Merge pull request #289 from DoctorMacc/llama-decoration

Add llama decoration support
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Redned 2020-04-07 19:19:20 -05:00 committed by GitHub
commit 553b72bf30
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2 changed files with 24 additions and 1 deletions

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@ -26,7 +26,6 @@
package org.geysermc.connector.entity.living.animal.horse;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadata;
import com.github.steveice10.mc.protocol.data.game.world.block.BlockState;
import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.protocol.bedrock.data.EntityData;
import com.nukkitx.protocol.bedrock.data.ItemData;
@ -47,6 +46,27 @@ public class LlamaEntity extends ChestedHorseEntity {
if (entityMetadata.getId() == 19) {
metadata.put(EntityData.STRENGTH, entityMetadata.getValue());
}
// Color equipped on the llama
if (entityMetadata.getId() == 20) {
// Bedrock treats llama decoration as armor
MobArmorEquipmentPacket equipmentPacket = new MobArmorEquipmentPacket();
equipmentPacket.setRuntimeEntityId(getGeyserId());
// -1 means no armor
if ((int) entityMetadata.getValue() != -1) {
// The damage value is the dye color that Java sends us
// Always going to be a carpet so we can hardcode 171 in BlockTranslator
// The int then short conversion is required or we get a ClassCastException
equipmentPacket.setChestplate(ItemData.of(BlockTranslator.CARPET, (short)((int) entityMetadata.getValue()), 1));
} else {
equipmentPacket.setChestplate(ItemData.AIR);
}
// Required to fill out the rest of the equipment or Bedrock ignores it, including above else statement if removing armor
equipmentPacket.setBoots(ItemData.AIR);
equipmentPacket.setHelmet(ItemData.AIR);
equipmentPacket.setLeggings(ItemData.AIR);
session.getUpstream().sendPacket(equipmentPacket);
}
// Color of the llama
if (entityMetadata.getId() == 21) {
metadata.put(EntityData.VARIANT, entityMetadata.getValue());

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@ -55,6 +55,9 @@ public class BlockTranslator {
private static final Int2ObjectMap<BlockState> BEDROCK_TO_JAVA_BLOCK_MAP = new Int2ObjectOpenHashMap<>();
private static final IntSet WATERLOGGED = new IntOpenHashSet();
// Bedrock carpet ID, used in LlamaEntity.java for decoration
public static final int CARPET = 171;
private static final int BLOCK_STATE_VERSION = 17760256;
static {