Squashed from work; the fine-grained history is under tag archive/work-2026-08-26: - fab: a 3D creation shell and the viewer built on it - raytrace: the traced pane starts coarse and doubles to native, with the raster underneath - fab: a colour picker, a material's textures, and dials that move the scene while they drag - texcomp: the block codec and the container every texture will travel in - fab: FAB_PROBE_MAT — per-material triangle counts, texture presence and uv spread in the roof probe
3 lines
389 B
XML
3 lines
389 B
XML
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" width="16" height="16">
|
|
<rect x="0" y="0" width="16" height="16" fill="none"/><path d="M1.5 12.5 C4.5 12.5 5 6.5 8 6.5 C11 6.5 11.5 12.5 14.5 12.5" fill="none" stroke="#000" stroke-width="1.25" stroke-linecap="round" stroke-linejoin="round"/><circle cx="8" cy="3.6" r="1.6" fill="none" stroke="#000" stroke-width="1.25"/>
|
|
</svg>
|