Commit Graph

105 Commits

Author SHA1 Message Date
Camotoy bc0cfde8f9
Set the minimum Java version to 16; drop Bedrock 1.17.0 (#2477) 2021-09-10 14:10:56 -04:00
Camotoy 93f5298ee3
Introduce specialized maps for block state operations
By introducing fixed maps, we are able to reduce the overhead of needing to store arbitrary numbers; fixed maps start at one number and must be sequential. This commit also reduces some overhead of lecterns in block updating as we are able to utilize our own maps to reduce object boxing and removing the function of Map#compute of trying to re-insert a value.
2021-09-09 21:33:48 -04:00
David Choo 8461cf76b7
Smooth Pistons (#1542)
With proper piston collision for players as well.
2021-09-09 21:20:25 -04:00
Camotoy a1d167d5f1
Ensure skull operations are done on the player thread 2021-08-21 19:38:13 -04:00
Camotoy 3d04a957d0 Ensure that exceptions in player event loop are handled
Any stray exception means that the entire event loop comes crashing down.
2021-08-17 20:57:46 -04:00
Camotoy 7ae91a40ec
Ensure every packet is ran on the same thread per player (#2473)
This removes a lot of concurrency checking that needs to be done, because there should be no way two packets can be handled at the same time.
2021-08-16 20:39:29 -04:00
Camotoy 3d50155ee3
Handle the server sending invalid biome IDs in chunks
Should hopefully address #2400 - the Java client handles invalid biome IDs and simply complains in its logs.
2021-07-31 16:34:24 -04:00
Camotoy 4241b5463f
Fix mesa replacement biome 2021-07-27 23:01:38 -04:00
Camotoy a5beebdffa
Add best-fit replacement biomes for custom biomes 2021-07-27 22:52:07 -04:00
Camotoy 8c96c3b11d
Biome reworkings
- Introduce biome mappings for having a constant reference between Java biome identifier and their Bedrock equivalents
- Don't assume biome IDs and instead listen to the server for biome IDs
- Ensure that only valid Bedrock biomes are sent. With the caves and cliffs experimental toggle, Bedrock will crash if an invalid biome ID is sent its way.
2021-07-27 20:29:27 -04:00
David Choo 8f98162c69
Fix Item drop animation (#2406) 2021-07-21 21:48:59 -04:00
Camotoy a1706365b9
Potted azaleas are now visible 2021-07-13 21:14:22 -04:00
Redned f7ef90278b
Implement a new registry system (#2306)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-07-12 21:19:40 -04:00
Camotoy afc1f48d5e
Use custom class for caching chunk data
Right now, our chunk cache stores the heightmap and biome data that the server sends, which we never use. This commit saves that data in a custom GeyserColumn class that only stores chunk data. In the future, it may also store NBT data.
2021-06-29 10:09:47 -04:00
Camotoy 139167d090
Don't hardcode the bell block ID 2021-06-15 14:48:18 -04:00
Camotoy 01822672a5
Remove debug elements 2021-06-08 08:57:03 -04:00
Camotoy 0162257d30
Glowing text on signs is Bedrock 1.17.10. :( 2021-06-06 09:55:38 -04:00
Camotoy fc4f2b7890
Remove usage of translation strings for code-related errors
These should never ever be seen by a normal user, and if so, developers need to see the proper error message
2021-06-06 09:35:56 -04:00
Camotoy 1fe179c6d2
Implement glow item frames 2021-06-03 19:04:28 -04:00
Camotoy f5c5d0cd39
Support 1.17-pre3 and Bedrock 1.17.0.58 2021-06-01 21:12:58 -04:00
Camotoy ebf726ce9e
Yeet cache chunks
So many features require this config option, and we don't intend on supporting it being both disabled and enabled.
2021-06-01 15:36:33 -04:00
Camotoy c588127648
Yeet block tool type
This is 99% controlled by the server now.
2021-05-19 22:34:50 -04:00
Camotoy b5307ab3ed
21w20a support 2021-05-19 22:24:11 -04:00
Camotoy 024655f008
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.17 2021-05-19 17:53:06 -04:00
Camotoy ce000a496b
Use tags sent from the server, where possible (#2188)
Java Edition has a tags system that allows for some server-side control of certain properties. This PR allows for piglin trading items, wool, and flowers to be determined from the server.
2021-05-02 21:47:11 -04:00
Camotoy e692b53c3f
Initial update for 21w17a 2021-05-01 23:19:49 -04:00
D3ATHBRINGER13 9de0ebdba7
Small changes (#2169) 2021-04-26 14:16:13 -04:00
Camotoy beb7e54b7a
Fix llama carpet decoration (#2125) 2021-04-16 11:30:17 -04:00
Camotoy 120769c7f6
Allow for crawling and moving in one-block spaces where possible (#1814)
This commit brings full support for crawling, sneaking under 1.5-block-tall spaces, and swimming in one-block areas. There is a check in place that decreases the player's speed to something comparable to Java if they are in a situation where they would otherwise go at normal walking speed (for example: without the check, a Bedrock player would go at full walking speed while crawling).
2021-04-12 00:35:53 -04:00
Camotoy 8e28e445ba
More 1.16.220 fixes... (#2118)
- Fix pre-1.16.220 creative menu having duplicate items
- Fix 1.16.220 creative menu usage
2021-04-10 00:31:24 -04:00
Camotoy 10c77a3214
Fix sign color changes messing with character count (#2054)
Color changes do not affect the maximum amount of characters allowed on a line.
2021-03-21 11:28:19 -04:00
Camotoy 1d8961c498
Allow GeyserWorldManager to be overwritten while still holding a cache (#2036) 2021-03-14 12:26:47 -04:00
Camotoy 821e3126ea
Handful of review fixes 2021-03-12 11:51:37 -05:00
Camotoy 370f3c18ba
Use compute for determining if a lectern if present
Reduces having to call both containsKey and get.
2021-03-10 13:54:09 -05:00
Camotoy ded00dfd97
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-09 14:45:04 -05:00
Camotoy 9ae7c1de25
1.16.210 support (#2019)
This commit implements 1.16.210 support while still keeping 1.16.100 and 1.16.210 compatibility.

