Commit graph

1205 commits

Author SHA1 Message Date
Camotoy
ae3f50a79c
Firework star item translation (#1968)
Firework stars, unsurprisingly, share some code with fireworks. This commit adds a new FireworkBaseTranslator abstract class that both firework items extend from, in order to use the explosion translation code. Firework stars also show color.
2021-02-25 13:13:24 -05:00
Camotoy
325b8ab4d4
Fix rowing from Java to Bedrock (#1943)
Rowing apparently broke in possibly the 1.16 update and nobody noticed until now.
2021-02-25 13:12:25 -05:00
Camotoy
9f5a356180
Armor stand fixes (#1270)
Armor stands now show armor if invisible. This allows both names and armor to show on an armor stand, and should allow for custom models that use armor stands to show, to an extent.
2021-02-25 12:54:30 -05:00
Camotoy
f480fbfdf6
More changes to allow Geyser to cooperate better with bad internet (#1951) 2021-02-21 18:57:09 -05:00
David Choo
b7828267a5
Projectile Movement (#1929)
Fixes

    #1780
    #1778
    The laggy fireballs
    Llama spit
    Shulker bullets
2021-02-19 11:12:36 -05:00
Mark Vainomaa
c4573bb73d
HAProxy PROXY protocol support for upstream connections (#1713)
* Ignore unknown properties on configuration subclasses

* Implement upstream PROXY protocol support
2021-02-17 18:25:41 -05:00
Camotoy
9208943ac6
Bump Network and Netty dependencies (#1775) 2021-02-17 18:00:53 -05:00
Camotoy
d9f8e9eec2
Improve command freezing and fix up command suggestion translation (#1936)
Merge commands with the same parameters (thanks Supreme)
    Add more suggestion types (blocks, items, entities)
    More optimizations


Co-authored-by: SupremeMortal <6178101+SupremeMortal@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-02-17 18:00:00 -05:00
bundabrg
15027c222e
Fix NPE when a TitlePacket of type TIMES is sent (#1944)
References: https://github.com/bundabrg/GeyserReversion/issues/29

Co-authored-by: bundabrg <bundabrg@grieve.com.au>
2021-02-17 00:58:08 -05:00
bundabrg
fc712ea892
Fix NPE in ServerEntityAnimationPacket (#1942)
Closes: https://github.com/bundabrg/GeyserReversion/issues/41

Co-authored-by: bundabrg <bundabrg@grieve.com.au>
2021-02-17 00:23:55 -05:00
YHDiamond
62cbdb8f5c
[ci skip] Fixed if spacing (#1941)
Co-authored-by: yehudahrrs <47502993+yehudahrrs@users.noreply.github.com>
2021-02-16 20:09:18 -05:00
Camotoy
e0bd5a62a7
Fix up some SpotBugs suggestions (#1911)
This is a manual go-through of some bugs SpotBugs pointed out.
2021-02-16 16:25:46 -05:00
Camotoy
1f1d94aa81
Don't allow the sub-MOTD to be empty (#1933)
As of 1.16.210.59, the sub-MOTD cannot be blank: https://bugs.mojang.com/browse/MCPE-117979

This workaround will be implemented now so the widest range of Geyser versions will properly show a ping in 1.16.210 - better an 'outdated server' message than 'unable to connect to world.'
2021-02-15 21:41:11 -05:00
Camotoy
93a74d669d
Skin and skull fixes (#1923)
* Skin and skull fixes

- Handle the occasional greater-than-128-px skin
- Remove unused Jackson dependency
- Update used Jackson dependency
- Handle skin downloading on another thread

* Other small touchups

* Flush after rescaling
2021-02-15 16:36:47 -05:00
Camotoy
f2550de633
Ping/MOTD changes required for 1.16.210.59 (#1931) 2021-02-15 12:57:18 -05:00
Camotoy
98b2a0e51b
Fix NPE with MOTD (#1921) 2021-02-12 14:16:29 -05:00
Camotoy
b16e1d6b43
Threading and ping improvements (#1870)
- Don't schedule for setting jumping on and off if cache chunks is enabled, since we don't need to know that
- Add a new setting to disable player ping forwarding. Hopefully this helps with timeouts.
2021-02-10 12:18:31 -05:00
Camotoy
1ec589fa35
Enable debug property in Log4J config if applicable (#1906)
With this commit, debug messages in Netty and Protocol will now show if debug mode is enabled in the Geyser standalone config.

