forked from GeyserMC/Geyser
77153e6d4a
* Work around there being a void floor in Bedrock If the player's Y coordinate is -38 or below, we teleport the player below the void floor and they can safely die. :) * Don't teleport if below Y -40 * sigh * Have floorY be its own variable * Add more comment * More comments * Finish my thought |
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remote | ||
session | ||
translators | ||
BedrockProtocol.java | ||
ConnectorServerEventHandler.java | ||
LoggingPacketHandler.java | ||
QueryPacketHandler.java | ||
UpstreamPacketHandler.java |