Commit graph

1946 commits

Author SHA1 Message Date
Camotoy
b93ce33b38
Localize Done in the OAuth prompt (#1851)
Oops.
2021-01-21 22:54:18 +00:00
Camotoy
787e6fe5f7
Fix enchantments when there are less than three options 2021-01-20 18:46:04 -05:00
AJ Ferguson
5d4b368e51 Fix inventory bug when respawning 2021-01-20 11:09:28 -09:00
Camotoy
ca620d6dd8
Add some comments and fix book editing in creative 2021-01-19 19:01:51 -05:00
Camotoy
2304c1375e
[ci skip] Clarify strip NBT comment 2021-01-19 18:22:07 -05:00
Camotoy
75ae28f460
Merge branch 'server-inventory' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-17 11:12:47 -05:00
Camotoy
f7822e07eb
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-17 11:12:38 -05:00
Camotoy
2d9baf1bfc
Send message to Java if command is Bedrock-only (#1834)
* Send message to Java if command is Bedrock-only

If a Java player attempts to use a Bedrock-only command, such as `geyser statistics`, they will get an error message stating that this command is only for Bedrock players.

This commit also cleans up Velocity Adventure dependency usage. Issues were caused because of the way relocation works and because Velocity also uses Adventure.

* Only look for a session if we have to

* Update languages submodule
2021-01-16 22:18:13 -05:00
RednedEpic
da512da511 Include 1.16.5 in version command too 2021-01-15 21:59:41 -06:00
Redned
12fb0b6d6d
Include 1.16.5 in README as a supported Java version 2021-01-15 21:50:35 -06:00
AJ Ferguson
234c6542bb Refactor creative request translator and fix bugs 2021-01-14 19:45:59 -09:00
AJ Ferguson
95703d2ea7 Update inventory if request was rejected 2021-01-13 19:59:11 -09:00
AJ Ferguson
4ee3143fe9 Add delay to legacy recipe detection
Workaround for an issue which will be properly fixed later.
2021-01-13 19:40:01 -09:00
AJ Ferguson
5ddb189b48 Use server-inventory mappings 2021-01-13 19:19:37 -09:00
AJ Ferguson
196c9f5c17 Remove debug lines 2021-01-13 19:19:01 -09:00
AJ Ferguson
e87ae8f0dd Merge remote-tracking branch 'remotes/upstream/master' into server-inventory-upstream
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
2021-01-13 18:49:20 -09:00
Camotoy
feae0573de
Merge branch 'server-inventory' of https://github.com/Camotoy/Geyser into server-inventory 2021-01-13 21:34:57 -05:00
Camotoy
454fd102d6
Add better destroy support 2021-01-13 21:34:47 -05:00
rtm516
16fdf51d76
Disable build notifications for sub-builds and build GeyserConnect (#1838)
Co-authored-by: EasyClifton <63668444+EasyClifton@users.noreply.github.com>
2021-01-14 00:15:00 +00:00
James
8e5a6efa04
Update TODO inventory-blocks: grindstone (#1827)
Re:
https://github.com/GeyserMC/Geyser/issues/1087
https://github.com/GeyserMC/Geyser/issues/1670

This is seemingly not yet fixed on 1.2.0-SNAPSHOT-561
2021-01-13 14:29:34 -05:00
Camotoy
6fdfcfb35c
Clarify that we do support 1.16.201 (#1836) 2021-01-13 14:28:39 -05:00
AJ Ferguson
d3cb069594 WIP. Autocrafting without java recipe book 2021-01-12 16:37:12 -09:00
Extollite
c0a64659c2
Close en_us.hash stream (#1833) 2021-01-12 15:41:15 -05:00
Extollite
dd0b4bafe8
Close locale streams (#1832)
* Close locale streams

* Fix formatting
2021-01-12 15:06:48 -05:00
Tim203
ce2734d3b9
Allow BedrockData and LinkedPlayer cloning 2021-01-12 20:55:11 +01:00
Camotoy
af405f320a
Prevent CME when adding players' emotes (#1831) 2021-01-12 14:42:53 -05:00
YHDiamond
fb283fcce8
Add advancements GUI (#1579)
Using /geyser advancements, Bedrock clients can get a visual on their progress.

Co-authored-by: yehudahrrs <47502993+yehudahrrs@users.noreply.github.com>
Co-authored-by: Olivia <chew@chew.pw>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: rtm516 <ryantmilner@hotmail.co.uk>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-11 21:23:09 -05:00
Camotoy
6a9d4cd071
Implement 1.16.100 anvil renaming support 2021-01-11 20:06:55 -05:00
Camotoy
4db9ec92bf
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-11 19:46:39 -05:00
rtm516
1c0cc4622a
Microsoft account authentication (#1808)
Microsoft accounts can now use Geyser, while maintaining full backwards compatibility with Mojang accounts.

