Only add the player to the players map once

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Redned 2020-04-07 18:54:58 -05:00 committed by GitHub
parent c0d96f0632
commit ade40d5a8b
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1 changed files with 2 additions and 5 deletions

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@ -49,6 +49,7 @@ import java.net.InetSocketAddress;
import java.text.DecimalFormat;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
@ -61,7 +62,7 @@ public class GeyserConnector {
public static final String NAME = "Geyser";
public static final String VERSION = "1.0-SNAPSHOT";
private final Map<Object, GeyserSession> players = new HashMap<>();
private final Map<UUID, GeyserSession> players = new HashMap<>();
private static GeyserConnector instance;
@ -151,15 +152,11 @@ public class GeyserConnector {
}
public void addPlayer(GeyserSession player) {
players.put(player.getAuthData().getName(), player);
players.put(player.getAuthData().getUUID(), player);
players.put(player.getSocketAddress(), player);
}
public void removePlayer(GeyserSession player) {
players.remove(player.getAuthData().getName());
players.remove(player.getAuthData().getUUID());
players.remove(player.getSocketAddress());
}
public static GeyserConnector start(PlatformType platformType, IGeyserBootstrap bootstrap) {