Camotoy
86b2901f02
1.16.220 support ( #2105 )
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This update does not break compatibility with any other currently supported version of Bedrock.
Co-authored-by: Redned <redned235@gmail.com>
2021-04-06 00:14:06 -04:00
Camotoy
48aa586b21
More formatting fixes
2021-03-13 18:07:43 -05:00
Camotoy
821e3126ea
Handful of review fixes
2021-03-12 11:51:37 -05:00
Camotoy
d80372e0b4
Also check out-of-bounds on player inventory
2021-03-08 18:17:14 -05:00
Camotoy
ffae69471d
Add protection for out-of-bounds inventory management
2021-03-08 18:13:26 -05:00
Camotoy
16e8dd0df1
Don't confirm if the inventory is the same type
2021-03-04 14:04:11 -05:00
AJ Ferguson
9e6402c279
Fixes
2021-02-24 20:14:01 -09:00
Camotoy
f849a5b9f9
A bunch of fixes
2021-02-20 23:52:49 -05:00
Camotoy
78337830c6
Use the real block for opening inventory when possible
2021-02-12 14:39:41 -05:00
Camotoy
8670172f8d
Revert "Start work on using the world block for inventories"
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Oops! Not finished yet!!
This reverts commit 454896a7ad
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2021-02-05 11:48:12 -05:00
Camotoy
454896a7ad
Start work on using the world block for inventories
2021-01-30 16:05:27 -05:00
Camotoy
787e6fe5f7
Fix enchantments when there are less than three options
2021-01-20 18:46:04 -05:00
AJ Ferguson
554ec82ef5
Shaped recipe detection
2021-01-09 04:10:27 -09:00
Camotoy
50f295b4cd
Remove unneeded GeyserItemStack constructor and add comments
2021-01-04 18:19:43 -05:00
Camotoy
7a82852134
Merge branch 'server-inventory' of https://github.com/GeyserMC/Geyser into server-inventory
2021-01-01 14:22:44 -05:00
Camotoy
2a5c134ea7
Update server inventory copyrights to 2021
2021-01-01 14:22:26 -05:00
Camotoy
8317961340
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory
2021-01-01 14:20:52 -05:00
Camotoy
186d94917a
Update copyright to 2021 ( #1772 )
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* Update copyright to 2021
Free commit!
* These don't need a copyright
* Don't downgrade the mappings
2021-01-01 10:10:36 -05:00
AJ Ferguson
b7b3278d8b
item painting. cursor net id
2020-12-31 17:39:54 -09:00
Camotoy
c4fc604e0c
Optimize stonecutter button code
2020-12-29 20:31:48 -05:00
Camotoy
3c1a40c56a
Better net ID handling
2020-12-29 19:59:22 -05:00
Camotoy
2265de3ae9
lecterns
2020-12-28 00:29:27 -05:00
Camotoy
956d264c3e
Anvil renaming works; other things
2020-12-26 22:55:14 -05:00
Camotoy
7c4e95625a
Cleanup and delete FilterTextPacket - PRing to the main branch
2020-12-26 19:16:35 -05:00
Camotoy
078af59249
Streamline Item Net ID getting; cartography table finished
2020-12-26 16:41:50 -05:00
Camotoy
c1f5380ed1
Add horse inventory support
2020-12-26 12:20:59 -05:00
Camotoy
ff4f712eda
Implement beacon
2020-12-23 12:30:36 -05:00
Camotoy
f4f804e1ca
Enchantment table works; anvil is almost there
2020-12-23 01:21:00 -05:00
AJ Ferguson
7f4b588cdf
server inventory. WORK IN PROGRESS
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wip commit of implementing server authoritative inventories. there is a lot of experimental and debug code. this is NOT ready for testing or review.
2020-10-16 15:25:05 -08:00
Camotoy
3b274ef9d1
Pick block improvements ( #1265 )
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* Pick block improvements
- Creative block picking is now implemented. If the survival-styled block picking fails, then the item is created, following Java-style mechanics.
- Entity 'picking' is also implemented. The item is crafted using the same mechanics, and the same rules apply as normal block-picking (except it only works in creative mode, following Java.
* Switch some logic around
2020-09-14 20:52:16 -04:00
DoctorMacc
e8a441d667
Update various copyright dates
2020-04-15 15:37:53 -04:00
William Johnstone
09cdcbdf94
Add block breaking animations that actually work (still incomplete, doesn't take enchantments or player effects into account, also doesn't account for being in the air or underwater)
2020-03-21 20:14:09 +00:00
William Johnstone
350bb28c7c
revert last commit as I'm starting over
2020-03-20 21:28:20 +00:00
William Johnstone
650a1e2ab1
Start block breaking animations (inventory is broken)
2020-03-20 20:34:16 +00:00
AJ Ferguson
489c39e900
Start adding support for crafting
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Expect bugs
2019-11-27 18:55:58 -09:00
AJ Ferguson
24c27a03a9
Various fixes
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Fix offhand, use AtomicInteger for transaction id, send null stack instead of air, and clear open inventory on dimension change
2019-10-22 15:31:03 -08:00
AJ Ferguson
88648f705e
Work on inventory transactions
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work in progress
2019-10-20 13:25:41 -08:00
RednedEpic
eaf57550e5
Implement support for changing held item
2019-08-05 15:16:45 -05:00
RednedEpic
635a26dd60
Start work on inventory/item translators
2019-07-29 17:20:48 -05:00