Geyser/api/src/main/java/org/geysermc/geyser/api/event/connection/GeyserBedrockPingEvent.java

111 lines
3.4 KiB
Java

/*
* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.api.event.connection;
import org.checkerframework.checker.index.qual.NonNegative;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
import org.geysermc.event.Event;
import java.net.InetSocketAddress;
/**
* Called whenever Geyser gets pinged
* <p>
* This event allows you to modify/obtain the MOTD, maximum player count, and current number of players online,
* Geyser will reply to the client with what was given.
*/
public interface GeyserBedrockPingEvent extends Event {
/**
* Sets the given string as the primary motd, the given string cannot be null.
*
* @param primary the string to set as the primary motd
*/
void primaryMotd(@NonNull String primary);
/**
* Sets the given string as the secondary motd, the given string cannot be null.
* Note: the secondary motd is only used for the LAN game entry.
*
* @param secondary the string to set as the secondary motd
*/
void secondaryMotd(@NonNull String secondary);
/**
* Sets how many players are currently online, the given number cannot be below 0.
*
* @param count the number to set
*/
void playerCount(int count);
/**
* Sets the maximum number of players that can join this server, the given number cannot be below 1.
*
* @param max the number to set
*/
void maxPlayerCount(int max);
/**
* Gets the primary motd.
*
* @return the primary motd string
*/
@Nullable
String primaryMotd();
/**
* Gets the secondary motd.
*
* @return the secondary motd string
*/
@Nullable
String secondaryMotd();
/**
* Gets the current number of players.
*
* @return number of players online
*/
@NonNegative
int playerCount();
/**
* Gets the maximum number of players that can join this server
*
* @return maximum number of players that can join
*/
int maxPlayerCount();
/**
* Gets the {@link InetSocketAddress} of the client pinging us.
*
* @return a {@link InetSocketAddress}
*/
@NonNull
InetSocketAddress address();
}