:00 |
|
box3d
|
Preserve fork binary assets when migrating dev to upstream history
|
2026-10-26 10:56:43 +00:00 |
|
bytemuck
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
byteorder
|
cleanup
|
2026-02-12 15:02:01 +01:00 |
|
byteorder-lite
|
terminal work/ webp
|
2026-02-17 18:11:36 +01:00 |
|
cef
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
cfg-if
|
First 2.0
|
2026-02-12 14:52:33 +01:00 |
|
civil_time
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
code_arch
|
apps: director, studio, scope, aichat
|
2026-09-15 13:40:29 +02:00 |
|
code_language
|
libs: sqlite WITHOUT ROWID reads, an in-repo tar reader, packed git imports, a Haskell lexer, and the AI crate warning cleanup
|
2026-09-18 12:15:55 +02:00 |
|
converse
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
core_util
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
crc32fast
|
cleanup
|
2026-02-12 15:02:01 +01:00 |
|
csg
|
Preserve fork binary assets when migrating dev to upstream history
|
2026-10-26 10:56:43 +00:00 |
|
diffusion
|
libs: ai hub/models/cuda, speech, chat_ui
|
2026-09-15 13:40:31 +02:00 |
|
diskmap
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
drumkit
|
libs: piano_model, drumkit_phys, show_control, score_view, diffusion
|
2026-09-15 13:40:32 +02:00 |
|
drumkit_phys
|
libs: piano_model, drumkit_phys, show_control, score_view, diffusion
|
2026-09-15 13:40:32 +02:00 |
|
dual-contouring
|
Initial commit
|
2025-05-06 10:11:37 +02:00 |
|
error_log
|
platform: topic hunks the per-commit assembly could not place, the Sep 2–15 dev PRs (#1208–#1236) as adapted to this tree, and the zero-warning chore
|
2026-09-15 13:40:33 +02:00 |
|
fab
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
fab_tour
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
fabric
|
tools, arch, docs, workspace, examples, sqlite, wasm_bridge
|
2026-09-15 13:40:33 +02:00 |
|
fast_inflate
|
platform: the retained renderer for Scope, the vulkan cargo feature and Cx::gpu_backend()
|
2026-09-18 12:14:21 +02:00 |
|
filesystem_watcher
|
libs: ai hub/models/cuda, speech, chat_ui
|
2026-09-15 13:40:31 +02:00 |
|
flate2
|
cleanup
|
2026-02-12 15:02:01 +01:00 |
|
flowgraph
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
frametween
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
futures
|
compile
|
2026-02-10 18:26:51 +01:00 |
|
futures_legacy
|
compile
|
2026-02-10 18:26:51 +01:00 |
|
fxhash
|
cleanup
|
2026-02-12 15:02:01 +01:00 |
|
geodata
|
libs: geodata, map_build, mbtile_reader, map_nav
|
2026-09-15 13:40:32 +02:00 |
|
gif
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
git
|
platform: Windows and macOS -- every window keeps animating with several open, half-float RGBA textures have four channels, a first-opened popup draws its rows, a texture pass before its window has a size is skipped, desktop apps open no console window, the macOS display link is kept until invalidated, and a hosted child redraws at its tile's new size
|
2026-09-26 20:09:39 +02:00 |
|
gltf
|
libs: model, mesh_edit, csg, scene, sim, render, xr
|
2026-09-15 13:40:31 +02:00 |
|
html
|
TextFlow: collapse block margins like CSS in Html; Html: don't draw an inline code box behind each line of <pre><code> (#1297)
|
2026-10-09 11:00:16 +02:00 |
|
i_float
|
Vendor i_overlay polygon boolean crates into libs/
|
2026-07-31 00:10:52 +02:00 |
|
i_key_sort
|
Vendor i_overlay polygon boolean crates into libs/
|
2026-07-31 00:10:52 +02:00 |
|
i_overlay
|
Vendor i_overlay polygon boolean crates into libs/
|
2026-07-31 00:10:52 +02:00 |
|
i_shape
|
Vendor i_overlay polygon boolean crates into libs/
|
2026-07-31 00:10:52 +02:00 |
|
i_tree
|
Vendor i_overlay polygon boolean crates into libs/
|
2026-07-31 00:10:52 +02:00 |
|
image_tiles
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
jni-sys
|
vulkan vendoring completed
|
2026-02-16 09:10:27 +01:00 |
|
jpeg-encoder
|
vulkan vendoring completed
|
2026-02-16 09:10:27 +01:00 |
|
latex_math
|
First 2.0
|
2026-02-12 14:52:33 +01:00 |
