mirror of https://github.com/GeyserMC/Geyser.git
f59e33d749
Huge thanks to Kastle for helping me disect this behavior. - The Unbreakable NBT tag is not the only source for determining if an item should be treated as unbreakable. The damage NBT is also taken into account. - Custom item options must be processed in an ascending order. - Multiple conditions may be necessary for an item to be selected. - Conditions do not have to be exact. See the comments in CustomItemTranslator for an explanation. - Added a test so we don't break this behavior in the future. |
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.. | ||
BlockMapping.java | ||
BlockMappings.java | ||
EnchantmentData.java | ||
GeyserMappingItem.java | ||
ItemMapping.java | ||
ItemMappings.java | ||
NonVanillaItemRegistration.java | ||
PaletteItem.java | ||
ParticleMapping.java | ||
SoundMapping.java |