Commit Graph

563 Commits

Author SHA1 Message Date
rtm516 845c914492 Moved loading and added default locale config option 2020-04-05 02:58:23 +01:00
rtm516 b5ce83bbe2 Missed changes 2020-04-05 02:37:39 +01:00
rtm516 7f1fb3d43c Added new locale loading system 2020-04-05 02:36:25 +01:00
rtm516 c1e00e3614 Moved to json file lang mapping 2020-04-04 19:39:14 +01:00
rtm516 7298e2ff3f Added a few more lang string translations 2020-04-04 17:44:41 +01:00
rtm516 65277dc82a Added java -> bedrock lang conversions 2020-04-04 17:25:38 +01:00
Redned ad3ca436b9
Merge pull request #196 from AJ-Ferguson/chunk-fix
Chunk fixes
2020-04-04 02:12:23 -05:00
RednedEpic 54fe7989cf Nitpicks 2020-04-04 02:08:50 -05:00
RednedEpic b6c2592b5c Add missing import 2020-04-04 02:08:23 -05:00
Redned ddf2f471ea
Merge branch 'master' into chunk-fix 2020-04-04 02:00:18 -05:00
RednedEpic 786f137e28 Add support for team prefixes, suffixes, and colors (Fixes #150) 2020-04-04 01:27:34 -05:00
RednedEpic 9b487d7d03 Fix combat by sending the animate packet after damage (Closes #260) 2020-04-03 17:20:14 -05:00
RednedEpic 03e11df58b Fix null potion type message in console (Addresses #227) 2020-03-26 23:29:16 -05:00
RednedEpic 5222232e72 Add rest of fixes for operator bug 2020-03-26 23:00:52 -05:00
Redned bb601daf26
Merge pull request #239 from e3ndr/master
Make translators annotation based.
2020-03-25 01:01:37 -05:00
Ender f8407eeb5a Add requested changes to PR 2020-03-25 00:55:09 -05:00
Ender ac8d1bf295 Automatically add loopback exemption to Windows 2020-03-24 02:56:04 -05:00
Ender bbf6683bd8 Make all translators annotation based 2020-03-23 23:24:17 -05:00
Ender 13a58dc825 Begin making translators annotation based
Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
Redned ffa635d276
Merge pull request #236 from DoctorMacc/master
Add switch for dealing with ChatColor.NONE
2020-03-23 14:19:53 -05:00
DoctorMacc a821312f7e
Add switch for dealing with ChatColor.NONE
In-game chat uses ChatColor.NONE for handling reset of text.
2020-03-23 15:13:45 -04:00
Redned 8ce0916827
Merge pull request #220 from Tim203/add-inputmode-vr
Added VR as InputMode
2020-03-19 11:53:31 -05:00
Tim203 8b824cccf7
Added VR as InputMode (fixes #219) 2020-03-19 12:51:14 +01:00
RednedEpic 0a3a4a9ee1 Merge remote-tracking branch 'origin/master' 2020-03-18 16:10:45 -05:00
Redned 62b183a387 Update bedrock protocol lib and remove trove 2020-03-18 16:10:28 -05:00
Redned 535aa55bed
Merge pull request #215 from e3ndr/master
Make the passthrough motd display correctly on clients
2020-03-17 19:45:54 -05:00
Ender 1f8a2c5765 Make the passthrough motd display correctly on clients
Before: https://i.e3ndr.xyz/?i=W63C
After: https://i.e3ndr.xyz/?i=SGKS
2020-03-17 17:55:11 -05:00
RednedEpic 51050e3868 Merge remote-tracking branch 'origin/master' 2020-03-17 11:43:28 -05:00
RednedEpic 21dc2e8362 Add Geyser reload command and commands for platforms (Closes #141) 2020-03-17 11:43:09 -05:00
RednedEpic 16c9317a36 Fix flickering sky if time is too high (Closes #200)
This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.

This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
2020-03-15 13:20:55 -05:00
RednedEpic e203cfd4a7 Move back to XUID for Floodgate
The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
2020-03-14 14:03:44 -05:00
Redned 7916492780
Update links to a few of what's left/needs adding to it's new location 2020-03-14 13:41:54 -05:00
EOT3000 358d5f444f
Merge pull request #203 from GeyserMC/feature/floodgate-xbox_one
Added the Xbox One as DeviceOS
2020-03-13 14:28:00 -04:00
Tim203 9f36ba14cd
Added the Xbox One as DeviceOS 2020-03-11 23:03:12 +01:00
RednedEpic 105ce2b3b5 Add effect translations 2020-03-10 19:40:51 -05:00
RednedEpic 49182da578 Merge remote-tracking branch 'origin/master' 2020-03-10 18:41:22 -05:00
RednedEpic c7f1f0b71f Shade in fastutil for Sponge and relocate to shaded package (Fixes #198) 2020-03-10 18:40:22 -05:00
Tim203 0d809e1866
Merge pull request #201 from GeyserMC/feature/floodgate-bedrock-identity-change
Floodgate now uses identity instead of xuid
2020-03-10 00:32:22 +01:00
Tim203 37d377b483
Floodgate now uses identity instead of xuid 2020-03-09 21:32:19 +01:00
RednedEpic acc30f2432 Move DeviceOS to common module 2020-03-08 11:45:00 -05:00
RednedEpic 9e203d48aa Fix running Geyser commands ingame 2020-03-06 19:37:35 -06:00
RednedEpic 0e355c1a95 Fix natural creeper explosion animation not showing up 2020-03-06 19:27:12 -06:00
RednedEpic 7bd53c95c3 Work on a lot more entity flags 2020-03-06 17:29:11 -06:00
RednedEpic e4c2f79bc5 Fix a couple minor entity bugs 2020-03-06 15:56:48 -06:00
RednedEpic 119f35b690 Fix chat getting cut off (Closes #188) 2020-03-06 15:44:49 -06:00
AJ Ferguson f71c70224b Only translate full chunks 2020-03-05 17:55:22 -09:00
AJ Ferguson eaf45ff6f7 Fix chunk view position bugs on some servers 2020-03-05 16:26:36 -09:00
AJ Ferguson 223e94a31d Revert non-full chunk fix
This fix causes far too much lag on big non-full chunk updates
2020-03-05 10:45:50 -09:00
Redned 3863cdb58f
Merge pull request #195 from LegacyGamerHD/patch-1
Archive all artifacts when building pull requests
2020-03-05 07:55:18 -06:00
LegacyGamerHD 4d765cb69c
add all artifacts 2020-03-05 09:21:23 +01:00