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* Make evil more harder Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Deregister more unused packets Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Add more unused packets Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Pin protocol to 68dc192 * Correction * Update Protocol * More kicking Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * stop reading when there is no item to read (#9) * Bump protocol Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * 1.20.80 Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Remove unused postinitchannel GeyserServerInitializer * Pull protocol jitpack from cloudburst again * Actually builds Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Bump protocol to fix BossEventPacket & EmotePacket Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Add remove before merge comment Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Bump protocol to fix BlockEntityDataPacket and ignore serverbound BossEventPacket Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Bump protocol & add more illegal/ignored packets Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Remove deprecated packet Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Ignore ClientCacheStatusPacket instead of disallow Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Define static serializers Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Less static class nonsense more correct order Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Remove unused import Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Bump protocol Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Move codec processing to CodecProcessor Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Falsify recipe symetry assumption Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> * Update Protocol for 2 wrong packet IDs & 5 wrong directions * Jitpack protocol from Geyser repo --------- Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> Co-authored-by: chris <github@onechris.mozmail.com>
54 lines
3 KiB
Markdown
54 lines
3 KiB
Markdown
<img src="https://geysermc.org/img/geyser-1760-860.png" alt="Geyser" width="600"/>
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[![License: MIT](https://img.shields.io/badge/license-MIT-blue.svg)](LICENSE)
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[![Discord](https://img.shields.io/discord/613163671870242838.svg?color=%237289da&label=discord)](https://discord.gg/geysermc)
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[![Crowdin](https://badges.crowdin.net/e/51361b7f8a01644a238d0fe8f3bddc62/localized.svg)](https://translate.geysermc.org/)
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Geyser is a bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition, closing the gap from those wanting to play true cross-platform.
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Geyser is an open collaboration project by [CubeCraft Games](https://cubecraft.net).
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## What is Geyser?
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Geyser is a proxy, bridging the gap between Minecraft: Bedrock Edition and Minecraft: Java Edition servers.
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The ultimate goal of this project is to allow Minecraft: Bedrock Edition users to join Minecraft: Java Edition servers as seamlessly as possible. However, due to the nature of Geyser translating packets over the network of two different games, *do not expect everything to work perfectly!*
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Special thanks to the DragonProxy project for being a trailblazer in protocol translation and for all the team members who have joined us here!
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### Currently supporting Minecraft Bedrock 1.20.40 - 1.20.80 and Minecraft Java 1.20.4
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## Setting Up
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Take a look [here](https://wiki.geysermc.org/geyser/setup/) for how to set up Geyser.
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[![YouTube Video](https://img.youtube.com/vi/U7dZZ8w7Gi4/0.jpg)](https://www.youtube.com/watch?v=U7dZZ8w7Gi4)
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## Links:
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- Website: https://geysermc.org
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- Docs: https://wiki.geysermc.org/geyser/
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- Download: https://geysermc.org/download
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- Discord: https://discord.gg/geysermc
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- Donate: https://opencollective.com/geysermc
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- Test Server: `test.geysermc.org` port `25565` for Java and `19132` for Bedrock
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## What's Left to be Added/Fixed
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- Near-perfect movement (to the point where anticheat on large servers is unlikely to ban you)
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- Some Entity Flags
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## What can't be fixed
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There are a few things Geyser is unable to support due to various differences between Minecraft Bedrock and Java. For a list of these limitations, see the [Current Limitations](https://wiki.geysermc.org/geyser/current-limitations/) page.
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## Compiling
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1. Clone the repo to your computer
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2. Navigate to the Geyser root directory and run `git submodule update --init --recursive`. This command downloads all the needed submodules for Geyser and is a crucial step in this process.
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3. Run `gradlew build` and locate to `bootstrap/build` folder.
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## Contributing
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Any contributions are appreciated. Please feel free to reach out to us on [Discord](http://discord.geysermc.org/) if
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you're interested in helping out with Geyser.
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## Libraries Used:
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- [Adventure Text Library](https://github.com/KyoriPowered/adventure)
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- [NukkitX Bedrock Protocol Library](https://github.com/NukkitX/Protocol)
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- [Steveice10's Java Protocol Library](https://github.com/Steveice10/MCProtocolLib)
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- [TerminalConsoleAppender](https://github.com/Minecrell/TerminalConsoleAppender)
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- [Simple Logging Facade for Java (slf4j)](https://github.com/qos-ch/slf4j)
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