/* * Copyright (c) 2019-2023 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */ package org.geysermc.geyser.api.event.connection; import org.checkerframework.checker.index.qual.NonNegative; import org.checkerframework.checker.nullness.qual.NonNull; import org.checkerframework.checker.nullness.qual.Nullable; import org.geysermc.event.Event; import java.net.InetSocketAddress; /** * Called whenever Geyser gets pinged *

* This event allows you to modify/obtain the MOTD, maximum player count, and current number of players online, * Geyser will reply to the client with what was given. */ public interface GeyserBedrockPingEvent extends Event { /** * Sets the given string as the primary motd, the given string cannot be null. * * @param primary the string to set as the primary motd */ void primaryMotd(@NonNull String primary); /** * Sets the given string as the secondary motd, the given string cannot be null. * Note: the secondary motd is only used for the LAN game entry. * * @param secondary the string to set as the secondary motd */ void secondaryMotd(@NonNull String secondary); /** * Sets how many players are currently online, the given number cannot be below 0. * * @param count the number to set */ void playerCount(int count); /** * Sets the maximum number of players that can join this server, the given number cannot be below 1. * * @param max the number to set */ void maxPlayerCount(int max); /** * Gets the primary motd. * * @return the primary motd string */ @Nullable String primaryMotd(); /** * Gets the secondary motd. * * @return the secondary motd string */ @Nullable String secondaryMotd(); /** * Gets the current number of players. * * @return number of players online */ @NonNegative int playerCount(); /** * Gets the maximum number of players that can join this server * * @return maximum number of players that can join */ int maxPlayerCount(); /** * Gets the {@link InetSocketAddress} of the client pinging us. * * @return a {@link InetSocketAddress} */ @NonNull InetSocketAddress address(); }