forked from GeyserMC/Geyser
77153e6d4a
* Work around there being a void floor in Bedrock If the player's Y coordinate is -38 or below, we teleport the player below the void floor and they can safely die. :) * Don't teleport if below Y -40 * sigh * Have floorY be its own variable * Add more comment * More comments * Finish my thought |
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.. | ||
bootstrap | ||
command | ||
common | ||
configuration | ||
dump | ||
entity | ||
inventory | ||
metrics | ||
network | ||
ping | ||
scoreboard | ||
skin | ||
utils | ||
FloodgateKeyLoader.java | ||
GeyserConnector.java | ||
GeyserLogger.java |