Co-authored-by: AJ Ferguson <AJ-Ferguson@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-03-09 12:51:48 -05:00
Camotoy d19bf07b7a
Don't allocate the entire block size 2021-03-08 16:42:41 -05:00
Camotoy 3f14624d46
Fix some villager block trades being unable to stack 2021-03-08 15:53:47 -05:00
Camotoy 6be71fc045
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-26 00:46:44 -05:00
Camotoy acbcf4baf3
Fix shulker boxes resetting data and set all shulker boxes as valid 2021-02-25 21:51:50 -05:00
Camotoy 2974afdce0
Small, inconsequential changes 2021-02-21 18:17:31 -05:00
David Choo b7828267a5
Projectile Movement (#1929)
Fixes

    #1780
    #1778
    The laggy fireballs
    Llama spit
    Shulker bullets
2021-02-19 11:12:36 -05:00
Camotoy 85b8fe2734
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-17 19:33:51 -05:00
Camotoy d9f8e9eec2
Improve command freezing and fix up command suggestion translation (#1936)
Merge commands with the same parameters (thanks Supreme)
    Add more suggestion types (blocks, items, entities)
    More optimizations


Co-authored-by: SupremeMortal <6178101+SupremeMortal@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-02-17 18:00:00 -05:00
Camotoy 78337830c6
Use the real block for opening inventory when possible 2021-02-12 14:39:41 -05:00
Camotoy 47879c913b
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-04 21:25:29 -05:00
Brave Chicken db38b0d45d
Fix EndGateway translation issue (#1892)
* Fix EndGateway translation issue.

* Change contains check to instanceof LongTag as requested.

* Add space after if as requested.

Co-authored-by: Brave_Chicken <bravechickengamer@gmail.com>
2021-02-02 11:40:28 -05:00
Camotoy 4db9ec92bf
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-11 19:46:39 -05:00
Camotoy ade4c14911
Block breaking refactors (#1336)
Client-side block animations and reach checks are now added.

This commit also includes cleanup in BlockChangeTranslator as well as proper Netherite tool support for calculating block breaking.

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-01-07 22:43:36 -05:00
Camotoy 396d1b6b61
Fix items on campfires (#1779) 2021-01-01 18:33:21 -05:00