|
linux
|
platform: the retained renderer for Scope, the vulkan cargo feature and Cx::gpu_backend()
|
2026-09-18 12:14:21 +02:00 |
|
live_id
|
Faster shader codegen, working shader caches, and no GL repaints for buffer retirement (#1279)
|
2026-10-02 01:21:31 +02:00 |
|
live_reload_core
|
xr otw
|
2026-03-12 15:51:30 +01:00 |
|
loader_bundle
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
lz4
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
makepad_test
|
Scroll: keep each gesture with the scroller it began on, and let nested scrollers share a drag (#1317)
|
2026-10-21 16:01:19 +02:00 |
|
map_build
|
map_build: the repacker builds on Windows again -- repack and repack_remote read and wrote at offsets through Unix's FileExt, so makepad-map-build stopped compiling for Windows (the CI's workspace row, red since 01a02d4eb). A ReadExactAt shim gives read_exact_at and write_all_at on every platform: Unix's FileExt, and on Windows the same from seek_read/seek_write; repack_remote is built wherever repack is. Checked: cargo check of makepad-map-tiles' bins for the host and x86_64-pc-windows-gnu, the repack lib tests
|
2026-09-27 00:17:25 +02:00 |
|
map_nav
|
libs: geodata, map_build, mbtile_reader, map_nav
|
2026-09-15 13:40:32 +02:00 |
|
math
|
platform: rename the CPU simulated-GPU backend from headless to gpusim
|
2026-09-15 13:40:28 +02:00 |
|
mb3d
|
xr otw
|
2026-03-12 15:51:30 +01:00 |
|
mbtile_reader
|
maps: tiles ship only what the renderer draws, and a frame draws only what is on screen -- one detail contract in mbtile_reader::map_tags (detail_feature_used, micro_icon, the tag allowlist) is shared by the renderer (MvtSink::wants_feature skips rejected osm_* features in the detail pass before any id is allocated), the base bake (non --full drops them and stamps makepad_detail_contract=features-v1) and the repacker (a DATA_POLICY row; the verifier accepts exactly the contract's drops): address-only nodes (85% of detail points), plain road/building lines duplicated by the base and polygon layers, and relation points go; icons, trees, bridge corridors, platforms and detail buildings stay. Hosted city tiles shrink ~24% (Amsterdam z14 608 -> 465 KB). makepad-map-render-check builds each tile from the original and the rewrite at buckets 14-18 in 2D and 3D and requires identical buffers (bitwise digest, NaN-safe) and equal baked-face hits: ~3000 builds over local and hosted world tiles, 0 mismatches. Found on the way: base, detail and overlay polygon ids all started at 1 and the fill pass groups rings by id, so unrelated polygons of one colour fused; they now use disjoint ranges. makepad-map-repack --in-place converts an archive over itself shard by shard (cross-shard blobs stashed first, each partial verified tile by tile against the still-present original, journaled, renamed; root last; resumable), and --remote user@host:/dir runs it from this machine over parallel ssh streams against a sparse local mirror with SHA-256 checks. GPU/memory: only visible tiles are drawn (the prefetch ring, a whole z14 tile wide past z14, was drawn every frame), building outlines, flat-road fringes and roof edges move to the compact 28/16-byte formats, the shadow pass skips unlifted road chunks and off-screen terrain cells are skipped; z16 flat 6.3 -> 3.8 ms GPU, 123 -> 36 draws, 151 -> 94 MB resident; z17.5 7.3 -> 3.6 ms, 158 -> 26 MB; max tilt 5.5 -> 2.8 ms; pixels unchanged. New traces gpu.shaders, map.streams, map.frame
|
2026-09-26 23:41:52 +02:00 |
|
memchr
|
cleanup
|
2026-02-12 15:02:01 +01:00 |
|
mesh_edit
|
libs: model, mesh_edit, csg, scene, sim, render, xr
|
2026-09-15 13:40:31 +02:00 |
|
micro_proc_macro
|
id change
|
2026-02-07 16:53:33 +01:00 |
|
micro_serde
|
platform: GPU passes store top-left rows on every backend, hosted apps get software frames as textures, the Android desk renders at 120 Hz, and the platform builds warning-free on every CI target
|
2026-09-26 20:08:13 +02:00 |
|
midi_file
|