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-11 15:52:02 -05:00
Camotoy
6aa74a2322
Allow server pong to appear if MOTDs are too long (#1445)
* Prevent server pong from appearing if MOTDs are too long

If the server MOTDs are 340 characters or longer, they will not appear. If this is the case, we trim each.

* Implement a more exact fix
2021-01-11 15:37:37 -05:00
Camotoy
2cc8726c12
Shade in the entire net.kyori package (#1826) 2021-01-11 14:11:21 -05:00
Camotoy
999fa7298a
Clarify proxy protocol config message (#1824) 2021-01-10 20:01:04 -05:00
Camotoy
d6461e71fb
Add message if Geyser thinks the English locale is missing (#1825) 2021-01-10 20:00:48 -05:00
Camotoy
7e63f50fd0
Merge branch 'floodgate-2.0' of https://github.com/Tim203/Geyser into floodgate-2.0 2021-01-10 16:02:25 -05:00
David Choo
9232c5565f
Add Ender Dragon effects and sounds (#1781)
* Add Ender Dragon effects and sounds

* Add proper death effect and clean up

* Add Ender Dragon respawn sound

* Possibly fix dragon breath direction?

* Update mappings

* Fix death animation triggering at low health

* Trigger death event when health is 0 and add explosions back

* Add comment
2021-01-09 20:43:03 -05:00
Camotoy
54fb56ea85
Add legacy crafting support for Spigot and finish up standalone 2021-01-09 16:45:32 -05:00
AJ Ferguson
554ec82ef5 Shaped recipe detection 2021-01-09 04:10:27 -09:00
Camotoy
9bfc5d320c
Work-in-progress checks for legacy slot checking 2021-01-09 00:38:53 -05:00
AJ Ferguson
9118ec6840 wip support old crafting 2021-01-08 17:01:31 -09:00
Camotoy
ade4c14911
Block breaking refactors (#1336)
Client-side block animations and reach checks are now added.

This commit also includes cleanup in BlockChangeTranslator as well as proper Netherite tool support for calculating block breaking.

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-01-07 22:43:36 -05:00
Camotoy
fe23c79053
Implement book editing (#1117)
* Implement book editing

Updates the PR created by @ForceUpdate1 for 1.16 support. Seems to work fine now that hand support is in MCProtocolLib.

Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>

* Remove debug line

* Simplify code

Currently still borked for creative mode.

* Fix books on creative

* Bug fixes

* Fix NPE?

* Blind fixes

* Send Book update before any player actions

* Remove debug prints

* Fix out of bounds for page replace and add

* Fix editing desync and remove empty pages from the end

* Send edit packet after signing

* Refactor

* Clean up and fix creative

* Apply suggestions from code review

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>

Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
Co-authored-by: David Choo <davchoo3@gmail.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-01-07 19:40:34 -05:00
Camotoy
7cefb5713e
Clarify that enabling Xbox achievements blocks all commands (#1810) 2021-01-07 16:50:57 -05:00
SupremeMortal
dc46905e50
Use Artifactory Jenkins plugin for deployment (#1818)
* Use artifactory jenkins plugin

* Bump version to 1.2.0-SNAPSHOT
2021-01-07 19:51:40 +00:00
rtm516
bbbb7034f6
Trigger builds of Geyser-Fabric and GeyserAndroid after a build success (#1815)
* Trigger builds of Geyser-Fabric and GeyserAndroid after a build success

* Enable GeyserAndroid and fix paths

* Only build for master

* Disable propagation of build results

* Don't wait for sequential builds
2021-01-07 12:21:35 +00:00
Camotoy
92c86cf15b
Null check tick thread (#1812) 2021-01-05 23:28:31 -05:00
Camotoy
c8016647f2
Clean up and add mobile button for horse opening 2021-01-05 19:08:54 -05:00
Camotoy
0641800be7
Add Tickable interface (#1790)
* Add Tickable interface

By having a tickable interface, we're only dedicating one thread to ticking entities and running tasks as opposed to several. This will also help with implementing world border support.

* removeEntity already clears tickableEntities for us

* Only tick the entity if it's not being ticked
2021-01-05 18:41:20 -05:00
AJ Ferguson
b6389317f0
Fix minor bug in auth form (#1806) 2021-01-05 13:45:01 -05:00
Camotoy
a88678a5c1
Add manual recipes as Recipe classes for future usage 2021-01-04 22:15:55 -05:00