edit config.yml

This commit is contained in:
Minecon724 2022-02-01 14:06:02 +01:00
parent d3f9230671
commit 9cd4fde8a6
3 changed files with 10 additions and 8 deletions

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@ -11,9 +11,8 @@
<attribute name="maven.pomderived" value="true"/> <attribute name="maven.pomderived" value="true"/>
</attributes> </attributes>
</classpathentry> </classpathentry>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/J2SE-1.5"> <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.8">
<attributes> <attributes>
<attribute name="module" value="true"/>
<attribute name="maven.pomderived" value="true"/> <attribute name="maven.pomderived" value="true"/>
</attributes> </attributes>
</classpathentry> </classpathentry>

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@ -2,7 +2,7 @@
<modelVersion>4.0.0</modelVersion> <modelVersion>4.0.0</modelVersion>
<groupId>giants</groupId> <groupId>giants</groupId>
<artifactId>giants</artifactId> <artifactId>giants</artifactId>
<version>21.1.4</version> <version>21.1.5</version>
<properties> <properties>
<maven.compiler.source>1.8</maven.compiler.source> <maven.compiler.source>1.8</maven.compiler.source>

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@ -1,18 +1,21 @@
# If disabled, the giant won't move (but it will still attack)
ai: true ai: true
# 0.5 is half a heart
attackDamage: 1.0 attackDamage: 1.0
# Spawning chance, from 0 to 1 # Spawning chance, from 0 to 1
chance: 0.02 chance: 0.02
# Attack delay in ticks, smaller values will lag the server more # Attack delay in ticks, smaller values will lag the server more
hitDelay: 20 hitDelay: 20
# 0 - attack only entities touching the giant, if too high the entity will hit through walls # 0 - attack only entities touching the giant, if too high the giant will hit through walls
# fun fact: you can use negative values
attackReach: 2 attackReach: 2
# Additional potion effects # Additional potion effects
# type:amplifier # type:amplifier (max 255)
# See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html # See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
# Set to [] to disable # Set to [] to disable
effects: effects: []
- "JUMP:1" # - "JUMP:1"
# - "REGENERATION:2"
# - "HEALTH_BOOST:69"
# Head rotations, disabling can slightly improve performance # Head rotations, disabling can slightly improve performance
headRotations: true headRotations: true
refreshDelay: 20 refreshDelay: 20