score: the notation suite — engraving, layout, playback, midi and musicxml import, the physical piano model, and the score app
|
2026-09-01 16:46:32 +02:00 |
|
model
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
mp4_index
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
musicxml
|
score: the notation suite — engraving, layout, playback, midi and musicxml import, the physical piano model, and the score app
|
2026-09-01 16:46:32 +02:00 |
|
objc-sys
|
platform: GPU passes store top-left rows on every backend, hosted apps get software frames as textures, the Android desk renders at 120 Hz, and the platform builds warning-free on every CI target
|
2026-09-26 20:08:13 +02:00 |
|
ondevice_build
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
openexr
|
mipmapping
|
2026-03-09 09:18:33 +01:00 |
|
pdf_parse
|
mp*: the treemap camera era — canon-space packing, 2.5D and orbit views, streaming walks, the qwen sidepanel; mpwm linux desktop integration; pdf_parse recovery
|
2026-09-01 16:46:34 +02:00 |
|
piano_model
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
pulldown-cmark
|
cleanup
|
2026-02-12 15:02:01 +01:00 |
|
rabin-karp
|
add studio proto
|
2026-03-02 12:46:52 +01:00 |
|
rapier
|
rapier bench: --stages/--probe diagnostic modes + live stage timers
|
2026-07-06 00:24:56 +02:00 |
|
raytrace
|
libs: model, mesh_edit, csg, scene, sim, render, xr
|
2026-09-15 13:40:31 +02:00 |
|
regex
|
script: the Octoscript VM hardening -- execution caps, fuel and deadlines, heap/string/array/object limits, parser diagnostics and re-entrant dispatch, keeping a Makepad host's semantics and speed
|
2026-09-26 20:08:33 +02:00 |
|
remesh
|
engine libs: render and sim for a strategy round, the per-unit decision hook, the mp4 sample index, stitch and xatlas quieted, example refresh
|
2026-09-01 16:46:35 +02:00 |
|
render
|
libs: model, mesh_edit, csg, scene, sim, render, xr
|
2026-09-15 13:40:31 +02:00 |
|
rmeta
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
rtsmap
|
maps + route: the self-baking Amsterdam test map, reversible mkmap weave, the rtsmap generator, road faces, guarded first-run
|
2026-09-01 16:46:33 +02:00 |
|
rust_tokenizer
|
apps: director, studio, scope, aichat
|
2026-09-15 13:40:29 +02:00 |
|
rustybuzz
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
scene
|
libs: model, mesh_edit, csg, scene, sim, render, xr
|
2026-09-15 13:40:31 +02:00 |
|
score
|
score: the notation suite — engraving, layout, playback, midi and musicxml import, the physical piano model, and the score app
|
2026-09-01 16:46:32 +02:00 |
|
score_import
|
score: the notation suite — engraving, layout, playback, midi and musicxml import, the physical piano model, and the score app
|
2026-09-01 16:46:32 +02:00 |
|
score_layout
|
score: the notation suite — engraving, layout, playback, midi and musicxml import, the physical piano model, and the score app
|
2026-09-01 16:46:32 +02:00 |
|
score_pdf
|
score: the notation suite — engraving, layout, playback, midi and musicxml import, the physical piano model, and the score app
|
2026-09-01 16:46:32 +02:00 |
|
score_play
|
score: the notation suite — engraving, layout, playback, midi and musicxml import, the physical piano model, and the score app
|
2026-09-01 16:46:32 +02:00 |
|
score_render
|
libs: piano_model, drumkit_phys, show_control, score_view, diffusion
|
2026-09-15 13:40:32 +02:00 |
|
score_ui
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
score_view
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
sdfer
|
vulkan vendoring completed
|
2026-02-16 09:10:27 +01:00 |
|
search
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
shared_bytes
|
platform: the retained renderer for Scope, the vulkan cargo feature and Cx::gpu_backend()
|
2026-09-18 12:14:21 +02:00 |
|
shell
|
cargo_makepad: don't include resources/android/ios on every platform (#1157)
|
2026-08-01 10:26:31 +02:00 |
|
show_control
|
libs: piano_model, drumkit_phys, show_control, score_view, diffusion
|
2026-09-15 13:40:32 +02:00 |
|
simd-adler32
|
Arcade M6+M7: packaging/sharing with sandboxed installs, and the pretty pass
|
2026-08-03 03:27:09 +02:00 |
|
smallvec
|
platform: GPU passes store top-left rows on every backend, hosted apps get software frames as textures, the Android desk renders at 120 Hz, and the platform builds warning-free on every CI target
|
2026-09-26 20:08:13 +02:00 |
|
soft_body
|
libs: model, mesh_edit, csg, scene, sim, render, xr
|
2026-09-15 13:40:31 +02:00 |
|
soundfont
|
score: the notation suite — engraving, layout, playback, midi and musicxml import, the physical piano model, and the score app
|
2026-09-01 16:46:32 +02:00 |
|
splat
|
libs/render + xr: levels, player navigation, and Gaussian splats that sort on the GPU
|
2026-08-23 01:34:35 +02:00 |
|
sqlite_query
|
libs: sqlite WITHOUT ROWID reads, an in-repo tar reader, packed git imports, a Haskell lexer, and the AI crate warning cleanup
|
2026-09-18 12:15:55 +02:00 |
|
stitch
|
stitch: a host call no longer leaves its handler's frame on the native stack (#1294)
|
2026-10-12 23:00:33 +02:00 |
|
strict_json
|
libs: model, mesh_edit, csg, scene, sim, render, xr
|
2026-09-15 13:40:31 +02:00 |
|
svg
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
system_speech
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
tar
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
teamtalk
|
tools, arch, docs, workspace, examples, sqlite, wasm_bridge
|
2026-09-15 13:40:33 +02:00 |
|
terminal_core
|
aimgr
|
2026-04-27 14:51:24 +02:00 |
|
tesla
|
map: rain radar overlay, flying 3D markers, Europe routing, geodata crate
|
2026-07-28 18:00:27 +02:00 |
|
texcomp
|
texcomp: the block codec and the container every texture will travel in
|
2026-08-26 08:49:47 +02:00 |
|
toml_parser
|
apps: director, studio, scope, aichat
|
2026-09-15 13:40:29 +02:00 |
|
tsdf
|
platform: the retained renderer for Scope, the vulkan cargo feature and Cx::gpu_backend()
|
2026-09-18 12:14:21 +02:00 |
|
ttf-parser
|
First 2.0
|
2026-02-12 14:54:11 +01:00 |
|
unicase
|
First 2.0
|
2026-02-12 14:52:33 +01:00 |
|
unicode
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
video_flow
|
apps: vj
|
2026-09-15 13:40:29 +02:00 |
|
vulkan
|
platform: faster builds and sturdier runs -- #[derive(Script)] emits one helper call per field, studio-protocol no longer waits for script, an app's package dir, icons and bundle name rebuild only that app, MAKEPAD=gpusim builds again, and a contained panic on macOS no longer frees the windows under AppKit
|
2026-09-26 20:10:03 +02:00 |
|
wasm_bridge
|
platform: faster builds and sturdier runs -- #[derive(Script)] emits one helper call per field, studio-protocol no longer waits for script, an app's package dir, icons and bundle name rebuild only that app, MAKEPAD=gpusim builds again, and a contained panic on macOS no longer frees the windows under AppKit
|
2026-09-26 20:10:03 +02:00 |
|
wasm_strip
|
xr otw
|
2026-03-12 15:51:30 +01:00 |
|
webp
|
fix
|
2026-02-17 19:25:31 +01:00 |
|
win_resource
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
windows
|
Windows: treat a click activation (WA_CLICKACTIVE) as gaining focus (#1293)
|
2026-10-07 06:49:17 +02:00 |
|
wm_api
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
wm_theme
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
workspace
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
xatlas
|
libs: the AI stack, flowgraph, git, audio_route, win_resource and the other libraries; Flow, the asset library and VJ move to Stage
|
2026-09-26 20:10:57 +02:00 |
|
zip_file
|
platform: hosted apps on Android -- every app its own process under the WM, frames handed over with GPU fences, a touch that is taken away is cancelled, hosted children ask the WM for what they cannot do, window crossfades and whole-frame presents, relief-lit textures
|
2026-09-26 20:09:17 +02:00 |
|
zune
|
platform: the retained renderer for Scope, the vulkan cargo feature and Cx::gpu_backend()
|
2026-09-18 12:14:21 +02:00 |