Updated README.md

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strongleong 2023-02-07 23:53:34 +11:00
parent d4582cb6e9
commit 3df2e27578
1 changed files with 13 additions and 7 deletions

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@ -16,7 +16,7 @@ fire, start cancer or kill your dog. Use it on your own.
* [How to use](#how-to-use)
* [Mods structure](#mods-structure)
* [Simple mod](#simple-mod)
* [Mod with misc](#mod-with-misc)
* [Mod with custom text](#mod-with-custom-text)
* [Existing mods](#existing-mods)
* [Useful links](#useful-links)
@ -78,21 +78,27 @@ There is 2 types of "configuration" of mod folder: *simple* and *with misc*
Everything in mod folder except `README.md` will be packed in `.packed` file. That's it. Pretty
simple.
### Mod with misc
### Mod with custom text
```
..
ModFolder\
|__ packed\
|____ ...
|__ misc\
|__ lang\
|____ ...
```
Everything in `packed` folder will be packed in `.packed` file.
Everything in `misc` folder will be copied to the game folder. If that file is
already exists, original file will be backed-up and re-installed on its place on
uninstalling mod.
`packed` folder is your `ModName.packed`. Everything in it will be packed and
loaded to the game's `Mods` folder
`lang` folder is where yours files with custom text lines works. \
File with custom text should be named just as file in `Scrapland\Languages\`,
i.e. `English.txt`, `German.txt`, `Russan.txt` etc. \
It should contains only new lines that you want to add.
When mod loads script will save original text file, and it will append to it
everything from all loaded mods, that have same `<Language>.txt` file.
## Existing mods: