Commit Graph

43 Commits

Author SHA1 Message Date
Typical fd4f683d15
Merge pull request #1 from TypicalShavonne/master
Set baby if armor stand is small for OptionalPack (#3210)
2022-08-11 14:40:00 +07:00
Kas-tle 50ea5eac9a
Set baby if armor stand is small for OptionalPack (#3210) 2022-08-10 18:05:59 -04:00
Konicai aee43e68fa
Merge remote-tracking branch 'upstream/master' into feature/extensions
# Conflicts:
#	ap/pom.xml
#	api/base/pom.xml
#	api/geyser/pom.xml
#	api/pom.xml
#	bootstrap/bungeecord/pom.xml
#	bootstrap/bungeecord/src/main/java/org/geysermc/geyser/platform/bungeecord/GeyserBungeePlugin.java
#	bootstrap/pom.xml
#	bootstrap/spigot/pom.xml
#	bootstrap/sponge/pom.xml
#	bootstrap/standalone/pom.xml
#	bootstrap/standalone/src/main/java/org/geysermc/geyser/platform/standalone/GeyserStandaloneBootstrap.java
#	bootstrap/velocity/pom.xml
#	common/pom.xml
#	core/pom.xml
#	core/src/main/java/org/geysermc/geyser/command/CommandManager.java
#	core/src/main/java/org/geysermc/geyser/registry/populator/ItemRegistryPopulator.java
#	core/src/main/java/org/geysermc/geyser/translator/protocol/java/JavaLoginTranslator.java
#	core/src/main/resources/languages
#	pom.xml
2022-08-02 00:01:05 -04:00
Camotoy 4163de9314
Translate allay dancing 2022-07-28 17:45:38 -04:00
David Choo 3de2b33e30
Armor stand fixes (#3147)
Co-authored-by: David Choo <davchoo@users.noreply.github.com>
Co-authored-by: The Judge <53906078+thejudge156@users.noreply.github.com>
2022-07-17 21:00:08 -04:00
Kas-tle 363d72da91
Merge remote-tracking branch 'origin/master' into feature/extensions 2022-07-12 05:26:52 +00:00
AJ Ferguson f2f894b1d1
Fix IronGolem cracked texture and sound (#3103)
* Update mappings submodule

* Set IronGolem maxHealth to 100 by default

Fixes cracked texture on vanilla servers

* Add detail to comment
2022-06-30 17:40:30 -04:00
AJ Ferguson 18f6836c15
Set default Warden heartBeatDelay to 40 (#3071) 2022-06-18 15:32:51 -04:00
Xamyr fef0401add
Fixed armorstand passenger yOffset (#2976) 2022-06-17 22:15:31 -04:00
ImDaBigBoss 4e2f74481b Updated to 1.19 2022-06-08 14:09:14 +02:00
Camotoy a397f55e8b
Add goat horn count 2022-06-06 21:06:02 -04:00
RednedEpic bcc68ee4b5 Update to latest MCPL changes 2022-06-05 13:12:36 -05:00
Camotoy 3ac2c981a7
Swap pitch and volume for warden heartbeat 2022-06-02 18:57:33 -04:00
davchoo 2e3e7c6949
Fix sonic boom duration ticking below zero 2022-05-31 15:15:15 -04:00
davchoo 365f8cf7e3
Translate Warden sonic boom event
Bump Protocol to fix Sonic boom flag
2022-05-31 14:58:40 -04:00
Camotoy eb23a46887
Fix frog color translation 2022-05-31 14:51:21 -04:00
Camotoy 196742a597
Set entities silent client-side, and more
Add warden entity events. Fix up other things.
2022-05-31 14:25:15 -04:00
Camotoy a3cdfc5306
Use correct type for entity metadata 2022-05-29 21:11:10 -04:00
davchoo 7b9a98aa09
Add croaking and using tongue poses to frog 2022-05-27 13:59:37 -04:00
Camotoy 85800eb32b
Tadpole 2022-05-26 18:52:04 -04:00
Camotoy e2ce553d3a
Warden time 2022-05-26 18:41:19 -04:00
Camotoy 83c309711e
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.19-bedrock 2022-05-26 18:05:39 -04:00
Camotoy d74b0e236d
Fix encoding SpawnParticleEffectPacket for 1.18.30+ 2022-05-26 18:04:58 -04:00
Camotoy 29c819fe21
Implement allay, plus some interaction fixes 2022-05-26 17:51:55 -04:00
Camotoy 59cb0c07c2
Start implementing frogs. Ribbit. 2022-05-26 16:22:53 -04:00
Camotoy ebf18cfb28
Switch all Position instances to Vector3i 2022-05-25 19:17:49 -04:00
Camotoy bbf45b6a4c
Compiles; provide your own mappings for now 2022-05-25 15:55:15 -04:00
Tim203 2f54bf0e14
Rotation fixes (#2396)
* Should fix some rotation issues

* Some more changes

* Small changes

* Fixed merge conflicts and updated other classes that changed

* Added translation for the LookAt packet
2022-04-23 13:57:32 -05:00
Camotoy 7f5d81772b Fix inability to toggle sitting of parrots 2022-03-10 15:16:08 -05:00
Camotoy 17fb38e567
This method can be final 2022-03-01 22:50:11 -05:00
Camotoy e163301d23
Fix StackOverflow possibility with undead horses 2022-03-01 15:44:13 -05:00
Camotoy b4b5cea42d
Implement offhand support when interacting with entities
By simulating the exact processing that Java Edition does on the client-side, we can achieve full packet parity with Java when interacting with an entity.
2022-02-25 11:02:18 -05:00
Camotoy 7d1ec5c41a
Support offhand interactions with entities 2022-02-24 22:49:10 -05:00
Camotoy 44af9da01d
Use axolotl tempt tag to determine axolotl food 2022-02-11 13:37:19 -05:00
Camotoy 1fba96c339
Address armor stand invisibility edge case
See https://github.com/GeyserMC/Geyser/issues/2780
2022-01-22 16:22:27 -05:00
Tim203 3251d9010c
We're in 2022 now 2022-01-01 20:03:05 +01:00
Camotoy 4c409f98f3 Properly implement piglin/hoglin dimension safety
Whether they shake or not is now controlled by the server, as implemented in Java Edition.
2021-12-20 22:54:34 -05:00
Camotoy 24f09e016d Entity IDs in Java Edition just need to be integers
We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
2021-12-20 19:25:11 -05:00
David Choo 754bb42c19
Fix some mount offsets and strange behaviors with GSit (#2701)
* Prevent boats from floating when a Bedrock player rides in the back

* Update llama and shulker mount height offset

* Fix Trader llama mount offset

* Change passengers to an IntList

Also move rotation lock stuff to EntityUtils

* Allow EntityCache.getEntityByJavaId to return the session's player

Removes many checks from several translators.

* Fix mount offset on armorstands and area effect clouds

Also prevent area effect clouds from despawning when used as an invisible entity (used in GSit to offset players riding on other players)

* Update mount offsets on height changes

TODO test this

* Actually update vehicleId and optimize StriderEntity metadata update

* Don't hide marker armor stands and properly update mount offsets

* What?

* Remove y offset for Shulkers riding other entities

* Confirm teleports in the order received

This allows Bedrock players to move after standing up when using GSit

* Fix mount offset for riders on baby zoglins

* Cache only the latest teleport and confirm teleports immediately

* Fix crawling with GSit

* Inline var and undo respawn method

* Use Entity reference for vehicles

* Remove ridingVehicleEntity from GeyserSession

* Use Entity references for passengers and drop cachedPlayerEntityLinks

* Reuse variable and remove setVehicle(null)
2021-12-18 11:43:57 -05:00
Camotoy 9084c59003
Fix regressions in player movement handling 2021-12-02 19:56:12 -05:00
Camotoy 966c2155ad
API: change player class to Connection 2021-11-22 14:52:26 -05:00
RednedEpic 83ddbd7d1a Initial api draft 2021-11-21 12:36:42 -06:00
RednedEpic 2c663e0ee5 The Great Refactor Part 3 - Entire project restructure 2021-11-20 17:29:46 -06:00