Commit Graph

13 Commits

Author SHA1 Message Date
chris 95d65350e4
Project wide syntax/annotation cleanup (#4238)
Co-authored-by: Konicai <71294714+Konicai@users.noreply.github.com>
2023-12-05 18:54:42 -05:00
Camotoy b6113dfd31 Optimizations and regression fix 2023-04-06 21:47:37 -04:00
Camotoy 3f4ed67597
Add Item classes to partially replace ItemMapping. Part 1? 2022-12-29 15:10:40 -05:00
RednedEpic a133308f51 It compiles! 2022-10-29 22:02:11 -05:00
RednedEpic 18e7db8c30 Start on update to Protocol 3.0 2022-10-29 19:23:21 -05:00
Kas-tle 363d72da91
Merge remote-tracking branch 'origin/master' into feature/extensions 2022-07-12 05:26:52 +00:00
David Choo 9ea22042eb
Fix some item interactions (#3083)
* Remove Bedrock only banner patterns from the creative inventory

* Add sound for tadpole bucket

* Fix lily pad and frogspawn placing on mobile/single stacks

* Workaround? Fix? for bucket usage on mobile

* Simplify math and update position+rotation whenever ServerboundUseItemPacket is sent

* Rotate the player back after using an item and fix glass bottles

* ITEM_USE actionType 1 does not need the rotation fix

Increase delay for look back

* Add some checks

* Prevent buckets and spawn eggs from being unintentionally placed when interacting with special blocks

As of 1.19 Bedrock no longer sends a PlayerActionPacket with action=BLOCK_INTERACT. Bedrock now sends action=ITEM_USE_ON_START before and action=ITEM_USE_ON_STOP after using an item on a block. However, this is not useful as it is sent for all block interactions.

* Fix inventory transactions being rejected after restoreCorrectBlock

The held item's netId is always 0 in the InventoryTransactionPacket.

* Touch ups

* Fix lookAt for different poses and sneaking + cauldron + bucket interactions

Fix boat items being desynced when placing them very close to collision
Fix bottles being desynced when tapping above water

Resend the held item if we do encounter a desync

* Avoid getting blockstate twice and fix comment

* Use generated interaction data

* Fix glass bottles being double filled and phantom water bottles/water buckets

* Don't update the entire inventory on useItem

* Use Geyser's inventory copy for check

* Use ItemTranslator#getBedrockItemMapping to avoid NBT translation

* mappings

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2022-06-24 16:48:28 -04:00
ImDaBigBoss 4e2f74481b Updated to 1.19 2022-06-08 14:09:14 +02:00
Camotoy 7d1ec5c41a
Support offhand interactions with entities 2022-02-24 22:49:10 -05:00
Tim203 3251d9010c
We're in 2022 now 2022-01-01 20:03:05 +01:00
Camotoy 966c2155ad
API: change player class to Connection 2021-11-22 14:52:26 -05:00
RednedEpic 83ddbd7d1a Initial api draft 2021-11-21 12:36:42 -06:00
RednedEpic 2c663e0ee5 The Great Refactor Part 3 - Entire project restructure 2021-11-20 17:29:46 -06:00