There is also some small tuning to the PacketTranslatorRegistry for cleanliness and maybe some minor performance.
2021-02-08 13:30:37 -05:00
Camotoy
3140d3ced7
Allow Geyser to boot if it cannot download en_US file (#1907)
This commit allows Geyser to start if it is unable to download Minecraft's English locale file, instead of throwing an exception that stops it.
2021-02-07 22:57:44 -05:00
bundabrg
66fcd87ce6
Remove extra bracket from BOUYANCY_DATA (#1903)
Co-authored-by: bundabrg <bundabrg@grieve.com.au>
2021-02-07 21:18:20 -05:00
Camotoy
c26a2baed6
Add more metrics (#1896)
- Add the Java version being used
- Add the Minecraft server version being used, alongside the platform type that is using that version. Not used for proxies as those have to be on latest to support the latest Minecraft version
2021-02-03 19:54:35 -05:00
Brave Chicken
db38b0d45d
Fix EndGateway translation issue (#1892)
* Fix EndGateway translation issue.

* Change contains check to instanceof LongTag as requested.

* Add space after if as requested.

Co-authored-by: Brave_Chicken <bravechickengamer@gmail.com>
2021-02-02 11:40:28 -05:00
rtm516
498f7653d3
Fix NPE when link entity not found and use non-deprecated constructor (#1706)
* Fix NPE when link entity not found and use non-deprecated constructor

* Extract method call to variable

* Update PlayerEntity.java

* Fix indentation
2021-01-28 11:33:26 -05:00
YHDiamond
aec08e7d3c
Add images to statistics menu (#1719)
Co-authored-by: YHDiamond <47502993+yehudahrrs@users.noreply.github.com>
2021-01-28 00:23:27 +00:00
Camotoy
5a8604fe54
Skin fixes and optimizations (#1856)
- Fix self-assigned player skins getting overwritten
- Fix players with no skin silently throwing an exception, and properly handle it instead
- CRITICAL bug fix of handling Deadmau5's skin - it's not handled by his UUID but by his username
2021-01-21 19:03:46 -05:00
Camotoy
b93ce33b38
Localize Done in the OAuth prompt (#1851)
Oops.
2021-01-21 22:54:18 +00:00
Camotoy
2d9baf1bfc
Send message to Java if command is Bedrock-only (#1834)
* Send message to Java if command is Bedrock-only

If a Java player attempts to use a Bedrock-only command, such as `geyser statistics`, they will get an error message stating that this command is only for Bedrock players.

This commit also cleans up Velocity Adventure dependency usage. Issues were caused because of the way relocation works and because Velocity also uses Adventure.

* Only look for a session if we have to

* Update languages submodule
2021-01-16 22:18:13 -05:00
RednedEpic
da512da511 Include 1.16.5 in version command too 2021-01-15 21:59:41 -06:00
Camotoy
6fdfcfb35c
Clarify that we do support 1.16.201 (#1836) 2021-01-13 14:28:39 -05:00
Extollite
c0a64659c2
Close en_us.hash stream (#1833) 2021-01-12 15:41:15 -05:00
Extollite
dd0b4bafe8
Close locale streams (#1832)
* Close locale streams

* Fix formatting
2021-01-12 15:06:48 -05:00
Camotoy
af405f320a
Prevent CME when adding players' emotes (#1831) 2021-01-12 14:42:53 -05:00
YHDiamond
fb283fcce8
Add advancements GUI (#1579)
Using /geyser advancements, Bedrock clients can get a visual on their progress.

Co-authored-by: yehudahrrs <47502993+yehudahrrs@users.noreply.github.com>
Co-authored-by: Olivia <chew@chew.pw>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: rtm516 <ryantmilner@hotmail.co.uk>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-11 21:23:09 -05:00
rtm516
1c0cc4622a
Microsoft account authentication (#1808)
Microsoft accounts can now use Geyser, while maintaining full backwards compatibility with Mojang accounts.

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-11 15:52:02 -05:00
Camotoy
6aa74a2322
Allow server pong to appear if MOTDs are too long (#1445)
* Prevent server pong from appearing if MOTDs are too long

If the server MOTDs are 340 characters or longer, they will not appear. If this is the case, we trim each.

* Implement a more exact fix
2021-01-11 15:37:37 -05:00
Camotoy
d6461e71fb
Add message if Geyser thinks the English locale is missing (#1825) 2021-01-10 20:00:48 -05:00
David Choo
9232c5565f
Add Ender Dragon effects and sounds (#1781)
* Add Ender Dragon effects and sounds

* Add proper death effect and clean up

* Add Ender Dragon respawn sound

* Possibly fix dragon breath direction?

* Update mappings

* Fix death animation triggering at low health

* Trigger death event when health is 0 and add explosions back

* Add comment
2021-01-09 20:43:03 -05:00
Camotoy
ade4c14911
Block breaking refactors (#1336)
Client-side block animations and reach checks are now added.

This commit also includes cleanup in BlockChangeTranslator as well as proper Netherite tool support for calculating block breaking.

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-01-07 22:43:36 -05:00
Camotoy
fe23c79053
Implement book editing (#1117)
* Implement book editing

Updates the PR created by @ForceUpdate1 for 1.16 support. Seems to work fine now that hand support is in MCProtocolLib.

Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>

* Remove debug line

* Simplify code

Currently still borked for creative mode.

* Fix books on creative

* Bug fixes

* Fix NPE?

* Blind fixes

* Send Book update before any player actions

* Remove debug prints

* Fix out of bounds for page replace and add

* Fix editing desync and remove empty pages from the end

* Send edit packet after signing

* Refactor

* Clean up and fix creative

* Apply suggestions from code review

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>

Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
Co-authored-by: David Choo <davchoo3@gmail.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-01-07 19:40:34 -05:00
Camotoy
92c86cf15b
Null check tick thread (#1812) 2021-01-05 23:28:31 -05:00
Camotoy
0641800be7
Add Tickable interface (#1790)
* Add Tickable interface

By having a tickable interface, we're only dedicating one thread to ticking entities and running tasks as opposed to several. This will also help with implementing world border support.

* removeEntity already clears tickableEntities for us

* Only tick the entity if it's not being ticked
2021-01-05 18:41:20 -05:00
AJ Ferguson
b6389317f0
Fix minor bug in auth form (#1806) 2021-01-05 13:45:01 -05:00
Camotoy
50b80a64d3
Dimension switching cleanup (#1694)
* Dimension switching cleanup

Cleans up dimension switching logic that should no longer be needed. Also fixes above Nether Bedrock building dimension switching.

* Clear thunder on dimension switch too

* Clarify fake dimension switch function name

* Javadoc that
2021-01-03 19:06:20 -05:00
Camotoy
1c7567d79d
Various resource pack fixes (#1769)
- Fixes an instance where an invalid pack_manifest file could be present
- Fixes instances where JSON files were not read as UTF-8
2021-01-03 12:53:26 -05:00
YHDiamond
1a08e1104d
Fix stopsound bug (#1771)
* Fix stopsound not working bug

* removed extra imports

* Update JavaPlayerStopSoundTranslator.java

* Update JavaPlayerStopSoundTranslator.java

* Update JavaPlayerStopSoundTranslator.java

* Fix packet names and fix specific sounds not stopping

Co-authored-by: YHDiamond <47502993+yehudahrrs@users.noreply.github.com>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-02 18:51:41 -05:00
Camotoy
396d1b6b61
Fix items on campfires (#1779) 2021-01-01 18:33:21 -05:00
Camotoy
eccb48844e
Allow enderman to make provoked sound when angry (#1763) 2021-01-01 16:55:04 -05:00
Camotoy
186d94917a
Update copyright to 2021 (#1772)
* Update copyright to 2021

Free commit!

* These don't need a copyright

* Don't downgrade the mappings
2021-01-01 10:10:36 -05:00
Camotoy
77153e6d4a
Work around there being a void floor in Bedrock (#1405)
* Work around there being a void floor in Bedrock

If the player's Y coordinate is -38 or below, we teleport the player below the void floor and they can safely die. :)

* Don't teleport if below Y -40

* sigh

* Have floorY be its own variable

* Add more comment

* More comments

* Finish my thought
2020-12-31 20:05:00 -05:00
AJ Ferguson
e3b94bc859
Thrown potion entity color (#1756)
* Fix thrown potion color

* Prevent area effect cloud from appearing to catch on fire

* Don't set ENCHANTED flag on all potions
2020-12-29 18:58:02 -05:00